• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

raistlin_wizard

Colonel
62 Badges
Jan 20, 2010
1.155
524
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Humble Paradox Bundle
  • Crusader Kings Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Age of Wonders
  • Europa Universalis IV: Cradle of Civilization
  • Heir to the Throne
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Magicka
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
I wrote that post long before the new patch notes were announced.

Imperial elective is getting a lot of changes in 3.0.1; some good for the emperor, some bad. We'll have to actually play the new version before we can know how it shakes out.

My prediction: it'll probably be a little trickier to get your chosen heir elected, but as long as we can call in favors for succession support, there's still not much excuse for losing, it'll just sometimes take a bit of effort. And the bug fix for emperor voting power is going to matter quite a lot.
Yeah, I know when you wrote it. Part of me though it was a good argument, and that it could be some form of implicit co-emperorship, part of me though that if that was their intention they could've stated it more clearly, though. But now we know that it wasn't their intention at all to model co-emperorship, so now I can repeat my position more strongly. This system is not historical whitout something as relevant to it as co-emperorship.
 

henryk5pio

First Lieutenant
29 Badges
Nov 29, 2012
203
25
  • Crusader Kings II: Charlemagne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
I have only that DLC:
upload_2019-2-18_20-8-13.png

and the question of how to conveniently play on these DLC as Bizancjum / RE? Is there any way to safely play as Byzantine?
And second question: when we have maximum crown authority and maximum centralization and switch HRE to Primogeniture, can I safe reduce centralization without worrying about losing primogenitures?
 
Last edited:

raistlin_wizard

Colonel
62 Badges
Jan 20, 2010
1.155
524
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Humble Paradox Bundle
  • Crusader Kings Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Age of Wonders
  • Europa Universalis IV: Cradle of Civilization
  • Heir to the Throne
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Magicka
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Yeah, I know when you wrote it. Part of me though it was a good argument, and that it could be some form of implicit co-emperorship, part of me though that if that was their intention they could've stated it more clearly, though. But now we know that it wasn't their intention at all to model co-emperorship, so now I can repeat my position more strongly. This system is not historical whitout something as relevant to it as co-emperorship.
I'd really like to know to which part of it do people respectfully disagree with, though. As far as I know I just stated facts.
I have only that DLC:
View attachment 452279
and the question of how to conveniently play on these DLC as Bizancjum / RE? Is there any way to safely play as Byzantine?
And second question: when we have maximum crown authority and maximum centralization and switch HRE to Primogeniture, can I safe reduce centralization without worrying about losing primogenitures?
To the second question, I haven't tried myself but I'd say yes. It's the same with Imperial, you can lower it afterwards.
 

henryk5pio

First Lieutenant
29 Badges
Nov 29, 2012
203
25
  • Crusader Kings II: Charlemagne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
I'd really like to know to which part of it do people respectfully disagree with, though. As far as I know I just stated facts.

To the second question, I haven't tried myself but I'd say yes. It's the same with Imperial, you can lower it afterwards.
Understand, but what with succession in Byzantium/Roman Empire? Are there any tricks in the game to make life easier with this election? Unfortunately, I can not buy votes for favors.
 

eskrgic

Corporal
23 Badges
Jan 20, 2014
40
13
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
They should apply the same rules they did to the new HRE succession to the ERE, max centralisation and a depowered council and you can change to other succession laws with factions to change it back being made available.
Locking the player into a single playstyle and taking away the freedom of choice is dumb and forces you to play in a way you may not enjoy. Having the succession law there at the beginning as a challenge to overcome is all well and good (much like Elective Gavelkind is for tribals), but when you're the absolute legislative power in the empire why wouldn't you be able to change the succession laws to your liking?
The argument about historical accuracy is dumb, the second you unpause the game things stop being historical, some nobody count of Ireland might go on to have his dynasty form Britannia by the year 1000, that doesn't sound very historical. Like I said, let it be Imperial Elective at the start so you keep your all precious historical accuracy but let the player have the ability to change away. Fun and enjoyment should come before historical accuracy and realism every time.

