The Japanese ships had crap radars and poor armor on the other hand, yet it is also not simulated in the game by penalties because the variant system let's you deal with these kind of issues.
Almost every nation had issues with their torpedoes, not just the USA.
Japan was the only one who had very relieable and good torpedoes at the start of the war, and that's why they get a national focus to represent that. Even so, they and the rest of the nations will need to work on their torps by spending time and resources to experiment with them.(naval EXP) Just like the USA did in the example you given.
Sorry, a little red "respectfully disagree" cross doesn't quite cut it here.
Japanese ships had some of the best armour in the world. Their metallurgists and heat-treatment were top-notch and they had all the latest internally sloping belts, crushing voids etc. etc. that was standard with most of the western naval powers.
I would say that all western nations had problems with their torpedoes. The British & Italian ones being generally reliable and the German ones catching-up &, possibly, surpassing the British. They worked as they were intended, they just weren’t of spectacular performance.
The US torpedoes were crap. As has been pointed out, their users took time to realise they were crap. Then it took time to convince the establishment that they were crap and THEN it took time to fix the problems, of which there were many. In one batch of testing, there were many more "fatal" problems that torpedoes tested with many displaying two or more critical failures.
NOBODY ELSE HAD THE SAME LEVEL OF PROBLEMS, NOT EVEN CLOSE.
Then there's the Japanese torpedoes which are considered to be only slightly more reliable than British or Italian ones but their performance was VASTLY superior. All but the air dropped torpedoes were significantly faster with three times the range of their contemporaries and carrying warheads twice as powerful.
But the big thing that's annoying me about the implementation of Japanese torpedoes in the game is that they can be unlocked with a National Focus.
The Long lance Type 93 was standard issue to all surface vessels in 1934 and IJN destroyers were the ONLY destroyers in the world to carry re-loads for their torpedo batteries.
The 21" submarine derivative of the Long Lance was standard issue in 1935.
Why does Japan have to expend anything to get this advantage that they historically had?
Keep in mind that we are talking about a strategic game, not worrying about individual submarines on missions. It's not Silent Service with the "Dud torpedoes" function enabled.
It's a statistical problem at the level of country management that needs no special mechanics (beyond maybe giving Japan an advantage with the Long Lance). You just keep giving submarines upgrades to their ability to hit targets as their tech improves, with the assumption that lower values for fighting at lower tech represent the statistical likelihood of a dud.
And the US starts with almost zero % chance to hit anything with their torpedoes and takes at least a year of combat to realise they have a problem at least another year to solve it, while Japan gets a significant chance to hit bonus for the stupidly long range they can fire their faster torpedoes from and they do at least double damage for each of their hits from the beginning of the game.
Yeah. I'd be OK with that.