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May 8, 2008
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yeah i i am also worry about the system requeriments my laptop probably wont run it i have : hp 1gbram windows vista , 1.8ghz intel centrino duo , and intel gma 965 graphic card :(
 

Will Lucky

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This game is probably going to be boosting sales... A kick-start for the tech economy!
:D

Seeing how he is running on a Laptop though it wouldn't be too hard to upgrade the Ram but that GPU isn't about to move anytime soon.

Thank god my Laptop will murder the game:D...now watch it fail when it arrives:eek:.
 

WarDog

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I hope Paradox will not refrain from using the possibilities in the engine in order to keep those with crappy machines happy. I'm not saying you should follow the graphic games suite, but just take advantage of what a modern CPU can manage.

I know there is a strange fondness for crappy machines among some on this forum, but please - let's move on! The future is here! ;)
 

unmerged(112615)

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If I got my facts straight HOI3 might actually run better tahn HOI2. What causes lag for me is never the computations but the amount of sprites aka armies, ships, planes slowed everything down. If you use the alien invasion cheat you'll see what I mean. After a year or two it's down to a snail's pace because of all the armies the aliens get.
Now because HOI3 uses 3D models instead of 2D sprites the graphics card will be put too work a lot more. Now the CPU can just do the computations and the models can displayed by the graphics card.
 

Will Lucky

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Now because HOI3 uses 3D models instead of 2D sprites the graphics card will be put too work a lot more. Now the CPU can just do the computations and the models can displayed by the graphics card.

Yes that is quite true, of course the better your GPU the better you should be able to handle them and those with Dual/Quad Cores should also find it much easier to play in later game.
 

jdrou

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Think my i7 rig could run this game? :)
Hopefully the devs/alpha testers or one of the eventual beta testers will have one to test on. One person with an i7 is having a hard time getting EU3 to run right now (although there's no proof that the CPU is the problem so far). I expect this is one reason that your hardware is considered as part of the beta selection process.
 

Will Lucky

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Hmmm maybe I should sign up for the beta then, wouldn't be the first game I beta'd. I really hope this game will take advantage of multicore

It will take advantage of Multi-Core as they have managed to get a couple of Quad-Core systems, but it could be the architecture of I7 itself that could be the problem, but then again that was one I7 with EU3 it could be a much different for other users.
 
Last edited:
Jan 9, 2005
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T5750 @ 2.0GHZ, 3GB Ram and a Radeon 3650 Mobility. It will run any game at around High and it handles EU3 and Rome very well and due to the multi-core of Hoi3 it should handle it just as well.

Is that HP?

Mine's a T5800 @2.00GHz, 3GB Ram (Vista x86) - one of those blueray ones for like £400. nVidia 9200M GE.

I only mention it because despite my specs (which appear to be pretty good for a laptop), EU3 runs pretty sluggish - certainly compared to my quad core PC, which is currently FCUK'd (the chain of clothing shop, not the profanity).

It'd probably be faster with a few options off, but I've only played it on max at 1440x900.

I just hope HoI3 isn't too bad 'cus of the massive map... can't afford to repair the 'puter just yet... :eek:o
 

Will Lucky

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Is that HP?

Mine's a T5800 @2.00GHz, 3GB Ram (Vista x86) - one of those blueray ones for like £400. nVidia 9200M GE.

I only mention it because despite my specs (which appear to be pretty good for a laptop), EU3 runs pretty sluggish - certainly compared to my quad core PC, which is currently FCUK'd (the chain of clothing shop, not the profanity).

It'd probably be faster with a few options off, but I've only played it on max at 1440x900.

I just hope HoI3 isn't too bad 'cus of the massive map... can't afford to repair the 'puter just yet... :eek:o

Nah Acer, the difference is my GPU is much faster than yours. I assume you would handle the older games based on 2D just as well as I would however.
Got mine for £587 if I remember correctly a couple of months ago.
 

unmerged(3921)

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>Think my i7 rig could run this game?

Don't count your chickens before they are hatched. Clock for clock the i7 isn't much faster than the C2D. And the i7 will ship with a slower clock at the same price point. The big difference the i7 brings to the table is two extra cores. But no Paradox game to date has been multi-threaded. If that continues your additional cores will sit idle.

On the other hand if Paradox can re-write the engine to take advantage of multiple cores, then they should have more than enough horsepower with a C2D to run all the logistics envisioned. Real time strat games are the most logical game genre to make use of multiple CPUs. It should happen. Now we'll just see if it does.
 
Jan 9, 2005
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I'm pretty sure King (P'dox staff member) has previously reaffirmed the fact that multi-core CPUs will be taken into account for HoI3.
 

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>Think my i7 rig could run this game?

Don't count your chickens before they are hatched. Clock for clock the i7 isn't much faster than the C2D. And the i7 will ship with a slower clock at the same price point. The big difference the i7 brings to the table is two extra cores. But no Paradox game to date has been multi-threaded. If that continues your additional cores will sit idle.

On the other hand if Paradox can re-write the engine to take advantage of multiple cores, then they should have more than enough horsepower with a C2D to run all the logistics envisioned. Real time strat games are the most logical game genre to make use of multiple CPUs. It should happen. Now we'll just see if it does.

I can't remember where I saw it, but HOI3 will be optimized for multicore capability. And frankly any i7 will handle this. I moved from an x6800 c2d to an i7 920 and I can handle any game on the market with no problem.