Ok, the Idea behind CIM2 is very good. Why do not plan with a scedule.
But, unfortunattely it is not very realistic, that a subway takes 4 hours from one site of town, to the other. The whole thing with bringing people to and from the work won't really work this way.
So make 120minuts for a game day. By this, a week would run 14 Hours. -> Lets make a 4 day week.
Workday1, Workday2, ShortWorkday (Disco and Nightravel), WeekendDay. (Families visiting attractions)
Having long lines with 8h turnarounds is a pain.
The most easiest way to fix this would be, allowing that the start depot has not be the same, as the finish depot.
More realistic would be, that you can have more than one depot en route, and each depot has its own scedule.
Most realistic would be, if you bring out a station type Terminus, and bind Scedules on this. Each Terminus should be bindable to a depot, so programatically, if vehicle is on bad conditions, or if there wont be a vehicle at departure time, vehicle comes out of depot. If vehicle arives at bad conditions, or if waiting time is more than 30 minutes (or custom design), or if there is another vehicle arriving than vehicle goes into that depot.
The Terminus Bus Station should get a bay, so it does not produces traffic jams.
But, unfortunattely it is not very realistic, that a subway takes 4 hours from one site of town, to the other. The whole thing with bringing people to and from the work won't really work this way.
So make 120minuts for a game day. By this, a week would run 14 Hours. -> Lets make a 4 day week.
Workday1, Workday2, ShortWorkday (Disco and Nightravel), WeekendDay. (Families visiting attractions)
Having long lines with 8h turnarounds is a pain.
The most easiest way to fix this would be, allowing that the start depot has not be the same, as the finish depot.
More realistic would be, that you can have more than one depot en route, and each depot has its own scedule.
Most realistic would be, if you bring out a station type Terminus, and bind Scedules on this. Each Terminus should be bindable to a depot, so programatically, if vehicle is on bad conditions, or if there wont be a vehicle at departure time, vehicle comes out of depot. If vehicle arives at bad conditions, or if waiting time is more than 30 minutes (or custom design), or if there is another vehicle arriving than vehicle goes into that depot.
The Terminus Bus Station should get a bay, so it does not produces traffic jams.