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adonys

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Apr 5, 2008
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A thing I've discovered today, while searching for country broken status and _lost triggers

Code:
character_event = {
	id = 509
	
	major_character = yes
	
	is_triggered_only = yes
	trigger = {
	}

	title = "EVTNAME509"
	desc = "EVTDESC509"
	
	option = {
		name = "EVTOPTA509"
		death = yes
	}
}

and

Code:
character_event = {
	id = 511
	
	major_character = yes
	
	is_triggered_only = yes
	trigger = {
	}

	title = "EVTNAME511"
	desc = "EVTDESC511"
	
	option = {
		name = "EVTOPTA511"
		death = yes
	}
}

in after_battle.txt, events triggered by the on_actions.txt events watcher with an 1/10005 chance percent!!!