Transition 2 of the Calling – Spaced Cowboy's 1st Turn Part 3
Nharr-Nharr Binks wanted more direct control of his planet's development. He did not like the way the "sector" governors were ruling, as well the choice do have specialized research labs is not energy efficient. Energy is a problem for us. Lastly we wanted to do the fastest research possible as we really need more tile blockers cleared.
The Horizon signal is burning for another sacrifice, okay!
Research choices have been bleak for Nharr-Nharr, not what Nharr-Nharr wants, so he'll get another pick in the mix.
Nharr-Nharr gets something back from the hole..."but whas it is?"
Nharr-Nharr drones on about this next choice, but you get the picture.
Meanwhile we found some kind of "loop temple."
One of our scientist studies a ceramic object and we got a nice research boost out of it.
What a bunch o' crap, Nharr-Nharr really wanted cruisers to pop back up. Maybe if we can find some of this stuff, we can trade it?
Finally!
"Wesa need fancier dodads for our navy."
Well that will help Nharr-Nharr to drag them into a war with them.
"But mesa really liked you. Sad." Looks like they were running low on influence, they still like us, but won't even budge on a defensive pact either.
At this point, border range will pull in more systems with resources.
"oh, sure buddy." "Mesa like you."
Cruisers, FTW! [Just noticed that my research percentages are very high on the lower two, wow.]
Way on the far side of the galaxy Nharr-Nharr was trying to slip his trapped science vessel around the edge and ran into this FE. Ended up scrapping it, bring the scientist back, and build a new ship.
Need more capacity, pondered habitability.
Still cleaning up research projects that were visible on the map.
"Mesa thinks everybody happy now."