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Quaade

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Psst, I'll let you in on a secret... IT'S A GAME! Not real life ffs! People are free to play as they see fit, we don't need the Cities Skylines Gestapo telling what we can and can't do
Refering to it being Gestapo is not really saying... But as you stated, it´s a game... A simulator and to that it does a great job doing it... And honestly, it´s only a minority that see this as an issue and there are probably mods that "fix" it anyway... Really dislike how the ones who scream the loudest, even a minority will have their way... This has ruined many games when they get "dumbed" down since people just can´t play the game as was intended... So to use your phrase... It´s a game, so you can´t expect to do whatever you like anyway... I would have liked aging and maintenance of buildings and having to replace them every now and then, but that is not likely to happen... So I play it how it is, since it´s a game... Also, it´s not really "us" telling you what you can and can´t do... It´s the game that restricts you, not "us", the developers who have made the decision, not "us"... So please don´t refer to "us" as gestapo when "we" just try to have a meaningful discussion just because you don´t like what´s being said
It has to do with two things, the missing water tool and the soil limitation.
Don´t quote the whole post, but map looks "great", I personally wouldn´t go that way with it but it´s artistic nonetheless :) About the amount of earth being moved... Personally I see it as a side-effect on building stuff like that and works wonders as a simulator since in reality dirt would have to be moved somewhere. It doesn´t magically disappears or appears so I get the restrictions... Does it suck at times? sure, if undertaking such great projects it might... But isn´t that what makes it a task to be recoignized really since not many can do it anyway?

However the issue you are having with lack of water tools, I can stand behind... It would have made the task easier and could have been used elsewhere to greate small lakes and ponds to beautify the city... And yes, perhaps soil limitations needs a bit balancing, but I haven´t had any issues with it being a limitation... But I don´t undertake such projects (yet) anyway... And if I do, I either find a mod that helps the case or live with the restrictions the game provides... Most likely I would mod it myself to have it just how I like it...
 
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slornie

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If you don't like the new in-game terraforming tools provided by CO then why not just continue using the terraforming mod you had before? If it was broken by the newly added feature then wait for it to be updated or find a new replacement. I'm sure in the same way there are many players who will continue using the fine heights road tool mod because the more basic functionality now offered by CO does not meet their needs.

CO are trying to add new features that extend the playability of the game for everyone without overcomplicating it to suit more niche audiences (which will vary from feature to feature) at the expense of the casual player. You can't blame them for that!
 
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muttonnoir

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Refering to it being Gestapo is not really saying... But as you stated, it´s a game... A simulator and to that it does a great job doing it... And honestly, it´s only a minority that see this as an issue and there are probably mods that "fix" it anyway... Really dislike how the ones who scream the loudest, even a minority will have their way... This has ruined many games when they get "dumbed" down since people just can´t play the game as was intended... So to use your phrase... It´s a game, so you can´t expect to do whatever you like anyway... I would have liked aging and maintenance of buildings and having to replace them every now and then, but that is not likely to happen... So I play it how it is, since it´s a game... Also, it´s not really "us" telling you what you can and can´t do... It´s the game that restricts you, not "us", the developers who have made the decision, not "us"... So please don´t refer to "us" as gestapo when "we" just try to have a meaningful discussion just because you don´t like what´s being said
Don´t quote the whole post, but map looks "great", I personally wouldn´t go that way with it but it´s artistic nonetheless :) About the amount of earth being moved... Personally I see it as a side-effect on building stuff like that and works wonders as a simulator since in reality dirt would have to be moved somewhere. It doesn´t magically disappears or appears so I get the restrictions... Does it suck at times? sure, if undertaking such great projects it might... But isn´t that what makes it a task to be recoignized really since not many can do it anyway?

