Sword of the Stars II - Developer Diary #1 - Re-Inventing the Future

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

unmerged(192255)

Kerberos Productions
2 Badges
Jan 23, 2010
250
0
www.kerberos-productions.com
  • Sword of the Stars
  • Sword of the Stars II
(Sword of the Stars is a ground-breaking Space 4X game that uses a hybrid design to bring players deep turn based strategic play and combines it with rich real time 3-D battles where every shot counts as fleets clash above contested worlds. Sword of the Stars was released in August of 2006 and was followed up by 3 expansions, Born of Blood which introduced the brutal Zuul, and A Murder of Crows which added the ancient Morrigi to the Sword of the Stars Universe, and Argos Naval Yard which brought a host of new weapons and ship sections. )

It’s hard to believe more than four years have passed since Kerberos Productions brought a new 4X contender to life in the form of Sword of the Stars. While we have pretty much stuck to the grand plan of how we thought the franchise should grow and evolve, there is no doubt it has been an amazing ride filled with a ton of surprises and a lot of satisfaction. We had hopes of course, but to actually see the fan base come across our game and then embrace and run with the entire universe we had crafted was both thrilling and humbling. But to paraphrase the American philosopher, Stanley Lee, “With great success comes great need for a sequel” and so we find ourselves in the exciting, but often dangerous world of trying to top ourselves.



(An updated Morrigi Dreadnaught in the MARS2 engine - click for full size)​

On the one hand, parts of making a sequel are pretty easy because success has meant the world has changed over the intervening four years. Kerberos Productions has nearly tripled in size, we have a cool and ambitious publisher in the form of Paradox, who really get the franchise and love games like we do, and the average home computer has gotten powerful enough that we can indulge our love of bells, whistles and chrome without melting the computers of half our fan base. So making a bigger, prettier game would be the standard agenda for any sequel, but it doesn’t seem right to just leave it at that. We wouldn’t be Kerberos if we didn’t look at what everyone else does and say “OK, how can we do this in a way that is more interesting, more daring and more work for ourselves?” And the answer to that question is, of course, Sword of the Stars II: The Lords of Winter.

From the start we promised ourselves that we didn’t simply want to repackage the same old game with new graphics and a couple gameplay tweaks, but on the other hand, we didn’t want to lose the clean but deep gameplay that made Sword of the Stars (or SotS, for short) unique in the first place. So when I, Chris Stewart and Arinn Dembo sat down to work out the exact details of Sword of the Stars 2, (an event farther in the past than most would suspect) it was a two-stage process. The first was to identify what core experiences defined “What SotS Was”, both for us and the fan base. This came down to a lot of things but the most important were the detailed Races that turned clichés on their head; their unique drive systems that make playing each race like playing a different game, the random tech tree that makes each game a different experience, the clean strategic gameplay that doesn’t force you into busy work, and the multitude of weapons and defences which encourage devising tactical counters WITHOUT resorting to the same old Rock/Paper/Scissors mechanics seen in so many 4X and RTS games.


(As in Sword of the Stars 1, it's the little things that make a race alien - click for full size)​

The next part though was a little trickier as we now had to remember that we had promised the fan base a game that evolves and grows like the universe it is set in. Just as each expansion and update of the original SotS took the player further into an evolving universe, Lords of Winter had to take players into a new era for the SotsVerse, where the age of gunboat diplomacy had come to an end in favour of the struggles between established empires. While starting again at the beginning is pretty standard for a 4X sequel, for the SotS franchise it made no more sense to make players research pulsed fission in SotS2 as it would to make a WW2 game where players have to developed the internal combustion engine before making tanks. And of course it just can’t be limited to weapons or drives, SotS2 updates mechanics and gameplay across the board to give you the feeling that you are an Empire from the start of the game and that the stakes are even higher now. It is not just worlds that burn but entire provinces at the risk of collapse. It’s not just a group of ships charging off to battle but a Fleet rich in history with a job to do and your best Admiral at the helm. It’s not just a planet, but a whole star system, a thriving civilian economy, and hidden bases to ambush attackers. It’s not just a peace treaty, but a guarantee to only build 12 dreadnoughts in order to keep the peace. It’s not just picking a government type, but your actions declaring what type you have become. And it’s not just another 4X game sequel with an evil race, but something never seen before.

