I have spent tonight editing the HoI database files in an attempt to improve the a.i. in the game and have had some interesting results....
Firstly I made the infrastructure of every provice up to 35 so the ai would not lose his units to attrition as he generally seems keen to.
Secondly I edited the units so that all supply costs were halved, build times reduced by a 1/3rd and transport weights also reduced by 1/2 - This was to 'free up IC's for the ai to build more often and the weight reduction was an attempt to encourage the transportation of units.
Thirdly I increased the IC value of most of the key provinces of the major nations and lifted their manpower as well - this was again to encourage building and to give the a.i. extra recruits for all those new units...
Finally I altered the a.i. files so the computer would build more land units and slightly less of the battleship / carrier types which seem to hold the a.i. up so much, Oh and i also altered the pre-build units for britain to the levels pointed out by Bolt in another thread.
I have now ran the game at full speed without getting involved and have noted the following army/air/navy comparisons over the first two years (Figures are total number of units in each arm).
Army - Jan 1st - 36' - 37' - 38'
France 46 41 48
Germany 40 54 72
Italy 66 66 66
Japan 35 52 79
USSR 43 63 79
USA 5 39 71
UK 32 38 52
Navy
France 37 37 36
Germany 17 17 22
Italy 52 40 41
Japan 63 56 62
USSR 35 35 35
USA 82 82 82
UK 98 97 97
Air
France 8 15 17
Germany 9 17 23
Italy 12 13 15
Japan 7 21 34
USSR 12 23 29
USA 7 19 35
UK 11 21 28
Seems more like 'The road to war' to me....
The reason that some of the figures are negative is that nations like Japan and France are sending troops to their islands/colonies and i presume (As no major war has started) are upgrading their fleets.
Another positive is that the russians have troops along the polish border and the japanese border where you would expect them and the germans are facing of the french and polish with a much re-enforced panzer army but also a larger french defending force!!!
I am dying to have a go but i'm up for work in 6 hours so i'll do it tommorow and tell you all how it went.
The encouraging point of all this to me is that an amateur like myself (This is my first go at doing this - i just used vultures editing tips) can at least get the a.i. to act more like we would hope it would in 6 or 7 hours editing imaging what the paradox guys will do....
Roll on the Patches!!!!!!!!
Cheers,
Dave
Firstly I made the infrastructure of every provice up to 35 so the ai would not lose his units to attrition as he generally seems keen to.
Secondly I edited the units so that all supply costs were halved, build times reduced by a 1/3rd and transport weights also reduced by 1/2 - This was to 'free up IC's for the ai to build more often and the weight reduction was an attempt to encourage the transportation of units.
Thirdly I increased the IC value of most of the key provinces of the major nations and lifted their manpower as well - this was again to encourage building and to give the a.i. extra recruits for all those new units...
Finally I altered the a.i. files so the computer would build more land units and slightly less of the battleship / carrier types which seem to hold the a.i. up so much, Oh and i also altered the pre-build units for britain to the levels pointed out by Bolt in another thread.
I have now ran the game at full speed without getting involved and have noted the following army/air/navy comparisons over the first two years (Figures are total number of units in each arm).
Army - Jan 1st - 36' - 37' - 38'
France 46 41 48
Germany 40 54 72
Italy 66 66 66
Japan 35 52 79
USSR 43 63 79
USA 5 39 71
UK 32 38 52
Navy
France 37 37 36
Germany 17 17 22
Italy 52 40 41
Japan 63 56 62
USSR 35 35 35
USA 82 82 82
UK 98 97 97
Air
France 8 15 17
Germany 9 17 23
Italy 12 13 15
Japan 7 21 34
USSR 12 23 29
USA 7 19 35
UK 11 21 28
Seems more like 'The road to war' to me....
The reason that some of the figures are negative is that nations like Japan and France are sending troops to their islands/colonies and i presume (As no major war has started) are upgrading their fleets.
Another positive is that the russians have troops along the polish border and the japanese border where you would expect them and the germans are facing of the french and polish with a much re-enforced panzer army but also a larger french defending force!!!
I am dying to have a go but i'm up for work in 6 hours so i'll do it tommorow and tell you all how it went.
The encouraging point of all this to me is that an amateur like myself (This is my first go at doing this - i just used vultures editing tips) can at least get the a.i. to act more like we would hope it would in 6 or 7 hours editing imaging what the paradox guys will do....
Roll on the Patches!!!!!!!!
Cheers,
Dave