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TheRemQc

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"Nothing is more difficult, and therefore more precious, than to be able to decide."
Napoleon III, Emperor of the French (1852-1874)

S0fOXM9.png


ORIGINAL THREAD

The Bonaparte Legacy is an alternate history mod for Darkest Hour originally created in 2011 by Zokan. In 2014, he personally stopped working on it and subsequently deleted his Paradox account. Since then, some have tried to continue the work on the mod -notably @Arcangelus who updated it to DH 1.04- but no major update have been delivered. In our opinion, this mod has a lot of potential and with the help of people interested in its development, can grow a lot bigger than it is right now.

After some talks with the community and members of the forum's staff, A new dev team was assembled to carry on with the development of the mod. However, the team is currently very small and we all have full-time real life priorities, so if anyone interested in TBL wish to join us, any form of help will be welcomed.

Please that note that all the credits for the mod goes to @unmerged(30953) -Zokan- who created it and originally thought about it.



===


Special thanks to:
Saferli for the help with the ownership and stuff
Gukpa who first proposed us the idea of continuing the work on TBL
the community who showed their support
and, again, to Zokan for creating such a good mod!


===


Current status:
The mod is in its 0.6.2 version (As of November 2020) and is compatible with the lastest version of Darkest Hour.

Download links:
Mega
MediaFIre

Report bugs on this thread

Installation instructions:
Download and unpack the mod file into your mod directory in the Darkest Hour file. With Steam, right-click on Darkest Hour in your game list and click on "properties" then select the "local files" tab.


===


About the mod:
The point of divergence between our history and The Bonaparte Legacy's timeline occurs in 1861. In this timeline, the Trent Affair happens differently: the Confederate delegates send to Europe are travelling on board the french 28-guns steam frigate Hermione instead of the British mail packet. The French vessel is intercepted in the Bahamas Channel by the USS San Jacinto and his overzealous captain, Charles Wilkes. After Hermione's captain refusal to stop his ship, the American warship opens fire and a short battle follows in which the Hermione is severely damaged. Emperor Napoleon III is furious and France intervenes in the American Civil war on behalf of the Confederation. War is then avoided between France and Prussia in 1870, partly because of a change in French foreign policy which had led to an alliance with Austria and partly because of the excellent state of the French Army, which did not suffered from the budget cuts it had in our timeline. In the folowing decades, the Second French Empire rises to become the most powerful nation in continental Europe, taking the position Germany had in our timeline. Just like Germany however, the First World War is fatal to the French Empire and by 1936 a revanchist France is waiting for its chance to retake its former glory...

For the full timeline, click here.


===

Anyone interested to participate can let it be known here, contact @Nesic8693 or @TheRemQc, or ask to join us directly on the TBL group under the tab group forums.

Best regards,
the TBL team
 
Last edited:
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novapaddy

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Best of Luck with this mod. Zokan was a great modder and I'm sure you will be too.

Downloading to see what needs fixing.
 

novapaddy

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Using dh1.04 version by archangelus + his fix. 1936 scenario loaded, no errors

Search "ERROR" (2 hits in 1 file)
F:\Darkest Hour\savedebug.txt (2 hits)
Line 158: 'Prince of Terror' (ID 23): -2
Line 325: Scenario Validation (provinces)...Done. No errors found.

I move on to 1914 scenario.
 

novapaddy

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1914 scenario gives an error

Scenario Validation (provinces)...
Province 2760 (free) is specified as owned by Partisans, but is not land.
Scenario Validation End

investigate:

InfoRapid Search & Replace is freeware and may be copied, distributed and used for private purposes without any limitations. Installing and using the freeware version on commercially used computers is absolutely prohibited. If the program is used commercially, you need a License (25 Euro) for every user. The latest program version and a powerful Cardfile System, which manages documents and pictures can be found on my homepage www.inforapid.com.

