It will be simple and short, although I know that often the less I will tell, the worse ppl treat the topic because they can not imagine it, so let's say I address it to people who can do it. Thank you.
Teleportation is a very interesting theme in various types of sci-fi, whether it is films, series or books. Very often it is a way of traveling individual people. Let's imagine that there are telephone booths on the streets, but there is no telephone inside, only a keyboard on which certain numbers of numbers are selected. Imagine that after pressing the green button you suddenly appear in your office, at work. And ending work, we can go to the booth in our office building and appear in the one we came from, of course sometimes wait, because someone else is currently in the booth, but it does not last longer than everyday traffic jams ... Well, but just so, would not it be better to go to work by car risking traffic jams, since it lasts the same? Well, no if you work on a planet light-years away from the planet you live on.
Now, imagine that such a teleportation system is available in Stellaris, for all ordinary people, the populations. Housing and amenities would become global, because people from one place could go to work to another, and from there to the third, to deal with official matters.
Such technology would require other preceding it - "jump-drive," "wormhole stabilization" and maybe others. It would have to be either a ascension perk or a technology accessible to everyone.
Say, who would not want to use something like that and why?
edit:
One theory is that teleportation consists of breaking one element at the starting point and folding it back into its final destination, which is basically equal to the death of one individual and making his clone in second place. The second option is to create temporary wormholes.
I believe that in stellaris both of these options should be present and be able to be selected as policies. The first one would cause population unhappiness and would be unavailable to spiritual empires. The second option would not cause unhappiness, because it would be "safer", but taking more time, so the effectiveness of all professions could be reduced by 10-20%
Teleportation is a very interesting theme in various types of sci-fi, whether it is films, series or books. Very often it is a way of traveling individual people. Let's imagine that there are telephone booths on the streets, but there is no telephone inside, only a keyboard on which certain numbers of numbers are selected. Imagine that after pressing the green button you suddenly appear in your office, at work. And ending work, we can go to the booth in our office building and appear in the one we came from, of course sometimes wait, because someone else is currently in the booth, but it does not last longer than everyday traffic jams ... Well, but just so, would not it be better to go to work by car risking traffic jams, since it lasts the same? Well, no if you work on a planet light-years away from the planet you live on.
Now, imagine that such a teleportation system is available in Stellaris, for all ordinary people, the populations. Housing and amenities would become global, because people from one place could go to work to another, and from there to the third, to deal with official matters.
Such technology would require other preceding it - "jump-drive," "wormhole stabilization" and maybe others. It would have to be either a ascension perk or a technology accessible to everyone.
Say, who would not want to use something like that and why?
edit:
One theory is that teleportation consists of breaking one element at the starting point and folding it back into its final destination, which is basically equal to the death of one individual and making his clone in second place. The second option is to create temporary wormholes.
I believe that in stellaris both of these options should be present and be able to be selected as policies. The first one would cause population unhappiness and would be unavailable to spiritual empires. The second option would not cause unhappiness, because it would be "safer", but taking more time, so the effectiveness of all professions could be reduced by 10-20%
Last edited: