Germany
I read that germany does not have its own ideas, so decided to suggest some.
Traditions:
- -10% development cost
- -20% coring cost
Ambitions:
- -25% culture conversion cost
Ideas:
- +5% discipline
- +1 colonist
- +25% manpower
- +7.5% combat ability
I do not know what to give Germany other than tthis as I am not very familiar with Germany during the victorian era.
The -10% development cost is to help germany develop al those woodland provinces, which germany has a lot.
-20% coring cost is to make it easier for a unifoed germany to expand through its neighbours, which a unified germany in eu4s time would more than likely do, and do it well.
-25% culture conversion cost was because germany brought the garman cultures together under its rule. (as far as im aware at least, perhaps this is a bad idea if not)
The 5% discipline was added because germany was a mighty military power. However that could have only been because prussia formed germany, otherwise i would say 10%, or 7.5%.
The 1 colonist is to encouage germany to colonise. Germany had colonies in africa during the scramble for africa, so i have no doubt had germany formed during eu4s timeline that germany would have been colonising the new world too.
25% extra manpower and 7.5% combat ability is again to make germany have strong soldiers as they had, and plentiful in numbers.
I do think they could do with some diplomatic ideas but am unsure which. Germeny brought together the european colonjsers to divide up africa, to prevent large scale wars over it.
If these ideas are terrible, dont hesitate to tell me why. Bottom line is that Germany needs some ideas to encourage people to try to form it!
Also, please excuse my terrible typing, i have sent this using my phone.