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fudd_bopo

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While it was useful to know what was lacking in the theaters, the AI figuring out what'll probably be needed in the future sounds great!

What will the AI be looking at when deciding what it'll need?
 

unmerged(105989)

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A recommendation - if you want the AI to make true strategic decisions that make sense, you need to be able to assign unoccupied (by you) foreign territory to theaters. This will allow the AI to understand what you want it to think about, and what is not in the cards. Under the current system, you might have three or more theaters as Germany facing the Soviet Union. What balance of forces will be appropriate for the theaters? Only what is on their front? This leads to silly decisions when your intel can give you much greater detail. Also it would prevent silliness from happening like in one my Germany games where I had invaded the US in the NE and had gotten bogged down. I wanted to land another Army Group in the S. US to break things open. So I gave the AI that objective. What I got was that AG funneling through my already overcrowded NE beachhead. Carving out another theater on US territory would allow the AI to know that I wanted AG Dixie to attack Georgia and into Tennessee, while AG NE continued the assault into Michigan.

Another nice-to-have, would be then to assign sea spaces to theaters in the same manner. That would allow the player to assign a defensive ground theater, and an offensive naval theater. Think the US in the Pacific. You had the Western Pacific, SW Pacific, and CBI theaters. The first two looked identical at the beginning of the campaigns, but the their ultimate objectives looked very different (W. Pacific stayed small island, SW Pacific transitioned very quickly to protracted land engagements on larger islands like New Guinea and the Philippines).
 

GrimReaper

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Great! Now we only need a conquest planning tool that draws up the actual attack plan, like THIS :D
 

death1081

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This sounds good. The AI leting u know what it will need to carry out a war or battle against an enemy before u commit to one or if u are allready at war what it thinks u will need to have a posetive effect in the future. Is this how it works?
 

unmerged(105989)

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This sounds good. The AI leting u know what it will need to carry out a war or battle against an enemy before u commit to one or if u are allready at war what it thinks u will need to have a posetive effect in the future. Is this how it works?

I think that's the idea - the problem is that without giving the theaters foreign provinces under their responsibility, they won't give any better data than now. For instance, how will my German NW theater know that it will have responsibility for invading Britain after the seizure of the Benelux and France, and that my central homeland theater (also with coastal access to England) will not?

This will also hurt countries like the US. How will the AI know that the SHAEF HQ needs marines and heavy bombers without some appreciation of the ground that the theater will be responsible for - not in the next month, but two years from now, as advertised.
 

Kayapo

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Very nice.

The first part of the video is repeating itself though. King says the same thing twice. :)

Not a big deal just wondered if anyone noticed it.

Edit: Has anything been said about the OOB editor? Did I miss it?

I saw you are putting in a way for us to remove all leaders but was there more to it that I didn't see?
 

unmerged(172138)

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Holly ......, an AI planning 2 years ahead in a game as complex as HOI3 this is unseen!!!!!!!!!!!!!!!!!
Even a human player would have some trouble planning this.
Imagine Manstein telling Her Hitler, "well In two years time I would need 3 panzer armys, 2 stuka wings , and one Korp of Paratroopers to keep holding the Dnieper, so please start preparing theese for me" !!!!!!!
 

Devildread

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I must be dumb but I don't understand the way this Theatre thing works. What is the use exactly? Just an information panel where AI tells "on this front I will need 5 more armor division please"?
 

unmerged(242204)

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I agree with DD.... also during the video, I was waiting for someone to click on that new shiny theater button to show off what it could do, but I guess that part of the interface was not ready in time for the video.... looking forward to the 28th (one day AFTER my birthday; hmmm I wonder what I will be getting for a birthday present?!)
 

Modo

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I must be dumb but I don't understand the way this Theatre thing works. What is the use exactly? Just an information panel where AI tells "on this front I will need 5 more armor division please"?
Not much use for the human, I guess. I'm hoping the production AI will have access to that info, so that long-term planning in LUA scripts can finally be realized.
 

plasticpanzers

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would be nice to be able to assign a naval and air officer to upper levels as well that would have
the same trickle down effect that ground officers do..
 

Chaplain

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Did you see the list of strategic resources at the top of the screen? Tungsten, rubber, uranium - OH MY! Can't wait!!!