1. Need to zoom to Tactical Level when engaging in battle, or via mutual agreement of human players, allow computer to resolve.(See Ancient Art Of War, KHAN, ) Romance Of The Three Kingdoms, and many other Asian titles. Also Shogun: Total War is interesting....
You must check out Genghis Khan.
2. Need to have characters, Royal Family, Heirs, Brothers, advisors, with stats that go up in experience, get wounded and disabled, and age.
3. Provinces should produce specific military units.
4. Espionage ?
5. Each province should have a linguistics orientation that effects colonization (Within Developed Areas) See "Empires of The Middle Ages".
6. Look at Civ II
Best feature of this game is that it operates entirely differently from the cutesy way CIV, and all others attempt to approach Historical Simulation, it feels inherently less ridiculous to play this game as a grown man, because it focuses on the historical and economic issues. Do not lose this quality, through the cutesy way all other games handle it.
7.Obviously want the 350 B.C. -1419 part, and I personally am interested in from 1492 B.C. to 500 B.C.
You must check out Genghis Khan.
2. Need to have characters, Royal Family, Heirs, Brothers, advisors, with stats that go up in experience, get wounded and disabled, and age.
3. Provinces should produce specific military units.
4. Espionage ?
5. Each province should have a linguistics orientation that effects colonization (Within Developed Areas) See "Empires of The Middle Ages".
6. Look at Civ II
Best feature of this game is that it operates entirely differently from the cutesy way CIV, and all others attempt to approach Historical Simulation, it feels inherently less ridiculous to play this game as a grown man, because it focuses on the historical and economic issues. Do not lose this quality, through the cutesy way all other games handle it.
7.Obviously want the 350 B.C. -1419 part, and I personally am interested in from 1492 B.C. to 500 B.C.