Technology: what is the ideal system for this time period?

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SwordOfCentury

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The_Meme_Man

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I kimda lean towards Ck II's system of tech, but not entirely. If pops are a serious thing, then upper class elites should be able to spawn philosophers and mathematicians who dedicate their lives to the pursuit of science. Big stable and rich empires with literate upper classes should be the beakons of technology, the richer the better.

Tech itself should spread slowly though, sped up by government investiture. Tech should also spread by proximity IF you have literacy. Something invented in Rome spreads to Greece rather quickly, but spreads to Germany at a crawl unless the Germans "civilize".

The game should focus more on civil tech than military tech. That way tribals with good strategies can grind Roman legions to a pulp even late game, but cannot build big thriving cities without tech.
 

Salix

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The Problem the tech advancements were not linear. The Celtics and Germanics were far more advanced in Iron than the Romans, while the romans were advanced other fields. And that you can combine endlessly throughout the whole map.

During those times most people were very adapt to new technology so a spreading like CK2 would be nice and a mix of Vic2/EU:Rome with Stellairs tech systems.
So card base system which has triggers and leads to invention which itself has triggers.

Example:
So if have iron as resources, Iron works is more likely to triggered, which gives me A as bonus and the possibility to research "Iron armor" with basic chance of 2% adding 3% if you have heavy infantry and 2% if you are in war. and another possibilities
 

CaptainPolyp

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I would love to see a tech system which acknowledge the environment in which a population lives. Environment and available ressources shaped regional technological progress in a way which is rarely portrayed in strategy games. For instance, something as important as chariot was invented by steppe herders, not by the early civilizations of the middle east which are supposedly more advanced. It only became very important in the middle east afterwards, both for agriculture and warfare.
During the late bronze age and early iron age, a big part of the economy of the steppes was actually based on metal mining and working (notably copper), with pretty advanced techniques (not just on pastoralism).

I've yet to learn how technological progress diverged* between steppe pastoralists and Middle East farmers during the Antiquity (as well as people from mountainous regions such as Iran, for whom both ways were important, or semi-nomadic desert people who should have pretty different evolution than steppe herders)

A tech stage system such as EU4 would feel bland, especially during early eras, as it would not capture how environment and ressources drive technology advances. I don't know if this reasonning applies for Antiquity the same way it applies for the bronze and iron age tho.

*may not be the right term, as technology spread between these regions.