After all those seemingly endless months of waiting Cornflakes arrived!
So, I got right into a new game as Germany 1936 - Playing as "Regular," though I have to admit that I used the slider for a minimal Strengthen Germany [because I'm a pretty lousy player]. Have to admit, I was initially disappointed. Tried to use all the new features and found myself lost & bewildered. The lack of factories at the get-go was a shocker. I love to really build up my air force as early as possible and this was a major impediment. But then I recalled reading in a recent Dev Diary that Germany would be weakened at the start but all would be well over time [or words to that effect].
So, I started over and played as normally as I could deciding to utilize new features only after they became apparent. Played for a couple of years. Got a bit of a grasp and then decided to start anew again. I played until early 1940 after taking Poland - in a 2 month long slug-fest - and Latvia. To my surprise, when I turned my attention to the West, I found that Italy had already taken France! Never saw that happen before. Going to start again, just for the fun of it.
I LOVE it!
I don't worry much about any bugs or other anomalies. I'm not a "under-the-hood" guy, preferring just to play and enjoy and have confidence that the developers will strive to make it the best product that they can. Love the new German Focus Tree and related industrial choices and improvements; drag & drop on the Production & Construction screens is fantastic; radar graphics are much better; Command Chain is fun [still trying to manage it]; Decisions has promise [I notice that as the game progresses, the choices become more interesting, i.e. Prospect for Resources]; just overall great improvements to the game. I guess I'll have to begin utilizing Rudolph Hess again as a minister because with the Decision feature Political Power becomes a bit more scarce.
Three things that I am not sure are working properly or that I am just dense:
-- MEFO Bills Due -- what exactly does it do? I canceled it in my first play-through. Seemed to hinder my resources & progress, so I kept paying those in the next 2 tries and things seemed better. Still, I am not clear on its purpose.
-- Historical Division names are not happening except for my SS divisions [I changed Motorized to SS & updated; don't see a similar option with the other military types]. At some point, ONE Infantry division was formed with a historical name. Same with Mountain divisions and I think cavalry.
-- Some generals are able to handle 72 divisions without penalty, while the rest handle the usual 24 only - this is NOT considering Field Marshalls.
Anyway, really enjoying the "new" game and trying to learn to adapt to everything.
THANKS!
So, I got right into a new game as Germany 1936 - Playing as "Regular," though I have to admit that I used the slider for a minimal Strengthen Germany [because I'm a pretty lousy player]. Have to admit, I was initially disappointed. Tried to use all the new features and found myself lost & bewildered. The lack of factories at the get-go was a shocker. I love to really build up my air force as early as possible and this was a major impediment. But then I recalled reading in a recent Dev Diary that Germany would be weakened at the start but all would be well over time [or words to that effect].
So, I started over and played as normally as I could deciding to utilize new features only after they became apparent. Played for a couple of years. Got a bit of a grasp and then decided to start anew again. I played until early 1940 after taking Poland - in a 2 month long slug-fest - and Latvia. To my surprise, when I turned my attention to the West, I found that Italy had already taken France! Never saw that happen before. Going to start again, just for the fun of it.
I LOVE it!
I don't worry much about any bugs or other anomalies. I'm not a "under-the-hood" guy, preferring just to play and enjoy and have confidence that the developers will strive to make it the best product that they can. Love the new German Focus Tree and related industrial choices and improvements; drag & drop on the Production & Construction screens is fantastic; radar graphics are much better; Command Chain is fun [still trying to manage it]; Decisions has promise [I notice that as the game progresses, the choices become more interesting, i.e. Prospect for Resources]; just overall great improvements to the game. I guess I'll have to begin utilizing Rudolph Hess again as a minister because with the Decision feature Political Power becomes a bit more scarce.
Three things that I am not sure are working properly or that I am just dense:
-- MEFO Bills Due -- what exactly does it do? I canceled it in my first play-through. Seemed to hinder my resources & progress, so I kept paying those in the next 2 tries and things seemed better. Still, I am not clear on its purpose.
-- Historical Division names are not happening except for my SS divisions [I changed Motorized to SS & updated; don't see a similar option with the other military types]. At some point, ONE Infantry division was formed with a historical name. Same with Mountain divisions and I think cavalry.
-- Some generals are able to handle 72 divisions without penalty, while the rest handle the usual 24 only - this is NOT considering Field Marshalls.
Anyway, really enjoying the "new" game and trying to learn to adapt to everything.
THANKS!