• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ladner

Captain
39 Badges
Oct 12, 2002
378
105
Visit site
  • Age of Wonders III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Pillars of Eternity
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Heir to the Throne
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
The Battle of Britain is Lost.png


November 1940...the Battle of Britain is Lost. Looks like history has repeated itself. The big mistake was the failure to have fighter II (FW-190) researched, and more importantly in production in time. Apologies for the clutter, but I figured context on the 1417 fighters over Britain was necessary. This campaign witnessed the inadvertent creation of Belgian Germany on my part, watching two collaboration government missions for both Belgium and then two more for France go down the drain, was amusing, in a masochistic I like getting punched in the gut, kind of way.

It is evident there was a failure to build enough bombers on my part. CAS was not useful, since they cannot bomb runways, CAS losses on port strike missions were horrendous, of course there were anywhere from 50-100 ships parked in port, so a fantastic amount of AAA fire.

From the graph I was winning, up to the point were Spitfire production kicked in. Belgian Germany, really did a number on me, since I could not build radar in Normandy, Brittany, and Pas de Calais. Now, I will be honest I did not aggressively manage this, I wanted to see what a certain event would do which required working down the National Focus tree namely, the Reich's Komissariat (spelling may be off). Funny thing, looking at the event it looks like it would have created Belgian Germany anyways.

Here was my main line fighter variant, ME-109D

Top ME109 variant.png


I know there is a glaring issue with resources, lack of fighter II production, at this stage wasn't planning on carrying this campaign forward.

So if stuck with a a fighter I variant, what is the best strategy to rest control of the air over Britain in 1940?
 

porta80

Captain
21 Badges
Jan 7, 2013
497
306
  • Darkest Hour
  • Arsenal of Democracy
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Knights of Honor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Victoria 2
  • Cities: Skylines
Did you research air doctrine? Heavy fighters are a waste of resorces in europe imho.
By that time i have like 200 mils on total and like 45 on figthers.
 

Simon_9732495

Lt. General
25 Badges
Feb 28, 2020
1.612
4.188
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Cities: Skylines
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Prison Architect
  • Stellaris
  • Hearts of Iron III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
View attachment 597086

November 1940...the Battle of Britain is Lost. Looks like history has repeated itself. The big mistake was the failure to have fighter II (FW-190) researched, and more importantly in production in time. Apologies for the clutter, but I figured context on the 1417 fighters over Britain was necessary. This campaign witnessed the inadvertent creation of Belgian Germany on my part, watching two collaboration government missions for both Belgium and then two more for France go down the drain, was amusing, in a masochistic I like getting punched in the gut, kind of way.

It is evident there was a failure to build enough bombers on my part. CAS was not useful, since they cannot bomb runways, CAS losses on port strike missions were horrendous, of course there were anywhere from 50-100 ships parked in port, so a fantastic amount of AAA fire.

From the graph I was winning, up to the point were Spitfire production kicked in. Belgian Germany, really did a number on me, since I could not build radar in Normandy, Brittany, and Pas de Calais. Now, I will be honest I did not aggressively manage this, I wanted to see what a certain event would do which required working down the National Focus tree namely, the Reich's Komissariat (spelling may be off). Funny thing, looking at the event it looks like it would have created Belgian Germany anyways.

Here was my main line fighter variant, ME-109D

View attachment 597087

I know there is a glaring issue with resources, lack of fighter II production, at this stage wasn't planning on carrying this campaign forward.

So if stuck with a a fighter I variant, what is the best strategy to rest control of the air over Britain in 1940?

Again: 0 Fuel and only 40% air mission efficiency.
That makes you lose any air war.
 
  • 7
  • 2
Reactions:

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.655
20.095
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
Again: 0 Fuel and only 40% air mission efficiency.

Yep.

I mean, I'd still want more and better planes, but the lack of fuel is a killer.

So if stuck with a a fighter I variant, what is the best strategy to rest control of the air over Britain in 1940?

There really isn't one, short of putting twice as many MIC on fighters as Britain, not counting bombers.

1940 light fighters are so much better than 1936 light fighters. And once Britain has the Spitfire in production, they will be applying XP to it, making it even better.