Copyright © 1998-2003 by Ingo Straub - Schützenhof 2 - D-73116 Wäschenbeuren (Germany)
Searched for
2760
In Files
*.txt
In Directories +
F:\Darkest Hour\Mods\The Bonaparte Legacy\db\events
Search Options
Exact phrase matching
Matches found
5
Files found / total
2 / 118
Central_america.txt - 29.764 bytes - Thu, 17.09.15 at 00:08 - F:\Darkest Hour\Mods\The Bonaparte Legacy\db\events\Central america\
14.271 command = { type = removecore which = 2760 }
16.148 command = { type = add_corps value = land where = 2760 }
16.351 command = { type = addcore which = 2760 }
Ussa.txt - 306.006 bytes - Thu, 17.09.15 at 00:08 - F:\Darkest Hour\Mods\The Bonaparte Legacy\db\events\North america\
48.601 command = { type = activate_division which = 10555 value = 667 where = 2760 when = 1 }
48.655 command = { type = addcore which = 2760 }
Searching finished (0.08 seconds).

province 2760 is a sea province. Just change to the correct land province and it should be ok?
 

Altarios16

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Wow nice ! Good luck (you can contact me if you want more information about the French Napoelonic era).
 

General Mosh

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What are you planning on expanding?
 

sonny-85

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Great ! My game crash after 4 years when I play CSA with the 1.4 + fix version :(
 

TheRemQc

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Great ! My game crash after 4 years when I play CSA with the 1.4 + fix version :(
Probably because of the Panama Canal event chain. Can you send me your savedebug? I'll be glad to help
 

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What are you planning on expanding?
A lot of countries does not have a single event, this is the case for most of South America, Africa and Asia. My idea is to make these countries as much enjoyable to play as any major powers in Europe. Futhermore, there are no events after WW2, the story mostly ends with operation Kutuzov and after that it's empty. I want to extend the storyline into the 1950s and create specific events chains for the expansion of the Soviet Union (global revolutionn and stuff), the British Empire and France.

Basically
 
Last edited:

sonny-85

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Okay, here it is :

Code:
DirectDraw object created
About to Initialize video!

Setting Mode.
Mode Set.
Video Initialized!

Backbuffer cleared

Fonts Initialized!

Loadimage!

Loadimage used!

Starting to Initialize sound!

Sound fully initialized!

Network initialized!

MainPalettes initialized!

Core GFX initialized!

Initialising Map!

Map okay.


Parsing division_types.txt... Done!

Parsing brigade_types.txt... Done!