This should just go back to what it always was. This inability to change sucessison laws sucks and is not accurate. It was never a elective throne and if you had a son he's succeed. What history book were they reading to get this crap . Waste of $20 for this expansion given I mostly play the Byzantines .
 

henryk5pio

First Lieutenant
29 Badges
Nov 29, 2012
203
25
  • Crusader Kings II: Charlemagne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
On ck2.paradoxwiki i see two informations:
1) "Imperial elective is only available to the Byzantine and Roman empires. The Byzantine Empire starts with Imperial elective succession, and can only switch to another succession style when forced by a faction (or by destroying and re-creating the empire title)."
and
2) "Succession by Primogeniture in [Title]
  • Rare: only started by AI if they would be heir under Primogenitur."
I good understand well that if I give the land and many titles to the son I want on the throne, there is a small chance that he will create a faction to change the inheritance system in Byzantium? Does anyone know if this change becomes an ear after the creation of the Roman Empire? Probably this is "gimmick" to easy play in Byzantium/Roman Empire?
 

Vonbalt

Private
4 Badges
Mar 7, 2012
17
0
  • Crusader Kings II
  • 500k Club
  • Mount & Blade: Warband
  • Imperator: Rome Sign Up
While i agree they shouldn't block you ability to change succession laws just for being Byzantine (the Romans switched from kingdom to republic to empire for ****s sake), i have never had any problems with the new imperial elective they get, it's so easy to get your favorite heir into the throne, i haven't lost one since forever, even elected easily my Hellenic brother who revoked all infidel titles, won all rebellions and restored the old gods of Rome to their rightful place like it was nothing.

I only have to be sure to stay alive until my heir comes of age if he/she is a kid because they won't vote for one and let's be real, how on earth could a child become the Autokrator of Rome? the electors are right to veto this one lol
 

SigurdStormhand

General
34 Badges
Dec 9, 2013
2.409
1.798
  • Europa Universalis IV: Wealth of Nations
  • Knights of Honor
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • War of the Roses
  • Europa Universalis IV
The lock on Succession is meant to represent the fact that the highly developed legal system in the Empire prevented the Emperor from invoking the sort of "Divine Right" that allowed the barbarian kings to restrict the throne to their blood-kin.

Having played both Imperial Elective and Feudal Elective since the patch I can tell you the former is much easier to control because you get to pick the other electors. By giving most of your Council seats to highly skilled but low-ranked vassals or courtiers you end up with a lot of powerful electors with no axe to grind who are cheap to buy. It is entirely possibly to stitch the whole thing up and have your ten-year old son elected with about 500 gold.

Compare that to Feudal Elective where buying a single vote (everybody only gets one) can cost you as much as 500 Gold.
 

eskrgic

Corporal
23 Badges
Jan 20, 2014
40
13
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
None of that is actually historical. The Emperor did have divine right on his side. This ruins it for me. I should not have to game the system to get my favorite heir in. The election system isn't historical at all. Just dumb.
 

SigurdStormhand

General
34 Badges
Dec 9, 2013
2.409
1.798
  • Europa Universalis IV: Wealth of Nations
  • Knights of Honor
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • War of the Roses
  • Europa Universalis IV
None of that is actually historical. The Emperor did have divine right on his side. This ruins it for me. I should not have to game the system to get my favorite heir in. The election system isn't historical at all. Just dumb.

No, once elected by the Senate and proclaimed by the army his office gave him Divine Right but it was office and not his blood.

Every King or Queen of England claimed descent from Cerdic of Wessex. Likewise, the Kings of France were all descended from Hugh Capet, himself an illegitimate descendent of Charlemagne.

This is the principle of "sang real", or "royal blood", and it's what allowed the French and English kings to ultimately institute primogeniture. By contrast, the ERE and the HRE invested the ruler with Divine Right only AFTER Coronation, not before.
 

henryk5pio

First Lieutenant
29 Badges
Nov 29, 2012
203
25
  • Crusader Kings II: Charlemagne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
While i agree they shouldn't block you ability to change succession laws just for being Byzantine (the Romans switched from kingdom to republic to empire for ****s sake), i have never had any problems with the new imperial elective they get, it's so easy to get your favorite heir into the throne, i haven't lost one since forever, even elected easily my Hellenic brother who revoked all infidel titles, won all rebellions and restored the old gods of Rome to their rightful place like it was nothing.

