With some discussion stirring about the Allies .50 cal machine guns on the forums I figured I might as well make this thread that I had been thinking about making for a while now. It seems to be the case that with the .50 cal machine guns modeled in game they have a bit too much suppression in comparison to the other weapons in the game of similar roles. The thing that immediately comes to mind is the M5A1 HT with the fifty against something like a Sdkfz. with a 20mm. If both engage at equal times then the M5A1 wins nearly every time when it comes to morale. If the .50 cal is going to be so potent a weapon when it comes to suppression then there are two options we should look at:
i. Think about upping the suppression potency of similar weapons so that they actually mimic their real world counterpart.
ii. Tailoring back the .50 cal so that it is more in tune with weapons of a similar role.
Now while I do not know how the game developers a lot suppression values there can still nonetheless be some possible tweaking made to see if we can bring this weapon system more in line. I do not want to see it rendered useless, but as it stands it is by far superior to things that should otherwise outclass it by a bit (i.e. the 20mm).
i. Think about upping the suppression potency of similar weapons so that they actually mimic their real world counterpart.
ii. Tailoring back the .50 cal so that it is more in tune with weapons of a similar role.
Now while I do not know how the game developers a lot suppression values there can still nonetheless be some possible tweaking made to see if we can bring this weapon system more in line. I do not want to see it rendered useless, but as it stands it is by far superior to things that should otherwise outclass it by a bit (i.e. the 20mm).