However the issue you are having with lack of water tools, I can stand behind... It would have made the task easier and could have been used elsewhere to greate small lakes and ponds to beautify the city... And yes, perhaps soil limitations needs a bit balancing, but I haven´t had any issues with it being a limitation... But I don´t undertake such projects (yet) anyway... And if I do, I either find a mod that helps the case or live with the restrictions the game provides... Most likely I would mod it myself to have it just how I like it...
Spending 10 minutes inside your head and reading your thoughts would be fascinating ... and probably quite a messy trip! Just play on- Tomayto tomato
 
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Quaade

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Spending 10 minutes inside your head and reading your thoughts would be fascinating ... and probably quite a messy trip! Just play on- Tomayto tomato
So you argue that my head is a mess... Going personal is a great way to get your point across, but borders forum rules... So please try to refrain using such phrases trying to get your message heard... It does nothing to further the discussion... Whether my head is a "messy trip" has nothing to do with this and you don´t know anything about me anyway
 
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Grapplehoeker

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I've just tested ELT and turned the terrain tool functions back on. It now works fully as intended without conflict, no lockups or crashes.
And so, I shall now continue to build and landscape to my hearts desire without shovelling dirt bit by bit from one part of the map to another for hours on end. I can also use the water tool this mod provides to regulate my dams, fill my reservoirs and closed canals.
With this mod back in full condition, the new built-in terrain landscaper is effectively redundant.
Thank you very much BloodyPenguin, you are a star! ;D

I'm still left with the troublesome 'stickiness' of the terrain but hopefully CO will get around to fixing that.
 
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Quaade

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I've just tested ELT and turned the terrain tool functions back on. It now works fully as intended without conflict, no lockups or crashes.
And so, I shall now continue to build and landscape to my hearts desire without shovelling dirt bit by bit from one part of the map to another for hours on end. I can also use the water tool this mod provides to regulate my dams, fill my reservoirs and closed canals.
With this mod back in full condition, the new built-in terrain landscaper is effectively redundant.
Thank you very much BloodyPenguin, you are a star! ;D

I'm still left with the troublesome 'stickiness' of the terrain but hopefully CO will get around to fixing that.
Well... Then it ended well enough ;-)
 

Grapplehoeker

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Well... Then it ended well enough ;-)
Not without casualties :(

Some of you might recall one of the features of my city, La Motta... the invisible highway,

I was going to implement another of these in my current Yin Yang City, an even longer one. An invisible highway is created by first raising the terrain to create a land bridge along the route you wish the highway to run. Then you tunnel into the land and complete the highway route. Lowering the terrain again, would not reveal the tunnel and effectively you would have an invisible mid air tunnel.

Sadly, the 'stickiness' of the 1.4 update's new terrain configuration has rendered it visible and this little exploit is no longer possible! It made a complete mess as you can see,



Naturally, I was very disappointed and once I had painstakingly shovelled away the whole length of it, bit by laborious bit, I was left with having to think of another way to create a distinct feature of a connection between Yin and Yang. I opted for this, the world's longest unsupported non suspension bridge, the Super Span Bridge!




I will always find a way. I don't change things I dislike. That's negative thinking. I'm a pragmatic problem solver and I'll always try to find a way to work with what's available, even if my methods require a little out of the box thinking ;)
 

lickerout

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any chance someone could port a no soil mod or something similar to the Xbox one version? that version still has no terrain tool mods at all and very few mods are available over all, and it is absolute hell to get a custom map the way you want it.
 
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MarkJohnson

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any chance someone could port a no soil mod or something similar to the Xbox one version? that version still has no terrain tool mods at all and very few mods are available over all, and it is absolute hell to get a custom map the way you want it.

You're in the wrong forums. This is for the Steam version.

The Xbox One is very limited and mods can't be added to the game. It is locked down by Microsoft.

Did they add a custom map create mod to Xbone One version? Last I checked it was basic maps that came with the game. It would be awesome if they have the Map Editor as part of the base game.
 

lickerout

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You're in the wrong forums. This is for the Steam version.

The Xbox One is very limited and mods can't be added to the game. It is locked down by Microsoft.

Did they add a custom map create mod to Xbone One version? Last I checked it was basic maps that came with the game. It would be awesome if they have the Map Editor as part of the base game.

no custom map creator at this point, just the original basic maps and senarios at the moment.

I was hoping that it wasn't locked down that badly, there are only a few dozen building mods and car mods and thats about it, none of which are all that needed (i only downloaded 2 of them just for asthetic purposes the american football stadium and the balloon park).