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Chamboozer

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Forgive me if this has been asked before, but are all months still going to have 30 days in them like in HoI2? It always broke the fourth wall when my DoW of some country landed on the 30th of February. :wacko:
 

Kuipy

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I hope they don't. It was fixed in EU3 which was a good thing.

Although this time I also want leap years! :mad:
 

Alsadius

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I'm going to come down entirely on the other side of this one - the 365.2425-day calendar is idiotic, and if it wasn't for the fact that we're forced into it by physical reality, I'd want to smack the idiot who designed it. The 360-day calendar is brilliant, and it's a feature that should be added to all games, regardless of genre, who care about the passage of time in the same sort of way HoI does. 30 days to the month makes everything easy to count, instead of the need I had in EU3 to have a list of merchant-sending dates in order to have them come in on the first of the month in my overseas trade hubs. It's less immersion-breaking than pausing the game to grab lunch, and it contributes greatly to ease of calculations.
 

PIT_AMERO

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As long as there 24 hours in the day and 12 months in the year, I don't have objections.
 

Will Lucky

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Well I will quickly load up EU3 and see what has to say as I cannot remember.

Well there were a few months with 31 days in them, so I guess that won't be a problem.
 

Battlecry

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Well I will quickly load up EU3 and see what has to say as I cannot remember.

Well there were a few months with 31 days in them, so I guess that won't be a problem.
EU3 has the correct days per month, including a 28 day February (no leap years though) as I recall.
 

Lazy_Boy

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I'm going to come down entirely on the other side of this one - the 365.2425-day calendar is idiotic, and if it wasn't for the fact that we're forced into it by physical reality, I'd want to smack the idiot who designed it. The 360-day calendar is brilliant, and it's a feature that should be added to all games, regardless of genre, who care about the passage of time in the same sort of way HoI does. 30 days to the month makes everything easy to count, instead of the need I had in EU3 to have a list of merchant-sending dates in order to have them come in on the first of the month in my overseas trade hubs. It's less immersion-breaking than pausing the game to grab lunch, and it contributes greatly to ease of calculations.

I agree. I want HOI3 to be as realistic as possible but this is one area where realism is worse.
 

humancalculator

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I frankly don't care. :)
 

Reichsmarshall

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ok, which was more annoying... February 30th or the '8rd Destroyer Divison', etc..? :)

Spent a fair bit of time modifying and expanding the unit name files because of that.
 

unmerged(131989)

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ok, which was more annoying... February 30th or the '8rd Destroyer Divison', etc..? :)

Spent a fair bit of time modifying and expanding the unit name files because of that.
Haha! Easy enough mistake I suppose (especially to speed up the process. i.e. copy and pasting lines and changing numbers). Something which the beta-testers should undoubtedly spot.
 

Praetonia

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I'm going to come down entirely on the other side of this one - the 365.2425-day calendar is idiotic, and if it wasn't for the fact that we're forced into it by physical reality, I'd want to smack the idiot who designed it. The 360-day calendar is brilliant, and it's a feature that should be added to all games, regardless of genre, who care about the passage of time in the same sort of way HoI does. 30 days to the month makes everything easy to count, instead of the need I had in EU3 to have a list of merchant-sending dates in order to have them come in on the first of the month in my overseas trade hubs. It's less immersion-breaking than pausing the game to grab lunch, and it contributes greatly to ease of calculations.
To be fair, they seem to be trying to remove or automate most of the 'wait x days then click again' features, eg. spies.
 

Bullfrog

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real calendar please.
 

Alsadius

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To be fair, they seem to be trying to remove or automate most of the 'wait x days then click again' features, eg. spies.

Yes, and that helps. However, even simple things like days to completion of units are made better by a 360-day calendar - I like being able to count months quickly in my head instead of having to throw in fudge factors for weird modifiers like "July" and "February".