Yeah random events are good, like the military parade and stolen technologies events. I just wish their were more, kinda like playing monoply with those cards, they can be good or bad.
Wolf Hawken said:Sign me up for The Historical Society (we oppose The Ahistorical Association).
.....
Note: Those of us that prefer a more accurate simulation can always force ourselves to play as such, letting the ahistorical association types have at it since the game will support ahistory. (In other words, we historical types can get by in an ahistorical setting). Besides, we are the minority it seems.
I just can't get over seeing silly things ("Allies DOW Comintern! -1939")
Am just pointing out the dangers of being too ahistorical. Ahistory will get their way, anyway.
Roffkaiser said:I thought we already went over we wanted Ahistory but at the same time realism. HOI2 Seems to limit the little mans ability to make war on the world, and it was already pretty hard for me being Argentina to get anything done when the USA took over the world due to the Monroe docterine. We are anti-event, not anti-realism. I think Idealist would say the same.
Wolf Hawken said:Aye, I see that now that I have reread the posts closer a third time.
Stoner said:Hey, just play vanilla HoI. Barring laser pistols, How much more ahistorical do want to be?
Panzeh said:I'd like the removal of hardcoded tag-stuff, primarily for modding.
Roffkaiser said:so how many members are there idealist? We will be able to force a coup soon....soon.
Panzeh said:I'd like the removal of hardcoded tag-stuff, primarily for modding.
daedalus said:I hate mods, even when I know this groups is not about mods/no mods, for me game balancing and playability (ie. programmers point of view) is much more important than historicity (many mods point of view).
Aldo said:The opinion of this association seems rather unclear.
I would say that "programmers point of view" equals "hardcodings" among other things.idealist said:The goal is the same. Both want to get rid off the events and hardcodings that Paradox puts in.