I only have to be sure to stay alive until my heir comes of age if he/she is a kid because they won't vote for one and let's be real, how on earth could a child become the Autokrator of Rome? the electors are right to veto this one lol
The lock on Succession is meant to represent the fact that the highly developed legal system in the Empire prevented the Emperor from invoking the sort of "Divine Right" that allowed the barbarian kings to restrict the throne to their blood-kin.

Having played both Imperial Elective and Feudal Elective since the patch I can tell you the former is much easier to control because you get to pick the other electors. By giving most of your Council seats to highly skilled but low-ranked vassals or courtiers you end up with a lot of powerful electors with no axe to grind who are cheap to buy. It is entirely possibly to stitch the whole thing up and have your ten-year old son elected with about 500 gold.

Compare that to Feudal Elective where buying a single vote (everybody only gets one) can cost you as much as 500 Gold.
None of that is actually historical. The Emperor did have divine right on his side. This ruins it for me. I should not have to game the system to get my favorite heir in. The election system isn't historical at all. Just dumb.

Well, "Princely elective" is the system introduced by Charles IV with his golden bull in 1356. CK2 the earliest scenario begins in 769 year ;)
In ancient Rome, Diocletian introduced a system called the tetrarch, where there were two Augustes and two Caesars who were to replace them. In WRE and ERE, sometimes the emperor had a coregent who later inherited the throne. Leon IV was the coregent of Constantine V in the years 771-775.

As I understand it, the only way to safely play BY / RE is to have the widest possible dynasty, which we then give as many lands as possible, and the ideal situation would be if all my vassals were members of my family, right? Possibly put them in individual counts, and only recruit all commanders / board members, rejecting the ambitions of all other vassals?

It is a pity that there is no option in the game of adopting someone to his family ... You could then adopt a poor man and put him in a baron, a county, that he would be our commander. Or even heir.
 

Narvait

Lt. General
17 Badges
Jan 13, 2015
1.489
504
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Maybe here someone would explain me. Say, I am a Doux of Moesia owning all provinces there personally and I get elected Emperor of Byzantines.
Then if I lose Imperial Elective what else do I lose?
1) would I lose any of Moesia counties?
2) would I lose all my Moesia retinues?
3) would I lose anything from my treasury or money?
 

Byzantium2000

Colonel
20 Badges
Jun 30, 2017
809
955
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Maybe here someone would explain me. Say, I am a Doux of Moesia owning all provinces there personally and I get elected Emperor of Byzantines.
Then if I lose Imperial Elective what else do I lose?
1) would I lose any of Moesia counties?
2) would I lose all my Moesia retinues?
3) would I lose anything from my treasury or money?
You’ll just lose the county of Thrace, you should keep everything else.
 

SigurdStormhand

General
34 Badges
Dec 9, 2013
2.409
1.798
  • Europa Universalis IV: Wealth of Nations
  • Knights of Honor
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • War of the Roses
  • Europa Universalis IV
Well, "Princely elective" is the system introduced by Charles IV with his golden bull in 1356. CK2 the earliest scenario begins in 769 year ;)
In ancient Rome, Diocletian introduced a system called the tetrarch, where there were two Augustes and two Caesars who were to replace them. In WRE and ERE, sometimes the emperor had a coregent who later inherited the throne. Leon IV was the coregent of Constantine V in the years 771-775.

As I understand it, the only way to safely play BY / RE is to have the widest possible dynasty, which we then give as many lands as possible, and the ideal situation would be if all my vassals were members of my family, right? Possibly put them in individual counts, and only recruit all commanders / board members, rejecting the ambitions of all other vassals?

It is a pity that there is no option in the game of adopting someone to his family ... You could then adopt a poor man and put him in a baron, a county, that he would be our commander. Or even heir.

