The AI still falls behind by 2300 even on GA and by 2350 they are almost always pathethic or inferior in terms of overall fleet power and tech .My test game was not even with a tech rush build and I didn't min max my planets after 2300 as much as I could have.
AI planets are still pretty terrible and the AI is incapable of understanding basic game rules like planet specialisations or planet modifiers,it will also suicide smaller fleets into bigger ones for no reason.The default pop growth rules also seem to hurt the AI more than the player and for some reason it still use the decisions to stop pop growth on some planets despite being able to build more districts and buildings or resettle them.
Fallen Empires are also underwhelming.I have no idea why they now split their fleets since it just makes them easier to beat.They are also far too weak,by 2380 on GA all of them were inferior to me in terms of fleet power and I managed to become equal in tech.And this was,again, not even on a tech rush build.
AI planets are still pretty terrible and the AI is incapable of understanding basic game rules like planet specialisations or planet modifiers,it will also suicide smaller fleets into bigger ones for no reason.The default pop growth rules also seem to hurt the AI more than the player and for some reason it still use the decisions to stop pop growth on some planets despite being able to build more districts and buildings or resettle them.
Fallen Empires are also underwhelming.I have no idea why they now split their fleets since it just makes them easier to beat.They are also far too weak,by 2380 on GA all of them were inferior to me in terms of fleet power and I managed to become equal in tech.And this was,again, not even on a tech rush build.
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