Brigade Sub Types{
}

Reading unit model files...{
infantry ('db\units\divisions\infantry.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
cavalry ('db\units\divisions\cavalry.txt'): 15 model(s) loaded (0 to 14).
motorized ('db\units\divisions\motorized.txt'): 8 model(s) loaded (0 to 7).
mechanized ('db\units\divisions\mechanized.txt'): 6 model(s) loaded (0 to 5).
light_armor ('db\units\divisions\light_armor.txt'): 3 model(s) loaded (0 to 2).
armor ('db\units\divisions\armor.txt'): 8 model(s) loaded (0 to 7).
paratrooper ('db\units\divisions\paratrooper.txt'): 8 model(s) loaded (0 to 7).
marine ('db\units\divisions\marine.txt'): 11 model(s) loaded (0 to 10).
bergsjaeger ('db\units\divisions\bergsjaeger.txt'): 18 model(s) loaded (0 to 17).
garrison ('db\units\divisions\garrison.txt'): (max brigades set to 2) 10 model(s) loaded (0 to 9).
hq ('db\units\divisions\hq.txt'): 6 model(s) loaded (0 to 5).
militia ('db\units\divisions\militia.txt'): 10 model(s) loaded (0 to 9).
multi_role ('db\units\divisions\multi_role.txt'): 14 model(s) loaded (0 to 13).
interceptor ('db\units\divisions\interceptor.txt'): 17 model(s) loaded (0 to 16).
strategic_bomber ('db\units\divisions\strategic_bomber.txt'): 10 model(s) loaded (0 to 9).
tactical_bomber ('db\units\divisions\tactical_bomber.txt'): 13 model(s) loaded (0 to 12).
naval_bomber ('db\units\divisions\naval_bomber.txt'): 9 model(s) loaded (0 to 8).
cas ('db\units\divisions\cas.txt'): 7 model(s) loaded (0 to 6).
transport_plane ('db\units\divisions\transport_plane.txt'): (max brigades set to 1) 6 model(s) loaded (0 to 5).
flying_bomb ('db\units\divisions\flying_bomb.txt'): 1 model(s) loaded (0 to 0).
flying_rocket ('db\units\divisions\flying_rocket.txt'): 3 model(s) loaded (0 to 2).
battleship ('db\units\divisions\battleship.txt'): 14 model(s) loaded (0 to 13).
light_cruiser ('db\units\divisions\light_cruiser.txt'): 10 model(s) loaded (0 to 9).
heavy_cruiser ('db\units\divisions\heavy_cruiser.txt'): 10 model(s) loaded (0 to 9).
battlecruiser ('db\units\divisions\battlecruiser.txt'): 7 model(s) loaded (0 to 6).
destroyer ('db\units\divisions\destroyer.txt'): 10 model(s) loaded (0 to 9).
carrier ('db\units\divisions\carrier.txt'): (max brigades set to 4) 9 model(s) loaded (0 to 8).
escort_carrier ('db\units\divisions\escort_carrier.txt'): (max brigades set to 3) 5 model(s) loaded (0 to 4).
submarine ('db\units\divisions\submarine.txt'): (max brigades set to 2) 13 model(s) loaded (0 to 12).
nuclear_submarine ('db\units\divisions\nuclear_submarine.txt'): (max brigades set to 3) 3 model(s) loaded (0 to 2).
transport ('db\units\divisions\transport.txt'): 6 model(s) loaded (0 to 5).
light_carrier ('db\units\divisions\light_carrier.txt'): (max brigades set to 4) 4 model(s) loaded (0 to 3).
rocket_interceptor ('db\units\divisions\rocket_interceptor.txt'): 2 model(s) loaded (0 to 1).
d_rsv_33 ('db\units\divisions\d_rsv_33.txt'): 1 model(s) loaded (0 to 0).
d_rsv_34 ('db\units\divisions\d_rsv_34.txt'): 1 model(s) loaded (0 to 0).
d_rsv_35 ('db\units\divisions\d_rsv_35.txt'): 1 model(s) loaded (0 to 0).
d_rsv_36 ('db\units\divisions\d_rsv_36.txt'): 1 model(s) loaded (0 to 0).
d_rsv_37 ('db\units\divisions\d_rsv_37.txt'): 1 model(s) loaded (0 to 0).
d_rsv_38 ('db\units\divisions\d_rsv_38.txt'): 1 model(s) loaded (0 to 0).
d_rsv_39 ('db\units\divisions\d_rsv_39.txt'): 1 model(s) loaded (0 to 0).
d_rsv_40 ('db\units\divisions\d_rsv_40.txt'): 1 model(s) loaded (0 to 0).
Units models read is complete. 302 models loaded in total.

