• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

alexchau

Sergeant
11 Badges
Jun 17, 2012
54
23
  • Cities in Motion
  • Cities in Motion 2
  • Hearts of Iron III
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Pride of Nations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
1/ let's start with Chinese Ming empire/Chinese Ming dynasty. This nation will have 60% technology penalty while historically, this dynasty was known as the golden age of Chinese science (having 60% penalty is ridiculous). Ming dynasty was founded by Zhu Yuan Zhang in 1368. There are Chinese historical description mention that during the rise of Chinese rebels against Mongolian rule, in 1355 Ming rebellious army (Mongolian still dominated government in China at the time), Ming rebellious army used range of firearms including fire arrow, fire lance, the early hand grenade, smoke grenade, firearms, cannons, exploding cannonballs, land mine, matchlocks, naval mine, rockets, rocket launcher, two-stage rockets poisonous concoctions. Ming navy was invincible at the sea (Check Japanese invasion of Korea under Hideyoshi's reign) or Korean turtle ship/boat. During Japanese invasion of Korea, Ming and Korean artillery cannon outranged Japanese cannons. both on land and sea. Chinese science only went into decline after the fall of Ming as Qing dynasty didnt favour science.
In this game? Ming empire dont have even a single matchlocks, no cannons nothing.
2/ Japan. Japan was almost united under Nobunaga's rule and then it has briefly civil war and then quickly united by Hideyoshi. He then went on to invade Korea. In this game? Japan is still in bitter civil war.
3/ Vietnam suffered from usurpation of the throne and its imperial heir went to Ming to ask help to restore his rule and Ming emperor accepted. Then he sent 5000 infantry to protect this heir however the usurper Ho Quy Ly staged an ambush and killed all Chinese troops along with this imperial heir. Ming emperor was enraged and sent entire army to avenge for the loss of this troop. Vietnamese dynasty quickly collapsed and then Ming army occupied Vietnam while searching alternative heir for the throne, however all the heir to throne has been killed. Then, Ming army continue to occupy and then Vietnamese rebelled with its leader known as Le Loi however Ming dynasty still insist that Vietnamese emperor must be someone from Tran imperial family. Then a series of military campaign from both sides ensue which lead to heavy losses for both side. So the entire war is more like Chinese interference and military intervention not reconquest of ancient Chinese territories.
Jiao_Yu

Image of Ming musketeers.
 
  • 50
  • 2
  • 1
Reactions:

Sparhafoc

Captain
94 Badges
Jan 30, 2007
351
161
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • King Arthur II
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Heir to the Throne
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Europa Universalis III
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
These 2 points have been said before, but are worth saying again - 1) the game is EUROPA universalis, it focuses on Europe, it gives massive buffs to Europe comparative to ROTW, and is meant to simulate the age of European dominance of the world. 2) It's a game, not an accurate historical simulator.
 
  • 73
  • 4
Reactions:

FreeSoc

Kayser-i-Fun
57 Badges
Oct 2, 2013
1.741
800
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Cities: Skylines
"1/ let's start with Chinese Ming empire/Chinese Ming dynasty. This nation will have 60% technology penalty while historically, this dynasty was known as the golden age of Chinese science (having 60% penalty is ridiculous)."

a) I'm fairly certain that the Celestial Empire government type gives Ming a 10% tech discount, making its net tech penalty 50% rather than 60%.
b) Unless you're directly annexing large swathes of land without a 0-DIP CB and coring it yourself, it's pretty easy to stay nearly-current in tech as Ming, as you're rich enough to afford high-level advisors from day 1. Combined with a), this means that you'll happily streak ahead of the rest of Asia tech-wise from very early on in the game.
c) Even if you stay in your 1444 borders, once you "Westernise" you're pretty much the richest and most powerful country on Earth bar none. If you properly colonise and dominate Indonesia then you'll be even more absurdly rich.
 
  • 17
  • 1
Reactions:

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
These 2 points have been said before, but are worth saying again - 1) the game is EUROPA universalis, it focuses on Europe, it gives massive buffs to Europe comparative to ROTW, and is meant to simulate the age of European dominance of the world. 2) It's a game, not an accurate historical simulator.