Even worse, both your 1936 and 1940 light fighters lack the light fighter design company. So, they will perform even worse than a British 1940 fighter with the design company (or, you could improve performance substantially if you have the design company applied to your fighters and they don't).

20 MIC on fighters in November of 1940 ain't going to cut it, either.
 
  • 2
  • 1
Reactions:

Simon_9732495

Lt. General
25 Badges
Feb 28, 2020
1.612
4.188
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Cities: Skylines
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Prison Architect
  • Stellaris
  • Hearts of Iron III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
So if stuck with a a fighter I variant, what is the best strategy to rest control of the air over Britain in 1940?
To adress your question about strategy:
A strategy that works, is to just defend against the UK in Europe and don't attack them in the air until you have capitulated the Soviet Union.
 

SchwarzKatze

Field Marshal
45 Badges
Nov 8, 2008
5.827
4.439
I haven't played a Germany game since 1.9 came out, but in the past, you can win it by fighting over the English Channel instead of Southern England: there's no AA over the sea, and radars in France have equal reach. UK can't ignore it as their convoy and navy will be wrecked otherwise. I don't know if it matters to the AI, but during the whole time I also have invasion orders drawn up. There are barely any aluminium and no oil in Britain so bombing convoys disrupts them as much as factory bombing
 
  • 1Like
Reactions:

Harin

General
53 Badges
Jun 8, 2012
1.800
4.035
  • Crusader Kings II
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Pride of Nations
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
So if stuck with a a fighter I variant, what is the best strategy to rest control of the air over Britain in 1940?

Short Term
  1. Trade enough oil to fly your planes.
  2. Move your fighter production up to the top of the que so it does not suffer from lack of rubber.
  3. Escort some CAS to bomb the channel. This will draw their fighters in and will be closer to your bases, giving you a little more efficiency and maybe spotting.
  4. Build a lot more fighters.
  5. Split your squadrons down to 10 planes each, or so. This should generate many more aces for you. You need them.
  6. When the British overwhelm you in the channel, move to Southern England. Keep going back and forth. You will get an initial, but temporary advantage, most of the time.
  7. Research RADAR and upgrade your RADAR in France until their coverage reaches the areas you need to fight.

I doubt you can do all this in 1940.

Long term
  1. Get a light plane designer and then research the FW-190.
  2. Get sufficient rubber and oil.
  3. Build more fighters than UK.

Before you do any of this, you may want to ask yourself, why am I fighting for air superiority in England? Are you going to attempt Sea Lion soon? Since you do not have enough bombers for strategic bombing there may not be a good reason to try for air superiority right now. Wait, build up, and come back when you can win.

In the meantime, it may be better to use your fighter 1s to intercept enemy bombers, instead of losing them over the Channel and England. The fighter 1s are ok against bombers and will have a better chance against the escorting Spitfires operating at range and without RADAR.
 
Last edited:
  • 1
Reactions:

ladner

Captain
39 Badges
Oct 12, 2002
378
105
Visit site
  • Age of Wonders III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Pillars of Eternity
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Heir to the Throne
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
I swear I saw OP posting in another thread and they have the exact same problem of no fuel.
Yes, I have made some brutal mistakes regarding fuel management in the game. This particular screenshot was from a point I had gone hands off.

I have been taking what this community posts/advices to heart. On recent play through maintained yellow air over BENELUX and green air over northern France.

So incremental progress. As Secret Master alluded to this forum is still helpful as it was in early 2000’s.
 

Alpha2518

Lt. General
105 Badges
Sep 12, 2009
1.383
919
  • Hearts of Iron IV: Expansion Pass
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Divine Wind
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Rights of Man
  • Europa Universalis III
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Crusader Kings II
  • Hearts of Iron III: Their Finest Hour
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis III Complete
Don't need bombers mate. Just have fighters get air superiority, drop some paratroopers, secure a port, then rush across the channle with CAS naval bombing anything to RN sends your way, including before the invasion. Once your on land the British are completely toast. Also take those 10 factories on heavy fighters and give them to your fighter line. 5 Agility and 2 guns is the optimum fighter design too. High agility and a little bit of extra firepower.
 

Harin

General
53 Badges
Jun 8, 2012
1.800
4.035
  • Crusader Kings II
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Pride of Nations
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Yes, I have made some brutal mistakes regarding fuel management in the game. This particular screenshot was from a point I had gone hands off.

