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unmerged(21937)

Your Industrial Friend
Nov 15, 2003
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I like bachelors, since I like to choose my bride, instead of being stuck with a random girl. And you have courtiers from day 2.

Of course historical courtiers are welcome, as long as there are sources about them, but we are getting offtopic here, so if you'd like to continue on either topic, could you start a new thread? :)
 

unmerged(44072)

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May 7, 2005
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I just did a little digging and it looks as though the bubonic and pneumonic plagues should not be separate events. You get bubonic plague when infected by rat flea bites (most common), pneumonic plague when the bacterium enters via the lungs. However, once in the blood the bacteria can move from the lymph nodes (where the buboes form) to major organs including the lungs. So a bubonic plague victim can develop pneumonia, and then by coughing out the airborne pathogen pass it on to someone else who will then have pneumonic plague.
 

unmerged(21937)

Your Industrial Friend
Nov 15, 2003
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Well, they are already separated by both having their own effect, so uniting them is rather out of the question.
 

Justinian_A

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Actually, Stephen...I've noticed that as well. When my capital gets a disease, I don't notice higher rates of illness in my court at all. Has anyone been able to tell if this is working for them?
 

Lambert Simnel

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Byakhiam said:
Well, they are already separated by both having their own effect, so uniting them is rather out of the question.
But if, as magritte seems to my C2H5OH befuddled brain to be saying, thepneumonic and bubonic forms didn't come as two seperate waves but instead transmuted from one to another within the individual victim, then by only having one type of plague province effect, we not only improve the historicality but also free up two province effect tags, one of which could be used for the previously suggested 'recovering from plague' status.

(Sentences, we don't need no stinking sentences)
 

unmerged(21937)

Your Industrial Friend
Nov 15, 2003
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Changing province effects to another is most likely out of the question, just like changing traits.

However, it could make a good mod.
 

unmerged(44072)

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May 7, 2005
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Well, if you're going to treat them as separate province effects, the pneumonic variant should be incredibly destructive in the province, but probably less likely to spread to other provinces. According to one source I read, even with modern medical treatment, pneumonic plague is 100% fatal unless treated within 24 hrs of exposure, and victims normally die within 3 days. Because it can be transmitted person-to-person through the air, it spreads very rapidly in close quarters (like cities). However, once somebody has it, they're not going to get very far.

Even bubonic plague tends to burn itself out because it kills its human and animal hosts so frequently and quickly. The current plague model in the game seems more like a contagion that causes prolonged illness, and perhaps has a long gestation period--something like AIDS.
 

Yakman

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Is it possible that the faster, more deadly plague be implemented for 1.05?

My thoughts are that a quarter to a third of courtiers should die from it. It would make for a very interesting set of turmoils--especially if it were combined with revolt events, to mark the enormous social upheavals that accompanied the plague.

The five years that the Black Death roamed Europe were horrific.

Also cool would be if the pneumonic plague were to strike as an event as well not just during the Black Death time period.
 

unmerged(2456)

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Woz Early said:
Whilst I largely agree with you, I'm not sure that the plague will ever be *that* devastating as, IIRC, 1/3 death rate was presumed to be too high a risk for the survival of the player's dynasty.
I agree. Slight deathrate decrease because of better living conditions of nobility is warranted, but a 1/4 deathrate isn't that much. We can make it higher on more difficult stages.
 

halvorni

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Timeframe

I also agree that the timeframe for impact of the plague is far too long.

I had some form of the plague in all my provinces for about 50 years. The result was that I hoarded loads of money, since there was no point in building improvements with the 900% penalty.

Shorter and deadlier, please.
 

Yakman

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Woz Early said:
Whilst I largely agree with you, I'm not sure that the plague will ever be *that* devastating as, IIRC, 1/3 death rate was presumed to be too high a risk for the survival of the player's dynasty.
This is why we play with salic primogeniture. ;)
 

Justinian_A

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Shorter and deadlier, definitely. As it is now, it's just a hassle, it's nothing to really worry about. I'll probably just modify it to make it have a higher minus to health in order to hopefully cause death quicker. I wish I could cause it to spread easier as well. Plague, like pneumonia, is kind of off in CK in that people can live for years and years with it...I recently tweaked pneumonia to a -8 to health in order to encourage the sick to die off quicker. It just irritates me when they linger around forever.
 

Hagie Sophia

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The plagues do bring a bit of craziness with them. As Byzantium, I got hit both plagues in pretty quick succession. That's cool, get them over with, right? Well, all my provinces finally got immunity. Except I still, apparently, had one courtier with the plague trait, but didn't notice right away. I just kept getting the "so and so catches the plague" event every few years, including the Emperor a couple of times. It was very frustrating when I would breed and arrange for a good Emperor to sit on the throne, then have him catch the plague within a few years and die...and not die right away. He'd sit there, with his -5 to all stats, causing loyalty and economic havok, while I waited for him to die. This went on for quite some time, until I finally F12-died the courtiers that were seeming to live indefintely while killing off the royal family. In the future, I'll just F12-die whoever gets it, as soon as I see the event.
 

Yakman

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Woz Early said:
Whilst I largely agree with you, I'm not sure that the plague will ever be *that* devastating as, IIRC, 1/3 death rate was presumed to be too high a risk for the survival of the player's dynasty.
Only if you play 1337.

If you play the other two campaigns, you should be just fine.
 

unmerged(44072)

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Are rulers and courtiers with offices more likely to get the plague than unemployed courtiers? It often seems that way. In actuality a lot less than a third of the rulers seemed to get plague, so I would still argue for a 10-20% courtier die off--maybe higher among children and the elderly.

In any event, the excessively long plague is annoying enough, but the business of individuals being plague-afflicted for years is ridiculous. I still would like to see the plague run through your court, kill a bunch of courtiers over the course of a few months, and then be over.