Taking the Mandate should not ruin your game!

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Sukramo

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I am confused, weren´t you the one that asked for the EoC to have +10 unrest? I said it would be a huge mistake because on top of making Ming a paper tiger (and erase them from the map in a heart beat) it would make playing as the EoC without proper gameplay (which btw is very different from all the other nations) extremely tedious/annoying at best. Paradox decided to give in to the forum experts’ demands (at least partially) and gave the EoC "only" +5 unrest and now here you are complaining again. Be careful with what you wish for I guess.



Regardless and because I want this post to be constructive if you want to succeed as the EoC and you are open to learn some stuff (instead of only complaining) I suggest you watch/speed watch this series for the general strat on how to play as the EoC.

https://www.twitch.tv/videos/202296909

Yes special penalties to the Ming is what I was asking for at the time. That entire succesful thread was about the Ming, NOT the EoC in general. The entire reason Ming needed 5-10 unrest and merc nerf was because he was busted. So he got it. But nowhere did I proclaim a desire for other EoC to be punished. Just Ming. Because his historical starting position is so out of whack in 1444.

The "grace period" suggested is not a viable solution. Even If I beat Otto-Russia and 80% made him a tributary, he would probably refuse to pay due to Liberty desire (He's eaten half of the Commonwealth), break tributary and return me to getting -0.77 Mandate a month. The horrific penalties to non-tributaries exist only to make Ming beatable by his Asian neighbors. It has no place affecting anyone else as harshly as it does.

Once again, I know 100% how the Mandate works, how to play with it and that it is suicide to take it unless you killed most big neigbors early. I would have have never taken it outside of an achivement. But it is absurd that declaring yourself legitimate Emperor of China and that you will rule in a traditional style.....causes massive rebellions from China....and everywhere else. Rebellions that did not happen when you were an unlawful Horde raping, murdering and plundering China.
 

makaramus

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Yes special penalties to the Ming is what I was asking for at the time. That entire succesful thread was about the Ming, NOT the EoC in general. The entire reason Ming needed 5-10 unrest and merc nerf was because he was busted. So he got it. But nowhere did I proclaim a desire for other EoC to be punished. Just Ming. Because his historical starting position is so out of whack in 1444.

The "grace period" suggested is not a viable solution. Even If I beat Otto-Russia and 80% made him a tributary, he would probably refuse to pay due to Liberty desire (He's eaten half of the Commonwealth), break tributary and return me to getting -0.77 Mandate a month. The horrific penalties to non-tributaries exist only to make Ming beatable by his Asian neighbors. It has no place affecting anyone else as harshly as it does.

Once again, I know 100% how the Mandate works, how to play with it and that it is suicide to take it unless you killed most big neigbors early. I would have have never taken it outside of an achivement. But it is absurd that declaring yourself legitimate Emperor of China and that you will rule in a traditional style.....causes massive rebellions from China....and everywhere else. Rebellions that did not happen when you were an unlawful Horde raping, murdering and plundering China.
I think reason behind this by taking mandate of heaven you using that claim to hold your rule over china to make people accept your rule. if you take it first and then lose it people will get angry because they accepted your rule and then you ruined it.
 

Dakka

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Yes special penalties to the Ming is what I was asking for at the time. That entire succesful thread was about the Ming, NOT the EoC in general. The entire reason Ming needed 5-10 unrest and merc nerf was because he was busted. So he got it. But nowhere did I proclaim a desire for other EoC to be punished. Just Ming. Because his historical starting position is so out of whack in 1444.

The "grace period" suggested is not a viable solution. Even If I beat Otto-Russia and 80% made him a tributary, he would probably refuse to pay due to Liberty desire (He's eaten half of the Commonwealth), break tributary and return me to getting -0.77 Mandate a month. The horrific penalties to non-tributaries exist only to make Ming beatable by his Asian neighbors. It has no place affecting anyone else as harshly as it does.

Once again, I know 100% how the Mandate works, how to play with it and that it is suicide to take it unless you killed most big neigbors early. I would have have never taken it outside of an achivement. But it is absurd that declaring yourself legitimate Emperor of China and that you will rule in a traditional style.....causes massive rebellions from China....and everywhere else. Rebellions that did not happen when you were an unlawful Horde raping, murdering and plundering China.
So it seems like basically what you are saying is that Ming needs penalties so it dies and when the player gets EoC it should only be a beneficial modifier and resource farm that you can get as anyone.

Making it impossible to lose Mandate, getting all the bonuses that the AI has acquired, not meeting nor fulfilling any requirements, and not incurring any of the potential penalties because it is only applicable to Ming makes the mechanic as a whole pointless.

How exactly do you suggest the mechanic should work for anyone who usurps the dragon throne?
 

Drachenfels

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To be honest there is a way to take mandate and not tank it instantly. Did same mistake once and I emo-raged as well. But if you plan ahead, release some nations that will create buffer between you and Russia, your mandate will be just fine. I am even running some sort of world conquer with mandate mess and it's not that hard, but much more different.
 

Zohtun

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To be honest there is a way to take mandate and not tank it instantly. Did same mistake once and I emo-raged as well. But if you plan ahead, release some nations that will create buffer between you and Russia, your mandate will be just fine. I am even running some sort of world conquer with mandate mess and it's not that hard, but much more different.
Emphasis mine, this is the main thing people forget about the EoC. It's not meant to be a normal game. Once you become the Emperor, you are playing a different style of game, one which is more on stability and power of vassals/tributes. It's not a broken game, it's just a DIFFERENT one.

Which is why my personal opinion is that EoC should have a grace period in which they get a notice of "Unprotected borders" to give them time to gain their tributes without tanking mandate, after which they gain the usual penalties (if you've not fixed the problem in 15 years well then that's on you ain't it?)
 

Rikissa

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Emphasis mine, this is the main thing people forget about the EoC. It's not meant to be a normal game. Once you become the Emperor, you are playing a different style of game, one which is more on stability and power of vassals/tributes. It's not a broken game, it's just a DIFFERENT one.

How does it make sense that the EoC gives direct coring-cost reduction, when it is presumably designed around an endgame of vassal-feeding?
 

Zohtun

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How does it make sense that the EoC gives direct coring-cost reduction, when it is presumably designed around an endgame of vassal-feeding?
Once your target is weak enough to full annex and you're not going to form a border with a new problem, why have the bonus to absorb it into your glorious empire? Or if you take land by force from a tribute who's gotten too big for their boots and needs to be cut down to size (and forcefully returned to the fold with their excess mass taken from them)?

There's always uses for CCR.
 

Bibor

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So... I've read up on Mandate of Heaven on Wikipedia. I know it's no the most reliable resource, but I don't care. Here are my conclusions:

- mandate of heaven should be based on ruler or dynasty, not empire
- there should be way more random events/disasters that tank mandate.
- taking the mandate should be a 100% warscore demand for 1 war that would flip a random (but sizeable) number of Ming provinces to your empire, but I'd remove Shito from eglible religions to do this.
- mandate should be separate and not influenced by number and position of tributaries
- trade and all other diplomatic interactions with the holder of MoH (except declarations of war) should be disabled if the nations don't recognize the holder of MoH as their "overlord". It would have absolutely no effect on mandate or the target nation (say Great Britain or Russia) except enable diplomatic relations. This list of countries should be located in the MoH screen.
- there should be a way to "remove mandate of heaven", not unlike disbanding the HRE.
 
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