I have had my education maxed out from the beginning. I reached 100% around 1885 due to an event that boost literacy 20%. And yet, even Italy, who started (technically) 20 years after me, appears to be ahead in techs!! 
How do you know? If you evaluate this by looking at the trade screen, you only see the techs they have additionally. If Italy concentrates on one special field like Army, you might be far ahead in other fields, but the trading list doesn't tell you how many techs you have above Italys next tech level (i.e., you cannot trade techs the other country doesn't have the prerequisites for, AFAIK.). Also, cultural techs don't show up here at all.Ivan Rogov said:even Italy [snip] appears to be ahead in techs!!![]()
Ivan Rogov said:I have had my education maxed out from the beginning. I reached 100% around 1885 due to an event that boost literacy 20%. And yet, even Italy, who started (technically) 20 years after me, appears to be ahead in techs!!![]()
Oerdin said:This isn't exactly the same but just as a test I recently feed a bunch of techs to Ethiopia (five techs at a time) and found they always seemed to have enough research points to take more. I don't think the AI's research points ever go negative the way a player's does.
Indeed,and the opposite is true too.Jamie550 said:IIRC If you give techs to another country, they don't have to pay reasearch points.
Only if they ask for techs do they have to pay research points.
I doubt if you give Tahiti all your techs in 1910 that they turn into a GreatpowerVladislav said:Wow, I didn't know that. So you can give all your techs to a backwards country, and then...? What? They turn into a superpower?![]()
Vladislav said:Wow, I didn't know that. So you can give all your techs to a backwards country, and then...? What? They turn into a superpower?![]()
How do you mean? The country that creates Italy gets to keep their techs.Ivan Rogov said:And yet, even Italy, who started (technically) 20 years after me, appears to be ahead in techs!!![]()
I think ais obey rules in that matter, i.e. no outright cheating.Deutschu~ said:With bigger countries you can pretty much hit the tech caps pretty swiftly anyway, so this really isn't much an issue for the human if you stay away from minor power countries.Also, I suspect the AI can trade culture techs, but not sure. Just a creeping suspicion...
Walen said:I think ais obey rules in that matter, i.e. no outright cheating.
Walen said:I am just saying they obey the same rules that apply human players. If there is a trade tech-for-tech country offering loses 10RPs but gets a new tech while country offered gets a free tech. They change sides next trade deal. This way ais get techs for half the price without breaking the rules. You still wonder why they are ahead tech race?
The rules *are* the same. If two human players coped ai behaviour they would get every second tech for free as well, thus effectively getting a tech for half the cost. The problem is that the ais since 1.04 are unlikely to initiate trade with human players on equal terms - more of an ai file tweak than an engine chage. You can still easily offer one for one deals as long as your relations are high and BB remains low.Ichon said:The rules aren't the same if the costs aren't the same... never been able to get an AI to trade 1 tech for 1 even when the tech I offer is years ahead of the one they currently have. So I would lose 10 prestige and the AI would gain a great tech for free.
If you observe AI nations and the way their techs grow it's by leaps and bounds. So there is an obvious mass trading going on as soon as a new group of techs are researched but you don't see their prestige or funds decrease which would indicate they are following the same rules as human player unless a bunch of the smaller countries are offering the majors all their techs for very cheap prices.