Many people misunderstanding Rush, Do you need micromanage to kite their ships? Do you need -90% discount? Do you need overpowered origins and 'best meta builds'?
No, You don't need anything special. The only thing you need is 20 ships around 2205 and ability to activate focusing crystal/reactive armor edicts. According the test, Reactive Armor better than Focusing Crystal in early combat, But choosing it lose the ability to use crystal sensor, Harms your scout. That's why I play Teachers of the Shroud, You got crystals from teachers, And Volatile Motes from lithoid trait.
I engaged Grand Admiral fleet with 1.9K fleet power, It looks to be tough fight, But...
0 Loss.
With correct ship design and edicts, You don't need economy advantages such as Imperial Fiefdom, You don't need military advantages such as Clone Army and Hegemony, All you need is normal origin+lithoid.
Not hard to get Crisis Level 5 at 2229, Even I am not using Fanatic Purifier and OP origins. I have 0 economy advantages from origin/civics.
Just let you know, No metas are needed, I don't even finish Supremacy.
No, You don't need anything special. The only thing you need is 20 ships around 2205 and ability to activate focusing crystal/reactive armor edicts. According the test, Reactive Armor better than Focusing Crystal in early combat, But choosing it lose the ability to use crystal sensor, Harms your scout. That's why I play Teachers of the Shroud, You got crystals from teachers, And Volatile Motes from lithoid trait.
I engaged Grand Admiral fleet with 1.9K fleet power, It looks to be tough fight, But...
0 Loss.
With correct ship design and edicts, You don't need economy advantages such as Imperial Fiefdom, You don't need military advantages such as Clone Army and Hegemony, All you need is normal origin+lithoid.
Not hard to get Crisis Level 5 at 2229, Even I am not using Fanatic Purifier and OP origins. I have 0 economy advantages from origin/civics.
Just let you know, No metas are needed, I don't even finish Supremacy.
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