The Golden Bull was really more an attempt to formalise the existing system. The basic principle was that the Emperor would be elected by the Dukes of the Stem Duchies and the most powerful Clergy but by the time of Charles IV the Stem Duchies had collapsed and nobody could agree who the Electors should be.
 

sreckom92

Field Marshal
16 Badges
Dec 17, 2012
3.932
7.672
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Surviving Mars
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • 500k Club
Maybe here someone would explain me. Say, I am a Doux of Moesia owning all provinces there personally and I get elected Emperor of Byzantines.
Then if I lose Imperial Elective what else do I lose?
1) would I lose any of Moesia counties?
2) would I lose all my Moesia retinues?
3) would I lose anything from my treasury or money?
Moesia is your personal demesne. Doux is not a temporary title like Strategos. You don't lose that title upon succession.
So, answers to your questions:
1. No
2. No
3. No
 

Narvait

Lt. General
17 Badges
Jan 13, 2015
1.489
504
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
You’ll just lose the county of Thrace, you should keep everything else.
But then it is kind of cool for one game.
You can just build up a power base in some Duchy/Kingdom and now and then get elected Emperor of ERE.
 

Narvait

Lt. General
17 Badges
Jan 13, 2015
1.489
504
  • Crusader Kings II
  • Crusader Kings II: Way of Life
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
But regarding retinues though? Are they not inherited with the main title?
Say if as Emperor I build up retinues, I would not be able to use them if some other guy got elected, would I?
 

Jaang

of the Valley of Wheat
67 Badges
Mar 4, 2016
229
169
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Greetings friends, I have come to post about my displeasure on how the Byzantine Empires succession laws made them into a really annoying nation to run and hopefully have Paradox consider changes to improve them.

I have run several 769 Starts and found the Byzantines to be rather weak, a bit of a laughing stock to what they were before, they have 2 tributary states ripped up form their original borders to, what I would assume nerf or balance them. This, however, coupled with the AI's tendency to revolt every few years sees the Byzantine Empire collapse before it can even begin. The will Tributaries break off and Bulgaria eats up Constantinople and from there on they snowball into the abyss.

But as a player you may think the situation could be handled better, we will go on and talk about that.

The new Byzantine Succession is a bit atrocious, it may have seemed good on paper but what we are left with is forcing the player to play a way that they may not want to.

Players no longer have a choice on succession, they are forced with the new Imperial Elective system. With this system, your council and commands all have voting right, with voting weight depending on their lands, martial prowess, diplomacy.

Players who are aware of how Elective originally was, remember it being a bit of a gamble, they could lose their main title if they lost the election, that can still happen, and if you do not happen to hold Constantinople you will lose everything, your main duchies, capital and empire if the heir is not of your family, meaning GAME OVER if you decide to put competent commanders in your armies, as they could essentially vote for someone you do not want even if they like you; just because the person they chose is older and has higher marshal than your stewardship focused heir. Foreign commanders invited to join your ranks can no longer be appointed as commanders either, and I suppose it would not be a smart idea.

Now, having competent council members can also play against you, as they too can choose people that are outside your inheritance and doom your game. This, along with trying to keep power vassals happy, and placing competent members keeps your juggling and feeling like you have no control over your empire.

To really maximize your chances of not losing the throne, and choosing the person you want, you have to fill the commander and council positions with family members, even if they are complete and utter imbeciles. This way, if they do not vote for who you want they will choose someone within your bloodline so you won't lose the game.

I am frustrated, I was previously playing as the Empire of Hispania with my goal to form the Roman Empire, I need the Byzantine title to form it, so I have to take it and deal with this nonsense, I previously ran my empire efficiently with commanders I would invite from faraway lands to lead my troops, I had primogeniture so succession was always stable. I no longer feel like I have control over how I run this empire, but I need it.

Paradox, please consider reverting the Byzantine Succession, or at least allow us to change the succession;
without going through hoops like the Full Council Power tactic.
View attachment 422334
You lose everything if you don't win elections, every succession becomes stressful.
View attachment 422336
Just because he's a good marshal, I can't dictate an heir who has high stewardship to be my next in line. Women are apparently against tradition, causing more upheaval.
View attachment 422338
My candidate is just not good enough apparently, even though I am the Emperor and my vassals like me.
View attachment 422339
I technically have no heir, all my work would be thrown down the drain.

TLDR; Byzantine Succession takes control from the player, encouraging placing unqualified family members into high positions and commander titles to avoid having someone you do not want voted for by your qualified yet misguided vassals.



So, you're basically saying that Paradox has finally been successfull in acurately modeling the intricacies and challenges of Byzantine succesion?