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Mork

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With the new buttons, especially the Feudal Theocracy development button, going tall is cheaper than ever.
-20% development cost is nothing to scoff at. And the Maliki school gives another -10%.
One way to accomplish this, is to create Persia, of course, you would have to do this as Sunni, but that should not be a problem, considering Alam is Sunni, and got most of Persia already.
Qara Qoyunlu is another possibility, though it starts as Shia, most of their land is Sunni, so it should not be a problem to convert. Infact, switching capital to Baghdad (something you might want to do no matter want, because of it's inland center of trade, producing cloth, and is farmland (-5%, -10%, -5%)), is enough to let you convert. QQ is also big enough to get -8% right off the bat. In this way, a QQ to Persia game would have, at least, -90% development cost in Baghdad, and likely more (merchant estates being happy, full economy idea group, prosperity, development edict, renaissance institution)
An interesting, if a bit harder, way, is to start as Hormuz. They are the wrong culture, so you need to switch to Iranian culture, which is the hard part. But Hormuz gets another -10% development.

But even if you don't care about creating silly big provinces, it is a great way to ensure institutions come to your country shortly after their inception.

I haven't tried it yet, only got my feet wet with the new, and much improved, Mamluks. So does any of you have tall tales of tall cities?
 

f.l.

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I like the new options as well. Currently, I plan to do a Karaman or Candar run, switching to Orthodox and back (to choose Maliki's -10% dev cost as my school) and making use of Candarid/Karamanid idea sets with its -10% dev cost. I think there is a lot of potential to play a tall game in the middle east!
 

Tom D.

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Someone had mentioned at some point that he wanted to create a 1000 Dev province, or maybe even a 999/999/999 one.
Maybe we`ll see something now.
Isn't the 999 MP cap barring you from doing something like that? Of course I can imagine you could not embrace any institution at all but how viable is that? Is it mechanic-wise even possible, did someone do it already? Would be very interesting if so.
 

pttaylor

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Keep in mind that dev cost is all additive; on a high dev province the -90% will be swamped by the increase in cost from the dev of the province. Think of each -10% not as a % modifier but as each dev point being 5 MP cheaper.