This misinformation needs to stop. It's called Europa Universalis because its original incantation was a board game where you could only play European majors. Since then, the game has gone through three major revisions (EU2, EU3, EU4) and has transitioned to a computer game. Since EU3 the game has been notably less solely focused on just Europe and has instead given light to a lot of nations outside of Europe during the time period, so it is hardly true to say that the game focuses on Europe only still. The reason the name is still in use is because it's far more effort to rebrand the game into something else when they already have a working series that people know of. The name sells the game for them, so there's no real good reason to change the name into something else, even if the game is now notably less European-centric compared to previous incantations.

This is basic marketing, honestly.

Now with all that said, the issues regarding the Asian area presented by OP are implemented partially due to historical accuracy (Japan not being unified under Nobunaga or Hideyoshi's rule is accurate for the start of the game, as the game starts in 1444, not 1560 or later) and partially due to game balance (Chinese tech rate at 60%, even though Ming's is really a 50%). For example, the 60% tech rate of Chinese tech is supposed to create the situation where China starts on equal footing to Europe and then gradually falls behind, as historically accurate. Whether the current balancing degrees are correct (one could make a good argument for suggesting that the Muslim and Chinese worlds should start with superior tech levels compared to Europe, and one could make a case for the 60% tech rate being too harsh as Europe didn't pull ahead until near the Industrial Revolution compared to Asia) is up in the air.

The issue about Chinese firearms and cannons, by the way, is more just because artillery is a global acquirement on tech 7. The infantry's lack of firearms is likely due to game balance; do know that China does get firearms faster than Europe does assuming they tech at an equal speed (which you can do vs AI if you're half-decent).
 
  • 41
  • 4
Reactions:

Guru VII

Corporal
123 Badges
Jun 26, 2008
29
44
  • Victoria 2: Heart of Darkness
  • Cities: Skylines - Snowfall
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Majesty 2 Collection
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Pillars of Eternity
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Pre-order
  • Magicka 2
  • Pride of Nations
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
How could have Ming rebels used matchlock weapons, when matchlock weapons arrived to China when the Portuguese came to their coast in the late 15th century?
 
  • 13
Reactions:

Adrian Gaming

Führer
71 Badges
Mar 6, 2013
936
1.279
  • Cities: Skylines Deluxe Edition
  • Rome: Vae Victis
  • Mount & Blade: Warband
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Sengoku
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Semper Fi
  • Rome Gold
  • Europa Universalis III
  • Darkest Hour
  • Commander: Conquest of the Americas
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
Why is it that everyone claims to be a masterful historian nowadays? Lol.
 
  • 40
  • 1
Reactions:

Ak1995

Captain
62 Badges
Feb 28, 2011
366
76
  • Semper Fi
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Cities in Motion
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III Complete
  • Crusader Kings II: Sunset Invasion
Ming in particular did have a golden age, Not In the field of science, but culture and Litterature. some of the greatest works in history are written in this period. Ming had a long line of mediocore rulers after the first half of its existence, and in general the dynasty were more focused on the Traditional than Innovation. Song Dynasty on the other hand had a much greater growth in Science,
I'd like to point out that there is a misunderstanding about how much "shut in" the ming china actual was. However in Eu4 language, Song China was probaly tech level +20/30% ahead of ming.
 
  • 3
Reactions:

tobias.mb

General
75 Badges
Dec 16, 2013
2.326
1.782
Ok let's ignore completely any GAME balance arguments.
Still your argument is so weird I suspect you either are not serious or just very misinformed. Just pointing out a few things here:

1.) What are you even talking about here? The 'golden age' of China was the Tang Dynasty. At most you might also count the Song for their remarkable growth of commerce, trade and production; but they were also under heavy military pressure... Ming doesn't come anywhere close.
Zhu Yuan Zhang (The first Ming emperor) certainly was capable, but it went downhill after him pretty quickly. Especially the Eunuchs he empowered turned out to be a major nuisance later. Also he might have been a capable military leader and administrator, but he is not known to be a patron of science or innovation. If anything he put heavy restrictions on progress, pretty much wanting everything to stay as it is. He even made profession inheritable...
And what invincible Navy are you talking about? True there was Zheng He and his Voyages to Africa, but that was 1433 and in 1444 the Ming had already pretty much scrapped any naval ambitions.
Finally: matchlocks in China? Though I don't know much about the ~1600 Japanese invasion of Korea I do know that matchlocks only arrived in Japan in the mid 16th century (sold to them by the Portugese), but not at all in China. If anything it should have been only the Japanese with matchlocks...

