While I do appreciate Paradox atleast nerfing Ming (even if Ming is still making mercs at 0 Mandate, something he shouldnt be able to do with 100% less mercs), we need to discuss changes to how someone else taking the Mandate and being judged by the game works.
So this is my Mongolia into Yuan game for "Back in Control":
It's nothing special but it was a fun run. The problem? My Empire is rapidly falling apart because I took the Mandate. Replacing Horde unity for Mandate that drops like a rock for bordering people and Meritocracy that I cant keep up due to advisors being too expensive.
Does this really make sense, from a gameplay or historical perspective?
From a gameplay side, I killed myself with rebels when taking the Mandate, something that is supposed to be a reward.
From a historical perspective, does it make sense that with just one act my Khan's armies and administration completly transform due to one little edict?
The problem is that the system is balanced around Ming, and Ming alone. It took my poor Mongolia 200 years to outdo Ming's starting position, but im being judged just as harshly for failure to pacify all my neighbors?
We need to separate how we treat Ming from smaller nations managing to take the Mandate! It should be a boon, not a curse! I gained virtually nothing from taking it, but killed myself slowly.
Some suggestions for fixing this so Mandate is a reward to strive for:
-Only Ming gets penalty for non-tributaries to Mandate.
-The reforms made by Ming are kept by new takers. You are adopting his administration.
-Let all Religions take the Mandate. Honestly this is just dumb. Would Kublai Khan have been unable to start a dynasty if he was Muslim or Christian? Absurd. Timur wanted to attack China. Maybe start a dynasty? Nope, he's Muslim, no can do!
-Don't autoforce the person taking the Mandate into Celestrial Empire. Give options and events for becoming more like it over time.
-Religion. I feel something special should be here for easier dealing with the multitudes of Tengri, Buddhists, Confucian and Muslims you will rule over. Yes, there is an even for going Confucian but I feel it should harmonize all religions you have in your realm before going in. Or give a massive boost to harmony so you can start harmonizing much faster.
I just feel sad seeing my Yuan die. Yes, I got the achivement and was done anyway. But it feels terrible to leave this dying friend behind. All because I had to take Mandate. In a real game I would never do it. Paradox, please make mandate worth taking and not a suicide pill!
So this is my Mongolia into Yuan game for "Back in Control":
It's nothing special but it was a fun run. The problem? My Empire is rapidly falling apart because I took the Mandate. Replacing Horde unity for Mandate that drops like a rock for bordering people and Meritocracy that I cant keep up due to advisors being too expensive.
Does this really make sense, from a gameplay or historical perspective?
From a gameplay side, I killed myself with rebels when taking the Mandate, something that is supposed to be a reward.
From a historical perspective, does it make sense that with just one act my Khan's armies and administration completly transform due to one little edict?
The problem is that the system is balanced around Ming, and Ming alone. It took my poor Mongolia 200 years to outdo Ming's starting position, but im being judged just as harshly for failure to pacify all my neighbors?
We need to separate how we treat Ming from smaller nations managing to take the Mandate! It should be a boon, not a curse! I gained virtually nothing from taking it, but killed myself slowly.
Some suggestions for fixing this so Mandate is a reward to strive for:
-Only Ming gets penalty for non-tributaries to Mandate.
-The reforms made by Ming are kept by new takers. You are adopting his administration.
-Let all Religions take the Mandate. Honestly this is just dumb. Would Kublai Khan have been unable to start a dynasty if he was Muslim or Christian? Absurd. Timur wanted to attack China. Maybe start a dynasty? Nope, he's Muslim, no can do!
-Don't autoforce the person taking the Mandate into Celestrial Empire. Give options and events for becoming more like it over time.
-Religion. I feel something special should be here for easier dealing with the multitudes of Tengri, Buddhists, Confucian and Muslims you will rule over. Yes, there is an even for going Confucian but I feel it should harmonize all religions you have in your realm before going in. Or give a massive boost to harmony so you can start harmonizing much faster.
I just feel sad seeing my Yuan die. Yes, I got the achivement and was done anyway. But it feels terrible to leave this dying friend behind. All because I had to take Mandate. In a real game I would never do it. Paradox, please make mandate worth taking and not a suicide pill!