I was fighting an enemy that had more than twice my army. Probably could have full annexed me if they tried, but they were willing to peace out for a crappy province and some money. Then the moment they peace out with me they delete half their army (32k to 16k), get declared on by a neighbor, they fight to a white peace, and I declare on them afterwards when they have 4k troops and a lot less manpower.
I was pretty close to losing, but managing to fight to a light surrender was a novel experience. Probably the first time I've ever willingly lost a province without ragequitting because it was challenging but the run was still salvagable. Then the AI deleted half their army, causing a war with a neighbor, which ended up destroying their country. The challenge was then gone in an instant.
I mean seriously no mods can fix such a fundamental AI issue which was only really brought about by this patch. Without a fix to the AI, there's not much of a point to playing the game if there's no challenging enemies. What's the point of new content and buttons to click if I don't have challenging enemies to fight?
I was pretty close to losing, but managing to fight to a light surrender was a novel experience. Probably the first time I've ever willingly lost a province without ragequitting because it was challenging but the run was still salvagable. Then the AI deleted half their army, causing a war with a neighbor, which ended up destroying their country. The challenge was then gone in an instant.
I mean seriously no mods can fix such a fundamental AI issue which was only really brought about by this patch. Without a fix to the AI, there's not much of a point to playing the game if there's no challenging enemies. What's the point of new content and buttons to click if I don't have challenging enemies to fight?
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