2.) My Japanese History isn't all that great but Nobunaga was somewhere mid 16th century. Japan being fractured in 1444 is absolutely historical.

3.) Yes Vietnam was never a 'part' of China, BUT it was (just like pretty much every other nation surrounding "China" - though the different Dynasties were hardly the same) a tributary state. At the very least the Chinese would have seen themselves as the suzerains. The time when China accepted (more like was forced to) other nations were their equal came waaaay later. The chinese emperor even claimed to be the son of the heavens ruling over everything under the heavens....

That said, I do agree, that China could use a rework. Let's just hope east Asia is the focus of the next expansion. :)
Oh also, in the future it might help if you make actual suggestion how to change to game. After all we are not a history seminar here. ;)
 
Last edited:
  • 29
  • 1
  • 1
Reactions:

icedt729

前任士官
76 Badges
Dec 22, 2010
1.845
2.413
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
The game's whole concept of technology is nonsense from a historical perspective (the change is too dramatic and too limited by arbitrary monarch points and tech groups) so don't take it personally that China is misrepresented because of it. The whole mechanic exists for gameplay reasons alone.

Regarding Japan: like other posters said, you're confused about the time line. Look at, say, 1550 and you'll see Oda Nobunaga and contemporary warring states. Look after maybe 1600 and you'll see the Tokugawa shoguns with a few vassals. It's pretty accurate.

Regarding Vietnam: the game would need to model the Chinese tributary system in order to get this war right and to get East Asia in general to work historically. Unfortunately it doesn't have one and the war as you describe it couldn't work with current mechanics.
 
Last edited:
  • 7
  • 1
Reactions:

Red_warning

Field Marshal
83 Badges
Jul 5, 2010
3.053
23.368
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Cities: Skylines - Natural Disasters
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • War of the Roses
  • Europa Universalis IV: Mandate of Heaven
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV
  • Surviving Mars
  • Crusader Kings Complete
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis III Complete
  • Cities: Skylines - Mass Transit
  • Victoria 2
  • Pillars of Eternity
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
The tech penalty says nothing about how technologically advanced the countries were in 1444, it merely steers the game into being mainly dominated by European nations in order to somewhat mimic our actual history.
 
  • 5
Reactions:

icedt729

前任士官
76 Badges
Dec 22, 2010
1.845
2.413
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
Realistically there was no technological difference between western Europe and other Old World civilizations that should yield multiple "+10% production efficiency" or "+10% trade efficiency" multipliers, for example. For that matter, besides a few key innovations like matchlocks or rifled cannons (most of which were quickly copied in India and East Asia) I think European military advantages were more about "high army tradition" than linear technological advances.

There was a time when Europeans could just stroll into a country and take the place over, but that's in Victoria's timeline, not EU's. From 1444-1820 Europe conquered weak, disorderly states through discipline and persistence; I think social and political factors had much more to do with it than technology.
 
  • 10
  • 1
Reactions:

icedt729

前任士官
76 Badges
Dec 22, 2010
1.845
2.413
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
I suggest you do some research about Ming army. Why not start from Wikipedia?
They had hand guns, but not matchlocks. Matchlocks wouldn't be invented for another hundred years. If you're going to patronize other posters you can at least do your own research first.
 
  • 23
  • 1
Reactions:

Chlodio

Field Marshal
On Probation
56 Badges
Aug 26, 2011
2.876
5.012
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • March of the Eagles
  • Impire
  • Hearts of Iron III Collection
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sons of Abraham
  • Cities in Motion
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rights of Man
  • Crusader Kings Complete
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Teleglitch: Die More Edition
I've wondered Ming too, before going to their technology remember that their land forcelimit should be 500K. It sounds overpowering, but note that even Ottomans could have land focelimit even as high ash 150K. That being said at least Ming's troops should be really weak those 500K couldn't even win against 20K Oirats.

EU4 has no sliders like EU3 had, thus it cannot portray quality vs quantity as idea groups have negative effects, which is a flaw.

About technology, Ming should start with better tech than Europeans, but its technology should be more expensive.
 
