- Jun 12, 2013
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Assuming that this adds Daedric princes as some sort of characters you can somehow interact with,
Why can't the same be done for ALMSIVI as well?
I wouldn't add them as barons though.
I personally suspect the Daedric princes can either be summoned on their date of summoning for a boon or something, or they hold a title like e_meridia, which they cannot lose and nobody can claim, and is a fixture like the Ecumenical Patriarchs in Ck2.
Looking forward to see how this pans out
Really beautiful art!
Something to this effect, yes. The actual Lore* allows us to add the Daedric Princes and make them unplayable/non-interactable outside of targeted decisions and events (it's nice to have them to bounce back to); they'll also serve as the head of their religion but will be "off-map" in their own daedric realms. I hope to have it setup to allow characters to be banished there. The Almsivi on the other hand would require being placed "in-world", and making them non-interactable is a lot harder than the Daedra and there's the whole matter of fact that to include them as powerfully as they theoretically could have been during the 2nd era they'd basically be unstoppable, which makes for a very boring game.
*Remember the Daedra cannot directly interfere with Nirn on a grand scale, they use proxies even during Skyrim's time.
Not to me, but then I did enjoy going 1-on-1 with Vivec in many attempts at killing him, damn spear-rubbing phony.