Anything less than this just wouldn’t be us and, more importantly, it wouldn’t be what our fans have come to expect from a new Sword of the Stars.
 
Last edited by a moderator:

SAS

15+ Years on the Forum
Demi Moderator
194 Badges
Jan 13, 2002
7.656
437
  • Diplomacy
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall Season pass
  • Crusader Kings III
  • Hearts of Iron Anthology
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Limited Collectors Edition
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • March of the Eagles
  • Rome Gold
  • Europa Universalis: Rome Collectors Edition
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Cities: Skylines Deluxe Edition
  • Humble Paradox Bundle
  • Paradox Order
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Tyranny: Gold Edition
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • BATTLETECH - Digital Deluxe Edition
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
After playing the first game and its expansions I have eagerly awaited this game. And it seems you are not going to disappoint. Can't wait to get this game!
 

unmerged(167155)

Private
22 Badges
Sep 19, 2009
11
0
  • Magicka
  • Humble Paradox Bundle
  • Pillars of Eternity
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis III Complete
  • Majesty 2
  • Cities in Motion
  • Leviathan: Warships
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III
  • East India Company Collection
  • Crusader Kings II
I've loved the original Sword of the Stars since my friend stumbled upon this gem of a game all those years ago. One of the nicest things I like about it is its over-reliance on macro-management, and not micro-management. Something I wish RTS games would actually do for once, honestly. It's nice to see that that is considered a core part of SotS. And that Morrigi Dreadnaught looks absolutely amazing. Can't wait to see how all the currently-playable races shape up, as well as the entire game as a whole.
 

Capt. Kiwi

Nights? Warm. Days? Young.
52 Badges
Jan 22, 2009
1.526
271
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Iron Cross
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2
  • Victoria: Revolutions
  • Rome Gold
  • Hearts of Iron II: Armageddon
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Humble Paradox Bundle
  • For the Motherland
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Arsenal of Democracy
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • For The Glory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Reapers Due
  • Mount & Blade: Warband
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • 200k Club
  • War of the Roses
  • Victoria 2
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
I'm undecided as to whether I'll get the sequel, I like the first one, but you're going to have to convince me that I need another 4X to fit in with all my other games that I tend to play more.

And with that in mind, you're doing a good job of it so far. Some interesting ideas there - governments, admirals, detailed treaties (and presumably trying to hide breaking them?), ambushes, star systems rather than planets. Speaking of which, it'd be nice to see star systems with no planets, but other uses - liveable planets aren't common, but that doesn't make all the other places useless.

Just as long as it doesn't turn into a micro management mess, it should be good. I don't want a clone of the original, because then I don't need it - but then I don't want it to be wildly different.
 

Julyan

First Lieutenant
83 Badges
Aug 26, 2010
214
0
  • Crusader Kings II
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock: Master of the Arcane
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Cities in Motion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II: Charlemagne
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Conclave
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Imperator: Rome - Magna Graecia
"the age of gunboat diplomacy had come to an end"
I hope that means proper diplomacy options have been expanded. That was my biggest gripe in original, it was pretty much impossible to stay at peace with your neighbors or sign a truce once you were at war. Although if those two year old polls on the Kerberos forums are any indication, neither majority of the fans or the devs see any need for change.
 

unmerged(192255)

Kerberos Productions
2 Badges
Jan 23, 2010
250
0
www.kerberos-productions.com
  • Sword of the Stars
  • Sword of the Stars II
This is very much an overview of the project, something that is aimed at people who are both familiar with the game, and perhaps discovering it for the first time. Over the coming dev diaries we'll get into the nitty gritty, which will better inform those of you that need some convincing (in my books, you can never have too many games on a shelf.)
For now, suffice to say that our intentions are to keep micro-management to a minimum, no worries there.
 

FelisSilvestris

Major
113 Badges
Apr 9, 2006
588
64
  • Europa Universalis: Rome
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 200k Club
  • Imperator: Rome - Magna Graecia
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
I am very much looking forward to SotS2. I will surely be a treat ;)
 
May 14, 2009
359
1
Sots is propably one of my favorite games, and I'm sure this will be awesome! Those pictures are just stunning, but I hope you guys dont simplify the game or mainstream it too much like many other game makers are doing. It ruins the games :/
 

Polar Mongoose

Ill Growl of Talking
102 Badges
Mar 16, 2006
742
24
  • Warlock: Master of the Arcane
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Lost Empire - Immortals
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Lithoids
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
Quite the challenge you've set yourselves there, looking forward to future diaries with more details. That dreadnought looks great:)
 

