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jacob-Lundgren

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2 things
1. as long as there is more then 1 scenario i am set as portugal
2. jeez :( i was really looking forward to making it twice the size it actualy was :D :)
 

jacob-Lundgren

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that leaves me portugal.
please say they exist in the main campaign somehow? even as 5 drunken men crusading around the countryside :p :D
hmmm that leaves me needing another one to pick to play as.
 

jacob-Lundgren

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guess we know what i am playing first then :D
although when was brandenburg founded? can you play as them in the game ever?
 

Havard

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Originally posted by jacob-Lundgren
guess we know what i am playing first then :D
I don't know really. Those later scenarios will be released later AFAIK. Not with the release.

although when was brandenburg founded? can you play as them in the game ever?
I don't know about the rest of the game, but I can't imagine they will be there in the main campaign, as the non-pagan part was a part of the Duchy of Saxony at the time.
 

Duque de Bragança

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Originally posted by Vandelay


It served in part (along with other treaty violations by Reynald) as a Casus Belli for the war that led to Saladin´s victory at Hattin and capture of Jerusalem.

Jiddah was also raided by the Portuguese in the 1510´s but they were fought off by the Ottomans.

Cheers,
Vandelay

This was actually Albuquerque's dream : seizing Mecca like a hostage. There was also diverting the Nile in Ethiopia to turn Egypt into a desert but i digress.

Portuguese raids in the Red Sea happened in the 1530's as well. Not sure if Jeddah was sacked by then or i the 1510's.

1066 ? No Portugal ? I guess it's correct but is there some entity vasalized by Leon called the Portucale County ?
 

jacob-Lundgren

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where do i see a list of who i can play as? i checked out the faq(well scanned it hehe) and didnt see any big lists :confused:
 

Crazy_Ivan80

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Originally posted by Cornelius Sulla
Or we can destroy the Kabba and build a Church glorifying the Pope on the site of the Kabba and in Mecca in general! Boy that would sure upset those remaining nations.

vale,

Sulla

just force convert the lot and be done with it.
 

unmerged(485)

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Originally posted by Damocles
As someone mentioned, Reynald de Chatillon did threaten to desecrate Mecca, yet never really came close. His threat caused just about the entire Islamic world to vilify him so it was surprising when Saladin actually attempted to show a modicum of restraint and mercy towards him.

................

What modicum? If not having him tortured is what you mean then I guess you are correct. But Saladin personally cut his head off (well not all the way off IIRC but he hacked through his neck down to his breastbone).:)

Wonder if we will be able to execute our prisoners if we want.:eek:
 

Demetrios

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Originally posted by MacLeod
Capturing Mecca would start an Islamic Crusade.



I think it is too far south and most nearby land would be PTI.

Why would it be too far south? We know that part of the Arabian Peninsula will be on the map, and if any part of the Arabian Peninsula is important enough to make sure is on the map, it is Mecca.
 

Alexandre

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Originally posted by Havard


In the SGO review (quoted in the faq) the map is said to cover parts of Persia and the Arabian Peninsula. The question might be if "parts" here refer to both Persia and the Arabian Peninsula, or only the first. Apart from this we know nothing yet about the map coverage in Arabia...

I'd read it as meaning parts of Persia and all of Arabia. However, you are right: I could be reading what I want to read. Do we know if any of the Numibian Christian kingdoms are going to be included? If they are, then Mecca will. . .

Alexandre
 

Demetrios

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Originally posted by DuquedeBraganca


1066 ? No Portugal ? I guess it's correct but is there some entity vasalized by Leon called the Portucale County ?

The County of Portucale did definitely exist in 1066, and could be renamed the County of Portugal with little difficulty. Whether or not it will be playable is a different matter...
 

Demetrios

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Originally posted by Alexandre


I'd read it as meaning parts of Persia and all of Arabia. However, you are right: I could be reading what I want to read. Do we know if any of the Numibian Christian kingdoms are going to be included? If they are, then Mecca will. . .

True, but Mecca could still be in even if they aren't, as Mecca is further north than all but the northernmost part of the northernmost of the Nubian kingdoms.
 

jacob-Lundgren

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what about my question?:(
is there a playable country list? i didnt see one when i scanned the faq and dont know where one would be?
 

unmerged(5605)

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Originally posted by Havard


In the SGO review (quoted in the faq) the map is said to cover parts of Persia and the Arabian Peninsula. The question might be if "parts" here refer to both Persia and the Arabian Peninsula, or only the first. Apart from this we know nothing yet about the map coverage in Arabia...

I don't think there is much of a chance that mecca will be in the game. Look at a world map, and draw a square with the Urals as the eastern border, and (roughly) the bottom of egypt as the southern border. Under such a map, we would get a sliver of Persia, Iraq and the like, and less than half of Arabia. That is the most likely configuration.

Sure, they *could* include all of Arabia, but if they did, they would either have to inlcude Nubia, most of Ethiopia, almost all of Persia, a good deal of central asia, ect. Or they could include PTI, but I have my suspicions that, within the 'square' there will be no PTI provinces, mostly because they seem to have included the samoyed and other finnic peoples for Russia, suggesting the 'square' has been in formerly arcic areas at the top.

Anyway, this brings up another suspicion I have. That one of the reasons muslims are unplayable is because many of them (especially the Turks) will have lands across the PTI that the game will correct for. Meaning, the game will cheat and nerf their manpower and income, the same as it will with the Mongols. Anyone else suspect this?
 

unmerged(5664)

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I tend to think that including the Christian Nubian kingdoms would be a mistake. Sure, they're Christian and would therefore have to be made playable, but their cultures are SO different from those of Europe that it would make a very poor simulation.

As well, map edge effects would make for a very unrealistic simulation for Nubia.
 

Demetrios

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Originally posted by eschaton


I don't think there is much of a chance that mecca will be in the game. Look at a world map, and draw a square with the Urals as the eastern border, and (roughly) the bottom of egypt as the southern border. Under such a map, we would get a sliver of Persia, Iraq and the like, and less than half of Arabia. That is the most likely configuration.

Sure, they *could* include all of Arabia, but if they did, they would either have to inlcude Nubia, most of Ethiopia, almost all of Persia, a good deal of central asia, ect. Or they could include PTI, but I have my suspicions that, within the 'square' there will be no PTI provinces, mostly because they seem to have included the samoyed and other finnic peoples for Russia, suggesting the 'square' has been in formerly arcic areas at the top.

Anyway, this brings up another suspicion I have. That one of the reasons muslims are unplayable is because many of them (especially the Turks) will have lands across the PTI that the game will correct for. Meaning, the game will cheat and nerf their manpower and income, the same as it will with the Mongols. Anyone else suspect this?

Not in the least :D

I don't know what maps you are looking at, but by drawing a line just barely to the south of (in your words "roughly") the Egyptian border, you can get Mecca in. And when I say "just barely", I mean just that, it's something like 20 miles...

And by drawing the eastern boundary in the middle of the Urals, at 60 degrees east, you get not just a "sliver of Persia", but all but the easternmost section of present-day Iran. By going along the eastern edge of the Urals, you can get even more in...