}

Reading brigade model files...{
none ('db\units\brigades\none.txt'): 1 model(s) loaded (0 to 0).
artillery ('db\units\brigades\artillery.txt'): 14 model(s) loaded (0 to 13).
sp_artillery ('db\units\brigades\sp_artillery.txt'): 8 model(s) loaded (0 to 7).
rocket_artillery ('db\units\brigades\rocket_artillery.txt'): 1 model(s) loaded (0 to 0).
sp_rct_artillery ('db\units\brigades\sp_rct_artillery.txt'): 1 model(s) loaded (0 to 0).
anti_tank ('db\units\brigades\anti_tank.txt'): 1 model(s) loaded (0 to 0).
tank_destroyer ('db\units\brigades\tank_destroyer.txt'): 8 model(s) loaded (0 to 7).
light_armor_brigade ('db\units\brigades\light_armor_brigade.txt'): 9 model(s) loaded (0 to 8).
heavy_armor ('db\units\brigades\heavy_armor.txt'): 6 model(s) loaded (0 to 5).
super_heavy_armor ('db\units\brigades\super_heavy_armor.txt'): 2 model(s) loaded (0 to 1).
armored_car ('db\units\brigades\armored_car.txt'): 8 model(s) loaded (0 to 7).
anti_air ('db\units\brigades\anti_air.txt'): 7 model(s) loaded (0 to 6).
police ('db\units\brigades\police.txt'): 3 model(s) loaded (0 to 2).
engineer ('db\units\brigades\engineer.txt'): 8 model(s) loaded (0 to 7).
cag ('db\units\brigades\cag.txt'): 9 model(s) loaded (0 to 8).
escort ('db\units\brigades\escort.txt'): 9 model(s) loaded (0 to 8).
naval_asw ('db\units\brigades\naval_asw.txt'): 7 model(s) loaded (0 to 6).
naval_anti_air_s ('db\units\brigades\naval_anti_air_s.txt'): 6 model(s) loaded (0 to 5).
naval_radar_s ('db\units\brigades\naval_radar_s.txt'): 4 model(s) loaded (0 to 3).
naval_fire_controll_s ('db\units\brigades\naval_fire_controll_s.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_s ('db\units\brigades\naval_improved_hull_s.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_s ('db\units\brigades\naval_torpedoes_s.txt'): 8 model(s) loaded (0 to 7).
naval_anti_air_l ('db\units\brigades\naval_anti_air_l.txt'): 6 model(s) loaded (0 to 5).
naval_radar_l ('db\units\brigades\naval_radar_l.txt'): 5 model(s) loaded (0 to 4).
naval_fire_controll_l ('db\units\brigades\naval_fire_controll_l.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_l ('db\units\brigades\naval_improved_hull_l.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_l ('db\units\brigades\naval_torpedoes_l.txt'): 9 model(s) loaded (0 to 8).
cavalry_brigade ('db\units\brigades\cavalry_brigade.txt'): 15 model(s) loaded (0 to 14).
sp_anti_air ('db\units\brigades\sp_anti_air.txt'): 6 model(s) loaded (0 to 5).
medium_armor ('db\units\brigades\medium_armor.txt'): 11 model(s) loaded (0 to 10).
floatplane ('db\units\brigades\floatplane.txt'): 8 model(s) loaded (0 to 7).
light_cag ('db\units\brigades\light_cag.txt'): 9 model(s) loaded (0 to 8).
amph_armor ('db\units\brigades\amph_armor.txt'): 2 model(s) loaded (0 to 1).
glider_armor ('db\units\brigades\glider_armor.txt'): 2 model(s) loaded (0 to 1).
glider_artillery ('db\units\brigades\glider_artillery.txt'): 5 model(s) loaded (0 to 4).
super_heavy_artillery ('db\units\brigades\super_heavy_artillery.txt'): 6 model(s) loaded (0 to 5).
b_rsv_36 ('db\units\brigades\b_rsv_36.txt'): 1 model(s) loaded (0 to 0).
b_rsv_37 ('db\units\brigades\b_rsv_37.txt'): 1 model(s) loaded (0 to 0).
b_rsv_38 ('db\units\brigades\b_rsv_38.txt'): 1 model(s) loaded (0 to 0).
b_rsv_39 ('db\units\brigades\b_rsv_39.txt'): 1 model(s) loaded (0 to 0).
b_rsv_40 ('db\units\brigades\b_rsv_40.txt'): 1 model(s) loaded (0 to 0).

}

Loading minister personalities...
The generic minister personality is loaded and set.
Loading minister personalities DONE. 177 personalities loaded.


