Fodoron said:
The Ottos need to win their wars consistently at the beginning of the game. It is crucial for them because a couple of lost wars can push them back 50 years easily. If they lose several wars they can be hampered forever. This cannot be fixed by events or by changing their relations with other nations.
Another handicap in the game is the allies. While Hungary can have several strong nations to ally, the usual allies of the Ottos suck big time, and bad allies can make you lose your wars by conceding warscore to your enemies. When the Ottos get a good ally it works against them, because it is usually a strong Ak Koyunlu that blocks their path south for a long time.
Recomendation:
1) Make the Balkans poorer and with lower manpower (Serbia, Hungary, Bosnia, Albania, Croatia). They all have to die and they should also be a liability for the Ottos once taken.
2) Make the initial DPs of the ottos really good (offensive and land especially), and reduce later by event that has a size trigger.
3) Give them a big boost in land technology. It can also be reduced by events with a size trigger
4) make them defender of the faith at the beginning. It is historically consistent and it will help with the initial wars. They are bound to lose it in a few years.
5) Reduce their bbs if AI. These prevents gang attacks which are a likely cause of Otto failure.
6) Make events for sunni neighbors that sink their relations to the ottos. The Ottos had no friends, and they need to expand in all directions. So if you hold a core of the Ottos and you are sunni, then you should be in very bad terms with them.
Helping them in the first decades will have a snowball effect
1) i don't think it's a good idea because, when they will be conquests, they'll be useless, they're already poor, less manpower, will be ok, when you see hungary armies, making 20/30000 soldiers a year, they're quantity not quality, but that's a lot of soldiers !!!
2) they already got good offensive, but cshould be boost in land from 1 or 2 points
3) the events "reformation of the army" are too poor giving points 1000 is not enough, should be 3000 points at least, those events must be an advantage, but seems useless due to the poor points assigned.
4) seems cool, but can => too much non core annexed land => rising BB
that's what OTT don't need
5) for AI and Human, cause lots of land with only one province to annex, too much BB. I was proposing on french forum, everytime a conquest event ("bayezid conquest" etc), reducing ottoman BB by 2 + 1/2 of the new cores ( 6 new cores added for a conquest event => 5 BB less [2 + {6/2}]), but seems too much to everybody, i do try that system, and in middle 1500's, i got all my cores exept algerian ones, and my BB was about 15/20, so i guess, it can work with that proposition
6) candar should begin as vassal and have +200 relation with OTT, but the other muslims may hate OTT, and by hating them they can declare war to them => annexion for OTT with very low BB level (as they're not the attaquant)
7) your events of Janissary are too strong, the loosing of factories and the decreasing of inovate, really really sucks.
8) is an AI event for automaticaly annexion of Mameluks running already ?