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jsquared1

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Nothing ground my gears quite like weapon stats in HOI 3. No matter what if your tech was on par with another nation, your weapons had the same stats. Never mind that, for instance, Early Japanese carrier aircraft were far superior to american aircraft, and the M1 Garand was the best rifle of the war. So my question is: Will weapons share the same stats on the same tech level as those of other nations (ex. all 1936 fighters)?
 
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Zaku

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Nothing ground my gears quite like weapon stats in HOI 3. No matter what if your tech was on par with another nation, your weapons had the same stats. Never mind that, for instance, Early Japanese carrier aircraft were far superior to american aircraft, and the M1 Garand was the best rifle of the war. So my question is: Will weapons share the same stats on the same tech level as those of other nations (ex. all 1936 fighters)?

Same stats on the same level.
You can customize the stats of AFV, aircraft and ships with the variant system and the design companies.
 

mursolini

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Nothing ground my gears quite like weapon stats in HOI 3. No matter what if your tech was on par with another nation, your weapons had the same stats. Never mind that, for instance, Early Japanese carrier aircraft were far superior to american aircraft, and the M1 Garand was the best rifle of the war. So my question is: Will weapons share the same stats on the same tech level as those of other nations (ex. all 1936 fighters)?
There is a variant system that somewhat reflects that, you gain expirience and you can upgrade your gear. A country fighting a war gets more :)

Besides, there was no extreme superiority in equipment for either side. Japanese fighters were not all that superior to American, USN got a lot of victories before introduction of new fighters.
M1 wasn't notably better than SVT-40 or G-43 it was just most produced automatic rifle for it's time, Soviets or Germans could have similar but chose to commit their resources elsewhere.

Ex.
 
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LordOfWar16

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Initially at their base vehicles have the same stats for each nation, yes. But depending on your (for the majors) contry specific Design Companies you alter their initial stats. Ontop of that you can also create variants of your vehicles by increasing their aspects with experience.

On the field it is unlikely that an german pzIV has the same stats as an russian T-34 or american M4 Sherman, even tho they started out with the same base stats at their core.

Even as germany you might not have the same pzIV every campaign. Depending on what company you pick to desing the tanks like Porsche, Henschel or Man, the stats will alter and the tank will be focused around different aspects. They alter their stats upon research permanently and can be switched out for different vehicles. You might have MAN pzIII, Henschel PzIV, Porsche PzV and Henschel PzVI Tiger I for example. Any active company can build any design tho. Porsche can build Henschel Tiger I tanks just as Henschel can build MAN PzIV for example.


Here i got an example for you that i made a while ago:

Note how the Scharnhorst has less firepower due to its smaller caliber of guns but also has an higher topspeed and is less visible. The research time is different due to modifiers to the base research time.
308ddc755d06d1206ba9ddb872587900.jpg
 
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Hans_Schnitzel

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Nothing ground my gears quite like weapon stats in HOI 3. No matter what if your tech was on par with another nation, your weapons had the same stats.

That makes perfect sense, does it not? If both sides are *on par* in a tech, they both would have equally good weapons, no? If nation A is behind nation B however, nation B will have better guns.

Simply imagine it like this: The M1 is nothing but a higher *tech* weapon compared to what the other nations had. :p Technology in HoI isn't really breakthroughs most of the time, at least not in science, but more so new ways to do things, found via engineering.

A new tech might as well just be a new blueprint.