I have found in the FAQ the following info concerning terrain:
"but attacking in mountains, and especially across a body of water, very significantly reduces attacker roll. Also, marshes, forests and deserts lower both sides' rolls somewhat. (Since these terrain types affect both sides, it doesn't affect the result of the battle much - it's just battle will last longer.)"
This seems to impy that attacking an opponent in forest, marsh oder desert doesnt give him any benefit, just a little malus for both armies.
Is it really working that way? Why should mountain give a bonus to the defender while marsh/forest does not?
From a logical point of view all those terrain types favor the defender - and that's exactly what I experienced in many games so far.
However, I wonder if the combat procedere is indeed working that way and hope someone can clarify...
"but attacking in mountains, and especially across a body of water, very significantly reduces attacker roll. Also, marshes, forests and deserts lower both sides' rolls somewhat. (Since these terrain types affect both sides, it doesn't affect the result of the battle much - it's just battle will last longer.)"
This seems to impy that attacking an opponent in forest, marsh oder desert doesnt give him any benefit, just a little malus for both armies.
Is it really working that way? Why should mountain give a bonus to the defender while marsh/forest does not?
From a logical point of view all those terrain types favor the defender - and that's exactly what I experienced in many games so far.
However, I wonder if the combat procedere is indeed working that way and hope someone can clarify...