Wolfox

Sergeant
80 Badges
Jan 23, 2007
89
0
  • Sengoku
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Impire
  • Sword of the Stars
  • Sword of the Stars II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Prison Architect
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company
  • Arsenal of Democracy
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Galactic Assault
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
SotS is one of my favorite 4X games ever, and I'm looking forward to SotS 2. I hope we get to play it still in 2011! ;)
 

Alex Moldovia

Second Lieutenant
57 Badges
Mar 14, 2008
122
7
  • Commander: Conquest of the Americas
  • BATTLETECH
  • Warlock 2: The Exiled
  • Crusader Kings II
  • Sword of the Stars II
  • Sword of the Stars
  • Sengoku
  • Majesty 2 Collection
  • King Arthur II
  • Impire
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Knights of Pen and Paper +1 Edition
  • Surviving Mars: First Colony Edition
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders: Planetfall
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Age of Wonders: Planetfall Premium edition
  • Warlock: Master of the Arcane
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
Castewar, I admit while my sister has gotten SotS and loves it, I've had one MAJOR problem with it, only really one... the Random Tech Tree, I want to turn it off, I hate it with a passion. It's the one thing that's keeping me from buying my own copy. Now, I am Not asking it be removed in SotS II...

What I would, very much request, is there is some kind of Optional Check box in SotS II to either randomize the tech tree, or turn off Randomization and give us the full tree. Is this at all possible?
 
Last edited:

Claudius

Captain
100 Badges
May 25, 2010
345
12
  • Arsenal of Democracy
  • Majesty 2
  • Majesty 2 Collection
  • Penumbra - Black Plague
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Supreme Ruler 2020
  • Hearts of Iron IV: Death or Dishonor
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Rights of Man
  • Europa Universalis III Complete
  • Victoria 2
  • Pride of Nations
  • Stellaris: Leviathans Story Pack
  • Victoria 2: A House Divided
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Rise of Prussia
  • Crusader Kings II: Conclave
  • 500k Club
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Dharma
  • Magicka 2: Ice, Death and Fury
  • Magicka 2
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Victoria 2: Heart of Darkness
  • Mount & Blade: Warband
  • Magicka
  • The Kings Crusade
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • Deus Vult
Castewar, I admit while my sister has gotten SotS and loves it, I've had one MAJOR problem with it, only really one... the Random Tech Tree, I want to turn it off, I hate it with a passion. It's the one thing that's keeping me from buying my own copy. Now, I am Not asking it be removed in SotS II...

What I would, very much request, is there is some kind of Optional Check box in SotS II to either randomize the tech tree, or turn off Randomization and give us the full tree. Is this at all possible?
Give an option to turn off the randomized tech tree, fine, I don't care, but please put a randomizer in the SotS 2 tree. This would be a deal-breaker if you didn't include this, as it really adds a new element of strategy to every game played and helps prevent powergaming nonsense.

Idly, I'm denied access to the dev diary from the main news page even while logged in. AFAIK there's no registration for SotS, so what might be preventing this?

EDIT: Oh, and I very much look forward to the development of this title. Love what I'm hearing so far, and the new graphics are pretty. (I don't want this post to be entirely negative. :) )
 
Last edited:

.Spartan

Patron Saint, Lost Epic Causes
65 Badges
Jan 24, 2007
770
3
www.facebook.com
  • Crusader Kings III
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH
  • Pillars of Eternity
  • 500k Club
  • 200k Club
  • Rome: Vae Victis
  • Europa Universalis: Rome Collectors Edition
  • Crusader Kings II
  • Cities in Motion
  • Ship Simulator Extremes
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • Rise of Prussia
  • Mount & Blade: Warband
  • Stellaris
  • East India Company Collection
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: The Old Gods
  • Deus Vult
  • Europa Universalis III Complete
  • Diplomacy
  • For The Glory
  • Divine Wind
  • Sengoku
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lost Empire - Immortals
  • Majesty 2
  • Europa Universalis III Complete
  • Semper Fi
  • Stellaris: Galaxy Edition
  • Mount & Blade: With Fire and Sword
  • Sword of the Stars
Very cool. I'm looking forward to the new version.

As to the notion of a randomizer being included in the TT. I'm all for it as an option. That will serve both camps well methinks.

