• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(28)

Game Designer
Jan 21, 2000
3.461
0
Yes, it has. Cold regions get increased attrition, and if you add the very low supply limit of Iceland I can only say it would be a horrible place to fight a major battle.

Deserts are also very unpleseant (see AAR Papal States).

Some areas are in the 'tropical belt' the attrition is very high there and colonialization is often unsuccesful.

At sea you have storms and some seazone get ice-bound at winter.

/Greven
 

unmerged(26)

Captain
Jan 20, 2000
438
1
Visit site
Originally posted by Greven on 06-04-2000 11:05 PM
Yes, it has. Cold regions get increased attrition, and if you add the very low supply limit of Iceland I can only say it would be a horrible place to fight a major battle.

/Greven

But if you are russian, General Winter can crushed every Polish or Swedish armies send against you ;)
 

unmerged(181)

First Lieutenant
May 28, 2000
280
0
Visit site
Interesting.

Do attrition levels get worst in the winter? Can General December crush Russia's enemies?

Are there any defensive bonuses for difficult terrain? For example, would attacking a mountainous province be more difficult than a normal province? Would it even matter in warfare in this time period?

Does bad terrain slow down troop movements? I would guess that swampy or rocky terrain would slow down the progress of troops.

Thanks.
 

unmerged(175)

Captain
May 23, 2000
347
0
Visit site
i'm guessing yes to all except the General December, because here January is worst for winters so General Januay would be better.

btw, are there iceboats or some way to get accross the icey water ways that are iced over (great circle route is shorted distance, and a trip across northern Europe/Asia to India is shorter than going around africa)?
 

Doomdark

Design Director
Paradox Staff
61 Badges
Apr 3, 2000
5.434
11.328
  • Sword of the Stars II
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Knights of Pen and Paper +1 Edition
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • War of the Roses
  • Prison Architect
  • Europa Universalis III
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Dungeonland
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
This is a question that desperately needs to be answered:

What are the exact effects of terrain on combat?

Is it harder to attack in wetlands or mountains? Is cavalry less effective in rough terrain? Etc, etc.

Beta testers? Johan?

/Doomie
 

unmerged(13)

Banned
Jan 12, 2000
2.125
0
Visit site
No he's not hicks, but he'd love to be one ;)

Eh Doomie-woomies? <hugs>


Actually, he SHOULD be one, he has quite a bit of worthwhile knowledge and would v. useful for the test, but alas its too late now :(


Here are some edited snippets for you ppl wanting to know about attrition / effects:


a) Typical causes for attrition are being out of supply, either too many troops in the same province or not being adjacent to a province that is owned or controlled by an ally.

Being out of supply is not recommended for long periods of time. Climate, weather and the leader's Maneuver value also affects attrition. Crossing water streams such as rivers causes attrition and also causes the army to take longer to get to its destination.


b)terrain affects movement and combat. So obviously cavalry is weaker when on a field, filled with obstacles (say marsh / muddy / forest), whilst infantry is may not be so hampered e.g. an example of a battle such as this occured in 1648 between the Polish 'army' (rather about 4,000 men) and a 5x larger Cossack rebel force at 'Golden Waters' during the Polish / Cossack civil wars.

The inexperienced Polish leaders chose to charge the Cossack square after a previous night of rainstorms.

The heavy hussars charged, got bogged down in mud, lost their momentum, and the Cossacks attacked right through the cavalry and into the small garrison: 1/2 the Poles were slaughtered, the others taken into captivity along with several high ranking Hetmans.

Cavalry also cannot take part in sieges and just wastes away so its imporant to use it only when necessary in large field battles.


Sapura
 

Doomdark

Design Director
Paradox Staff
61 Badges
Apr 3, 2000
5.434
11.328
  • Sword of the Stars II
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Knights of Pen and Paper +1 Edition
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • War of the Roses
  • Prison Architect
  • Europa Universalis III
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Dungeonland
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
Actually, he SHOULD be one,

Truth. I would have been the worst nitpicker of the lot, leaving the Paradox team no rest until all glitches were fixed. :)

Ah well, I will certainly apply in time for EU 2. ;)

Thanks for the terrain info Sap, now it makes sense.

/Doomie