• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

TheRomanRuler

Field Marshal
93 Badges
Nov 3, 2012
4.139
1.817
  • Tyranny: Archon Edition
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Cities: Skylines
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II
  • March of the Eagles
  • Victoria 2: A House Divided
  • Darkest Hour
  • Hearts of Iron III
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Magicka: Wizard Wars Founder Wizard
  • Teleglitch: Die More Edition
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Conclave
  • Leviathan: Warships
  • Imperator: Rome
  • Stellaris: Apocalypse
I actually made a thread about this a long time ago. Back then people disagreed and said sizes are good. I am happy to see they have changed their opinion now that we have seen way more pictures and gameplay. It was something that immediately started to bother me.
 
  • 3
Reactions:

Dichologos

Second Lieutenant
43 Badges
Apr 25, 2016
121
378
  • Crusader Kings II
  • Pillars of Eternity
  • Cities: Skylines Deluxe Edition
  • Sword of the Stars
  • Magicka
  • Leviathan: Warships
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44 -  Back to Hell
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis III: Collection
  • Cities: Skylines
  • War of the Roses
  • Europa Universalis IV
  • Hearts of Iron III
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Divine Wind
  • Cities: Skylines - Parklife Pre-Order
  • Majesty 2 Collection
  • Semper Fi
  • Europa Universalis III
  • Crusader Kings II: The Old Gods
  • Cities in Motion 2
  • Magicka 2
Honestly, the tanks being "proportionally" sized would end up with them either being extremely large and impossible to fit many of on the map, or make infantry so small that you would have to zoom in incredibly far to see much of them.

Though I do think it is a bit silly that the tanks are *smaller* than the infantry. Perhaps they should be increased in size a bit - not to a realistic scale per-se, but at least to be a bit larger than infantry so that they stand out a bit better.
 
  • 1
Reactions:

TheRomanRuler

Field Marshal
93 Badges
Nov 3, 2012
4.139
1.817
  • Tyranny: Archon Edition
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Cities: Skylines
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II
  • March of the Eagles
  • Victoria 2: A House Divided
  • Darkest Hour
  • Hearts of Iron III
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Magicka: Wizard Wars Founder Wizard
  • Teleglitch: Die More Edition
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Conclave
  • Leviathan: Warships
  • Imperator: Rome
  • Stellaris: Apocalypse
Honestly, the tanks being "proportionally" sized would end up with them either being extremely large and impossible to fit many of on the map, or make infantry so small that you would have to zoom in incredibly far to see much of them.

Though I do think it is a bit silly that the tanks are *smaller* than the infantry. Perhaps they should be increased in size a bit - not to a realistic scale per-se, but at least to be a bit larger than infantry so that they stand out a bit better.
Or maybe have each tank division have model of 1 tank and each infantry division have model of 3-10 humans. That way all of them could be correct scale.
 
  • 1
Reactions:

Sic Domine

Second Lieutenant
5 Badges
Dec 28, 2013
104
131
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Hearts of Iron IV Sign-up
I would really prefer a lot of tiny soldiers and a few bigger tanks rather than a few huge soldiers. Lots of tiny soldiers may be graphically more demanding but it looks cooler. Gives a feeling of actual war.
 
  • 2
Reactions:

The Lord Drake

Sergeant
99 Badges
Jan 4, 2014
90
106
  • Stellaris - Path to Destruction bundle
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Knights of Honor
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Rights of Man
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Stellaris: Necroids
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane
Play with NATO counters, this is a wargame not some low end RTS. Never liked sprites, never will use them since HoI1.
I believe it's already been repeated stated that counters as they existed in Hoi III are NOT in the game.

Trump's wall won't have infantry sprites inside it though.
His wall sucks.
 

KalZakath

Dread Emperor of all Mallorea
27 Badges
Oct 14, 2005
763
272
  • Europa Universalis IV: Common Sense
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis III
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
Would someone explain the link between tank size in HOI4 and walls ?

OK. First off, there was the cavalry. It was fast, and early infantry feared it, and often would just run away when it came at them. Then, due to horse-based books and movies such as 'My Friend Flicka' and 'National Velvet' and 'A Day at the Races', people started to love the horses and not be so scared of them. Military people just couldn't have this, so they decided to come up with something even scarier than horses had been. They looked around the farm where all the horses were and saw a big thing holding water on a tower. 'Hmm,' they thought. 'What would happen if we put that on wheels and had guns sticking out of it?' Thus the idea for the tank was born.

Of course, they couldn't have anyone see what they were trying to build, so they built a high wall around the compound to keep prying eyes out. It did it's job really well - no one ever was able to see what they were building inside the compound. After a lot of mistakes, they finally had their first prototype tank ready to roll. The problem was, it was too big to fit through the door they had made in the wall for it to get out, and thusly, they couldn't even run the field tests they needed to. Instead of panicking, they decided to make the same tank, only a lot smaller - so small that they were now smaller than the infantry that they were supposed to scare off.

HOI4's sprites are a tribute to these first tanks that were stymied by a wall, and wound up smaller than people.
 
  • 2
Reactions:

Kovax

Banned
10 Badges
May 13, 2003
9.161
7.255
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
No wonder there are threads about infantry being overpowered.

Forget the shiny animated figures AND the NATO counters. I can live with text files showing me the number of men in each province and how many will move to the adjacent province in the next 24 hours. I want more realistic game mechanics.