  • 4
  • 3
Reactions:

icedt729

前任士官
76 Badges
Dec 22, 2010
1.845
2.413
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
That being said at least Ming's troops should be really weak those 500K couldn't even win against 20K Oirats.
It's not like they ever had all 500,000 in one place, and even if they had, the Oirats were nomads and could avoid any battle they didn't think they had a good chance of winning. Conquering the steppe was little gain for tremendous cost so the Ming, like most dynasties, just didn't bother with it. The Qing ignored that lesson and spent decades fighting for control of Dzungaria (northern Xinjiang) for basically no strategic gain.
 
  • 3
  • 1
Reactions:

alexchau

Sergeant
11 Badges
Jun 17, 2012
54
23
  • Cities in Motion
  • Cities in Motion 2
  • Hearts of Iron III
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Pride of Nations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
Ok let's ignore completely any GAME balance arguments.
Still your argument is so weird I suspect you either are not serious or just very misinformed. Just pointing out a few things here:

1.) What are you even talking about here? The 'golden age' of China was the Tang Dynasty. At most you might also count the Song for their remarkable growth of commerce, trade and production; but they were also under heavy military pressure... Ming doesn't come anywhere close.
Zhu Yuan Zhang (The first Ming emperor) certainly was capable, but it went downhill after him pretty quickly. Especially the Eunuchs he empowered turned out to be a major nuisance later. Also he might have been a capable military leader and administrator, but he is not known to be a patron of science or innovation. If anything he put heavy restrictions on progress, pretty much wanting everything to stay as it is. He even made profession inheritable...
And what invincible Navy are you talking about? True there was Zheng He and his Voyages to Africa, but that was 1433 and in 1444 the Ming had already pretty much scrapped any naval ambitions.
Finally: matchlocks in China? Though I don't know much about the ~1600 Japanese invasion of Korea I do know that matchlocks only arrived in Japan in the mid 16th century (sold to them by the Portugese), but not at all in China. If anything it should have been only the Japanese with matchlocks...

2.) My Japanese History isn't all that great but Nobunaga was somewhere mid 16th century. Japan being fractured in 1444 is absolutely historical.

3.) Yes Vietnam was never a 'part' of China, BUT it was (just like pretty much every other nation surrounding "China" - though the different Dynasties were hardly the same) a tributary state. At the very least the Chinese would have seen themselves as the suzerains. The time when China accepted (more like was forced to) other nations were their equal came waaaay later. The chinese emperor even claimed to be the son of the heavens ruling over everything under the heavens....

That said, I do agree, that China could use a rework. Let's just hope east Asia is the focus of the next expansion. :)
Oh also, in the future it might help if you make actual suggestion how to change to game. After all we are not a history seminar here. ;)

1/ during Zhu Yuan Zhang's process of overthrowing Mongolian rule, he was impressed with the firepower of firearms and by the time of the establishment of Ming, he had about 300k matchlocks men or musketeers.

What went down hill with him you are talking about? What eunouchs you are talking about? During Zhu Yuan Zhang's reign, he recognised that the fall of Tang dynasty because of eunuchs's dirty work and war between imperial concubines in imperial palace. He enacted a law that forbid eunuchs to again education and have relationship with ministers. Only his son (3th Ming emperor) abolished that law and then eunuch faction started to flourish. Ming navty only got scrapped after 5th Ming emperor enthroned. It is when Ming dynasty started to follow isolation policy. Before that Ming navy ruled the wave in Asia. If you read 1st Japanese invasion of Korea, you will see Ming and Korea navies have cannons outranged Japanese. Japanese even enlisted a few galleys from Portuguese mercenary to help them fight Ming navy. Also if you read it, you will see they mention that during the war, close quarter combat between ships are very rare.

Chinese, Vietnamese, Korean emperor all claimed to be son of heaven and Japanese emperor claim to be son of Japanese sun goddess. If you can read ancient Vietnamese script, you will see everything in Vietnam belong to Vietnamese emperors and all Vietnamese are servants of the emperor by god send.

My point is there are historical evidents that Ming army used firearm in 1355 and in this game at the beginning, Ming army have no matchlocks at all. technology penalty is fine but shouldnt they at least give Ming army a few thousand matchlocks men at the starts?
 
  • 16
Reactions:
Status
Not open for further replies.