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Osmos123

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:)

CCBDBA3A4B6FF28DAA1C0B19CFEC190A6B5E1087
 

happymix91

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Too much income for western countries. I can build hundreds manufacturies in late 17th century, whether by colonial trade or mediterranean sea trade, also not hurting other major powers' income. If we can't reduce income, we should add some inflation.
 

Less

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Something is off with the nodes a bit. Certain nodes seem incredibly rich while others are lackluster. Maybe that's intended but it seems a bit much.

Certain nations Upstream Trade Propagation propagates too hard.

e.g. Spain sticks 100 light ships in Sevilla. Gets 400 base trade power, x2 for +100% trade power modifier (probably slightly lower in-game but I'll round it up), so 800 trade power. Then every upstream trade node gives 20% of the downstream trade power, meaning 5 more trade nodes get 800 x 20% propagation x 2 trade power modifier = 320 more trade power in 5 nodes, for a total of 2400 trade power so far. Then that propagates again for 128 trade power in the next level to about 15 more nodes (4320 trade power total now). Then you realize that a single node can be upstream more than once (e.g. Ivory Coast is upstream of Sevilla, Caribbean, and Brazil and therefore gets something like 550 bonus trade power) and the benefits are getting out of control. And we haven't even considered that spain might actually have colonies and control CoTs and such. With just 100 light ships Spain is swamping the provincial trade power of dozens of trade nodes, most essentially the New World and Africa who are far, far behind in trade efficiency and trade building boosts.

I'm unsure of exactly what has changed in AoW such that I now see AI Spain and Portugal with thousands of trade power in their home node and nearly thousands propagating into Caribbean and other nearby nodes. I think it may simply be that the overall income increase gets the AI to build far more light ships, which leads to a domino effect as they can then suck up more of the improved AoW trade value and build even more ships.
 
Last edited:

Autoclave

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Certain nations Upstream Trade Propagation propagates too hard.

e.g. Spain sticks 100 light ships in Sevilla. Gets 400 base trade power, x2 for +100% trade power modifier (probably slightly lower in-game but I'll round it up), so 800 trade power. Then every upstream trade node gives 20% of the downstream trade power, meaning 5 more trade nodes get 800 x 20% propagation x 2 trade power modifier = 320 more trade power in 5 nodes, for a total of 2400 trade power so far. Then that propagates again for 128 trade power in the next level to about 15 more nodes (4320 trade power total now). Then you realize that a single node can be upstream more than once (e.g. Ivory Coast is upstream of Sevilla, Caribbean, and Brazil and therefore gets something like 550 bonus trade power) and the benefits are getting out of control. And we haven't even considered that spain might actually have colonies and control CoTs and such. With just 100 light ships Spain is swamping the provincial trade power of dozens of trade nodes, most essentially the New World and Africa who are far, far behind in trade efficiency and trade building boosts.

I'm unsure of exactly what has changed in AoW such that I now see AI Spain and Portugal with thousands of trade power in their home node and nearly thousands propagating into Caribbean and other nearby nodes. I think it may simply be that the overall income increase gets the AI to build far more light ships, which leads to a domino effect as they can then suck up more of the improved AoW trade value and build even more ships.

I like it, it gives you a very very good reason to go to war with England, Portugal and Spain with Trade Conflict CB. My only gripe with it is that they are all easy kills with Scandinavia(Denmark) huge naval force limits because more ships = more damage, even if they have better admirals, i just wipe their 120 stack with my 350 stack so easily.

Is there any real tactics for naval battles? Land warfare seems way more complicated.
 

AndreasPhokas

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well if you want to pull the history card, England turned into that by the end of the period.
 

Nassau

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In AI hands yes, but in humans hand england is now the dominating nation

Well thanks to the English Channel we now see a fight between the Netherlands and England. Which is kind of historically correct and I like the way they implemented it. Especially because they made it all about naval supremacy. Something the Dutch can really lose if France pays them a visit for example. What I still would like to see is for example the Netherlands trying hard to balance between France and England, keeping them both as friends, not as enemies, while trying to weaken them both, but not so that the other gets too strong. And that France tries to strengthen the Netherlands, just to counter England, as well as the English trying to strengthen other nations just to counter the French.
 

Red John

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well if you want to pull the history card, England turned into that by the end of the period.

When it had a thriving colonial empire. (Or had begun one. I forget.)
 

Chewy Yui

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Less

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I like it, it gives you a very very good reason to go to war with England, Portugal and Spain with Trade Conflict CB. My only gripe with it is that they are all easy kills with Scandinavia(Denmark) huge naval force limits because more ships = more damage, even if they have better admirals, i just wipe their 120 stack with my 350 stack so easily.


That's all well and good when you are playing a european GP. Try playing someone else, say in Africa or America. The Europeans pull nearly half of your trade away through upstream trading power in 1444, a hundred years before they've even discovered you. When they build more ships, get more trade efficiency, and start their CNs/Trade Companies everything you can do to hold onto your own trade is futile, even as a large westernized power.