I have been taking what this community posts/advices to heart. On recent play through maintained yellow air over BENELUX and green air over northern France.

So incremental progress. As Secret Master alluded to this forum is still helpful as it was in early 2000’s.

You are coming to the right place for advice. When it comes to a question about the game, the people here have always helped me out.
 

desphorin

Captain
7 Badges
Nov 7, 2019
300
490
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
Yes, I have made some brutal mistakes regarding fuel management in the game. This particular screenshot was from a point I had gone hands off.

I have been taking what this community posts/advices to heart. On recent play through maintained yellow air over BENELUX and green air over northern France.

So incremental progress. As Secret Master alluded to this forum is still helpful as it was in early 2000’s.

That's great! I hope you continue to enjoy learning and playing the game!
 

seattle

Field Marshal
49 Badges
Apr 2, 2004
5.037
4.225
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Majesty 2 Collection
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Majesty 2
  • Cities in Motion
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
Yep.

I mean, I'd still want more and better planes, but the lack of fuel is a killer.

There really isn't one, short of putting twice as many MIC on fighters as Britain, not counting bombers.

1940 light fighters are so much better than 1936 light fighters. And once Britain has the Spitfire in production, they will be applying XP to it, making it even better.

Even worse, both your 1936 and 1940 light fighters lack the light fighter design company. So, they will perform even worse than a British 1940 fighter with the design company (or, you could improve performance substantially if you have the design company applied to your fighters and they don't).

20 MIC on fighters in November of 1940 ain't going to cut it, either.

Well, in all fairness: he can't get 1936 fighters with a designers since it's a starting tech.
Which makes the 1940 fighter that much better: more advanced tech + designer + xp invested.

Range: I'd say, go for enough range to cover Southern England from the French coast.

Radar: don't Reichskommissariat Northern France/Belgium in order to build max radar along the channel

Air Force: Fighters and Naval Bombers in Southern England and Channel on naval and port strike.
 

ladner

Captain
39 Badges
Oct 12, 2002
378
105
Visit site
  • Age of Wonders III
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Pillars of Eternity
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Heir to the Throne
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
Well, in all fairness: he can't get 1936 fighters with a designers since it's a starting tech.
Which makes the 1940 fighter that much better: more advanced tech + designer + xp invested.

Range: I'd say, go for enough range to cover Southern England from the French coast.

Radar: don't Reichskommissariat Northern France/Belgium in order to build max radar along the channel

Air Force: Fighters and Naval Bombers in Southern England and Channel on naval and port strike.
Funny thing, it wasn’t the decision from the Reichskommissariat, but an event due to building up high compliance with spies. It was extra painful since most of northern France went to the puppet state as well, four collaboration spy missions down the drain.
 
  • 1Haha
Reactions:

Simon_9732495

Lt. General
25 Badges
Feb 28, 2020
1.612
4.188
  • Crusader Kings II
  • Crusader Kings III
  • Europa Universalis IV
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Cities: Skylines
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Prison Architect
  • Stellaris
  • Hearts of Iron III
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
Funny thing, it wasn’t the decision from the Reichskommissariat, but an event due to building up high compliance with spies. It was extra painful since most of northern France went to the puppet state as well, four collaboration spy missions down the drain.

If you reach 80% compliance in an occupied territory you get a decision to install a collaboration government.
See here: https://hoi4.paradoxwikis.com/Occupation#Compliance

I think the decision is not worth it unless you need manpower or can't afford the garissons.

(You can still construct buildings (e.g. Radar) in these. See the puppet rules in the wiki.)
 
  • 1
  • 1
Reactions:

marcelo r. r.

General
10 Badges
Mar 26, 2019
2.261
1.428
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
Early invade UK will make game really boring after 1942.

About planes/economy: start 4 refinery line builing in mid 1937, it take 6 months to complete all, in jan 1938 start mils, fill 10~15 mils for each equipment, then around mid~end 1938 start fill FGT production til 40 mils.; u have 2 focus trees, 1 give rubber research bonus and another give +2 rubber output so u wil have enough rubber to ignore imports for a long time. if u complete a 5 refinery, u will have enough rubber to fill 40 mils on FGT and 20 mils on CAS on 1939