Calculating minister personality values...{
'Generic minister' (ID 0): -1 (user specified)
'Biased Intellectual' (ID 1): 42
'Ideological Crusader' (ID 2): 61
'Apologetic Clerk' (ID 3): 56
'Iron-fisted Brute' (ID 4): 30
'Great Compromiser' (ID 5): 143
'General Staffer' (ID 6): 28
'The Cloak-and-Dagger Schemer' (ID 7): 15
'Administrative Genius' (ID 8): 70
'Resource Industrialist' (ID 9): 55
'Laissez-Faire Capitalist' (ID 10): -8
'Theoretical Scientist' (ID 11): -8
'Military Entrepreneur' (ID 12): -8
'Battle Fleet Proponent' (ID 13): -8
'Submarine Proponent' (ID 14): -8
'Tank Proponent' (ID 15): -8
'Infantry Proponent' (ID 16): -8
'Air-to-Ground Proponent' (ID 17): -8
'Air-to-Sea Proponent' (ID 18): -8
'Strategic Air Proponent' (ID 19): -8
'Silent Lawyer' (ID 20): 20
'Compassionate Gentleman' (ID 21): 32
'Crime Fighter' (ID 22): 40
'Prince of Terror' (ID 23): -2
'Back Stabber' (ID 24): -1 (user specified)
'Man of the People' (ID 25): 70
'Efficient Sociopath' (ID 26): -2
'Technical Specialist' (ID 27): 120
'Logistics Specialist' (ID 28): 250
'Political Specialist' (ID 29): 70
'Dismal Enigma' (ID 30): 65
'Industrial Specialist' (ID 31): 48
'Naval Intelligence Specialist' (ID 32): 206
'School of Maneuver' (ID 33): 50
'School of Fire Support' (ID 34): 8
'School of Mass Combat' (ID 35): 61
'School of Psychology' (ID 36): 310
'School of Defense' (ID 37): 120
'Elastic Defense Doctrine' (ID 38): 30
'Trenches War Expert' (ID 39): 48
'Decisive Battle Doctrine' (ID 40): 12
'Armored Spearhead Doctrine' (ID 41): 40
'Guns and Butter Doctrine' (ID 42): 60
'Open Seas Doctrine' (ID 43): 10
'Decisive Battle Doctrine' (ID 44): 10
'Power Projection Doctrine' (ID 45): 5
'Indirect Approach Doctrine' (ID 46): 30
'Base Control Doctrine' (ID 47): -5
'Air Superiority Doctrine' (ID 48): 12
'Naval Aviation Doctrine' (ID 49): 22
'Army Aviation Doctrine' (ID 50): 20
'Carpet Bombing Doctrine' (ID 51): 28
'Vertical Envelopment Doctrine' (ID 52): 25
'Undistinguished Suit' (ID 53): -1 (user specified)
'Air Superiority Proponent' (ID 54): -8
'Corrupt Kleptocrat' (ID 55): -1 (user specified)
'Crooked Kleptocrat' (ID 56): -1 (user specified)
'Power-Hungry Demagogue' (ID 57): 34
'Barking Buffoon' (ID 58): -35
'Stern Imperialist' (ID 59): 290
'Ruthless Powermonger' (ID 60): -270
'Autocratic Charmer' (ID 61): -120
'Resigned Generalissimo' (ID 62): 115
'Benevolent Gentleman' (ID 63): 20
'Weary Stiff-Neck' (ID 64): 44
'Insignificant Layman' (ID 65): 0
'Die-Hard Reformer' (ID 66): 5
'Pig-Headed Isolationist' (ID 67): 20
'Popular Figurehead' (ID 68): 60
'Silent Workhorse' (ID 69): 3
'Naive Optimist' (ID 70): 30
'Flamboyant Tough Guy' (ID 71): 1
'Happy Amateur' (ID 72): 10
'Backroom Backstabber' (ID 73): -1 (user specified)
'Smiling Oilman' (ID 74): 10
'Old General' (ID 75): 0
'Old Admiral' (ID 76): 8
'Old Air Marshal' (ID 77): 7
'Political Protégé' (ID 78): -2
'Ambitious Union Boss' (ID 79): -10
'Corporate Suit' (ID 80): -75
'Paranoid megalomaniac' (ID 81): 229
'Paranoid megalomaniac' (ID 82): 34
'Bulldog' (ID 83): 224
'Imperialist buffoon' (ID 84): -408
'Democratic idealist' (ID 85): -52
'Puppet emperor' (ID 86): 285
'Genius organizer' (ID 87): 278
'Local tyrant' (ID 88): -57
'Local tyrant' (ID 89): -57
'Oil Baron' (ID 90): 9
'Steel Magnate' (ID 91): 9
'Industrial Chemist' (ID 92): 9
'Media Magnate' (ID 93): 60
'Counterattack Genius' (ID 94): 230
'Popular Military Leader' (ID 95): 380
'Stubborn Disciplinarian' (ID 96): -417
'Innovative Offensive General' (ID 97): 48
'Benevolent Puppet Kaiser' (ID 98): 187
'Despotic Autocrat' (ID 99): -355
'The Tiger' (ID 100): 330
'Weary Old Emperor' (ID 101): -545
'Democratic idealist' (ID 102): 70
'Revolutionary Guerilla Fighter' (ID 103): 264
'Revolutionary leader' (ID 104): 140
'Guerilla warfare doctrine' (ID 105): 157
'Planned Economy Proponent' (ID 106): 70
