I want to tinker with terrain and attrition values to increase the relative importance of the navy and railroads in-game, as well as making it difficult for low-tech armies to conquer difficult terrain.
If successful, these changes will set natural limits on expansion, along the lines of how V:R changed colonization. Furthermore, European powers would derive their advantage from the navy and techs, possibly obviating the need for the civilized/primitive tag. Coastal provinces would be much easier to conquer than inland ones, adding some realism.
So, my basic goals are:
1) Attrition
Not having any real modding experience, I need some help.
Terrain
Attrition
If successful, these changes will set natural limits on expansion, along the lines of how V:R changed colonization. Furthermore, European powers would derive their advantage from the navy and techs, possibly obviating the need for the civilized/primitive tag. Coastal provinces would be much easier to conquer than inland ones, adding some realism.
So, my basic goals are:
1) Attrition
A. Set a high base rate of attrition for land units
B. Have certain terrain types cause significantly more attrition
C. Significantly increase the stacking penalty on attrition
D. Have techs (particularly ones that increase org) reduce attrition
E. Have ports and railroads reduce attrition
F. Have ships in an adjacent sea-zone reduce attrition (similar to shore-bombardment)
2) Land SpeedB. Have certain terrain types cause significantly more attrition
C. Significantly increase the stacking penalty on attrition
D. Have techs (particularly ones that increase org) reduce attrition
E. Have ports and railroads reduce attrition
F. Have ships in an adjacent sea-zone reduce attrition (similar to shore-bombardment)
A. Significantly increase the movement penalties over difficult terrain
B. Increase the speed for moving along rivers
B. Increase the speed for moving along rivers
Not having any real modding experience, I need some help.
Terrain
- What is the difference between "Terrain Types" in the map folder and "Topology" and "Vegetation" in the db folder?
- In Terrain types and Topology does "River" mean moving along or across rivers?
Attrition
- How do I modify the base attrition of units? (e.g. can I just add the attribute to infantry in the units folder?)
- Text and newtext in the config folder have many useful variables about attrition. Where do I apply them?