BTW: Can read the article from the main page. It tells me I dont have proper permissions - odd to be sure...
 

Alex Moldovia

Second Lieutenant
57 Badges
Mar 14, 2008
122
7
  • Commander: Conquest of the Americas
  • BATTLETECH
  • Warlock 2: The Exiled
  • Crusader Kings II
  • Sword of the Stars II
  • Sword of the Stars
  • Sengoku
  • Majesty 2 Collection
  • King Arthur II
  • Impire
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Knights of Pen and Paper +1 Edition
  • Surviving Mars: First Colony Edition
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders: Planetfall
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Age of Wonders: Planetfall Premium edition
  • Warlock: Master of the Arcane
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
Oh I think you misunderstand me Aulus. I in NO WAY am asking for them to remove the randomizer, to many people love it, it is new and dynamic, and everything... I just don't want it EVERY time.

I want an Option to Randomize or not, that's all.
 

Mordachai

Second Lieutenant
30 Badges
Jun 1, 2004
166
44
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • BATTLETECH
  • Knights of Honor
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Ancient Space
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Pillars of Eternity
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Sword of the Stars
  • Magicka
  • Hearts of Iron III
  • Deus Vult
There is a mod that turns off randomization (and even makes the entire tree accessible to all races [minus the race-specific tech]).

There is also a scenario included in the stock game that has all tech accessible (Tourney Space).

But the sadorandomizer in the tech tree is an integral part of the SOTS experience: it forces players to have to adapt, to learn new aspects of the game, to not get overly reliant upon certain "tried and true" techs or approaches to winning the game.

I'm certain that the randomizer will be there in Sots2. I'm sure there will be modders making even more experiences possible for Sots2 as well.
 

unmerged(192255)

Kerberos Productions
2 Badges
Jan 23, 2010
250
0
www.kerberos-productions.com
  • Sword of the Stars
  • Sword of the Stars II
Sots is propably one of my favorite games, and I'm sure this will be awesome! Those pictures are just stunning, but I hope you guys dont simplify the game or mainstream it too much like many other game makers are doing. It ruins the games :/
It's always a fine line between streamlined and too simple - it's a hurtle that every dev team has to contend with. But I think given the unique angles we're attempting in the game, which will make the game similar to, but something other than Sword of the Stars 1, will ensure the game is always a fun challenge, even to hardcore players of the first game.
 

Kesselschlacht

Eager Befriender
40 Badges
Jun 9, 2009
63
25
  • Ancient Space
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Europa Universalis IV: Third Rome
The strategic game in SotS was great: the level of detail was just right and the 3D CAD feel of the map was both unusual and intuitive. The tactical game, on the other hand, leaved lots of room for improvement (I usually auto-resolved most battles from mid-game on).

I'm guessing it's a bit late for major changes but I've got one smallish bell/whistle on my wish list: the ability so select colours, and perhaps patterns, for your ships. Not just signature colour but all of them. For instance I quite liked the brutally utilitarian look of the Sol Force vessels but always though that they'd look better in a paint job like an F-22A or Swedish naval vessel. The new models and texture effects look great - but even more "disco".
 

unmerged(192255)

Kerberos Productions
2 Badges
Jan 23, 2010
250
0
www.kerberos-productions.com
  • Sword of the Stars
  • Sword of the Stars II
Castewar, I admit while my sister has gotten SotS and loves it, I've had one MAJOR problem with it, only really one... the Random Tech Tree, I want to turn it off, I hate it with a passion. It's the one thing that's keeping me from buying my own copy. Now, I am Not asking it be removed in SotS II...

What I would, very much request, is there is some kind of Optional Check box in SotS II to either randomize the tech tree, or turn off Randomization and give us the full tree. Is this at all possible?
Turning off the Tech Tree in the average game is not something we've considered - the randomized tech tree does two very important things in the game; it eliminates the otherwise impossible to avoid Perfect Path To Game Dominance seen in other games with a static tree. And it removes racial tech weighting, which is part (not all, but a not inconsiderable part) of keeping the aliens races from being carbon copies of one another.

There are ways, like a specific scenario, that a player can try that kind of game (with the predictable "under these circumstances, particular races are unbalanced good/bad"), but it's something we have to be very careful about allowing in the core of the game. Hopefully that makes sense - I'm reading the boards on the run today!