'Keynesian Economy Proponent' (ID 107): -70
'Reformer of the Army' (ID 108): -14
'Construction Magnate' (ID 109): 60
'Balanced Budget Proponent' (ID 110): 42
'Mixed Economy Proponent' (ID 111): 42
'Health and Safety Proponent' (ID 112): 36
'Chief of Secret Police' (ID 113): 2
'The Special Forces Proponent' (ID 114): 20
'The Special Forces Proponent' (ID 115): 32
'The Doctrine of Autonomy' (ID 116): 208
'Reichskommissar' (ID 117): 470
'Silent Lawyer' (ID 13307001): -51
'German Military Mission' (ID 118): 80
'German Military Mission' (ID 119): 30
'German Military Mission' (ID 120): 208
'German Military Mission' (ID 121): 208
'German Military Mission' (ID 122): 60
'German Military Mission' (ID 123): 120
'German Military Mission' (ID 124): 81
'German Military Mission' (ID 125): 18
'German Military Mission' (ID 126): 60
'German Military Mission' (ID 127): 415
'German Military Mission' (ID 128): 70
'British Naval Mission' (ID 129): 90
'SS Reichsführer' (ID 130): -18
'The Ruthless Organizer' (ID 131): 32
'Brilliant Spymaster' (ID 132): 136
'The Hangman' (ID 133): 18
'Respectable Compromiser' (ID 134): 130
'The Salesman of Deception' (ID 135): 32
'The Iron Knight' (ID 136): 20
'The Brown Eminence' (ID 137): -280
'Master of Propaganda' (ID 138): 51
'Organization 'Todt'' (ID 139): 55
'Guilty Man' (ID 140): -1 (user specified)
'Quex' (ID 141): 250
'The Pacifier' (ID 143): 37
'The Appeaser' (ID 144): -33
'Fascist Crusader' (ID 145): 24
'The Fascist Autarkic' (ID 146): -22
'Under-Secretary of War' (ID 147): -7
'Old School Admiral' (ID 148): -24
'Aggressive Nationalist' (ID 149): 22
'Persuader of Democracies' (ID 150): 57
'Iron Lazar' (ID 151): 30
'Purged Purger' (ID 152): -1 (user specified)
'Deep Battle Proponent' (ID 153): -5
'Chairman of the Council of People's Commissars' (ID 154): -53
'Father of United Nations' (ID 155): 35
'The Orthodox Economist' (ID 156): 40
'Director of FBI' (ID 157): 32
'The Cryptographer' (ID 158): 15
'Secretary of War' (ID 159): -16
'Ambassador to the United Nations' (ID 160): 19
'Secretary of the Interior' (ID 161): 0
'Supporter of Devaluation' (ID 162): -44
'Opposer of the far right' (ID 163): -18
'Fortifications Supporter' (ID 164): -15
'Static Defense Supporter' (ID 165): -8
'Supporter of friendly relations' (ID 166): 9
'Opposer to military spending' (ID 167): -95
'Razor' (ID 168): 10
'Charming Opportunist' (ID 169): 128
'Charming Opportunist' (ID 170): 132
'Old Guard Reformer' (ID 171): 30
'Defender of the Republic' (ID 172): 282
'Father of the Nation' (ID 173): 395
'Father of the Nation' (ID 174): 15
'Jade Marshall' (ID 175): 162
'The Bribing President' (ID 176): 190
}Done

Reading distances from map\map_1\airdist.tbl... Done! (2769 provinces read in 44 ms)

Parsing db\mission_eff.csv... done!
Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Reading map\map_1\navaldist2.tbl... Done! (1380 naval provinces, Read distances = 1904400)



Scenario Validation (provinces)...Done. No errors found.
 

TheRemQc

French Canadian Imperialist
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Aug 3, 2014
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I don't see anything wrong... What you can do is delete the events ending the construction of the canal, it won't affect your gameplay and it should end the crashes:
go in The Bonaparte Legacy mod file
go in mods file
go in events file
go in north america file
replace the "ussa.txt" by this one:
http://www.mediafire.com/file/g32zdct8ct3vzct/ussa.txt
 

sonny-85

Private
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Jan 7, 2013
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Thanks ! You are my god ! *_* It works !
 

Conquerer1234

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well, a mod I enjoy has been resurrected, that is great, I will continue to watch this as it develops.