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Jaspume

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Welcome to what will, hopefully, be a fairly entertaining game play AAR. The country is Switzerland, the year 1399 and the difficulty/aggressiveness hard/high.

I’ll admit, I haven’t played the game for a while. I’m rusty, so if anyone would like to chip in with explanations for the various mechanics of the game that my understanding is incorrect on or that I simply don’t understand completely, feel free to chip in.

Updates will likely be daily or every other day in bundles of ten years at a time, unless the decade is particularly busy or some other issue prevents me from posting relatively healthily sized, middle of the way updates. As for goals, I’m not too sure. Becoming the foremost land/trading power would be a sufficient enough target; otherwise I’m just going to try and survive!

So, let’s get on with it, shall we?

---

1A.jpg


This is Switzerland. Its ruler is a regency council for the moment, though a competent one. As Switzerland is an Administrative Republic, and I have no plans to change this, these councils should be a thing of the past once this one is out of the way.

I decide to invest in stability straight the way. I want to get up to +3 as quick as I can to receive all of the juicy benefits that come with it.

I then use my free slider move to edge toward Free Trade. This upsets my merchants, firing an event that costs me all of my starting merchants in one, fell swoop. This isn’t all that bad, as we shall see.

This is the state of the armed forces – 2,000 infantry formed up in the Armee von Bern. Not a threat to the various powers around me – Burgundy, Milan, Austria, Savoy, perhaps even the German minors to the north – and hardly a sufficient defence against an incursion by any one of these powers. This will have to be improved gradually – my funds as of present are somewhat lacking.

1E.jpg


Remember those merchants I lost? Remember how I said it didn’t matter? Here’s why.

1F.jpg


These costs for sending just one merchant are, frankly, out of my reach for the moment. I’ll gradually send merchants, just as I’ll gradually improve the army – one regiment and one merchant at a time – but in this early stage of the game I simply can’t afford to send merchants even if I had them. Trade is going to be vital for me; Switzerland at present is a minor, two province power. I’m going to need a significant advantage in technology if I want to prevail over greater powers, and increased trade leads to faster tech research. Thanks to Switzerland’s natural advantage as a trading power due to its form of government, this shouldn’t be too tasking once we start lowering those sending costs.

With all that out of the way, I start up the game. Alliances from Ferrara and Tuscany are declined. I see little point in allying with powers that are likely to get munched on by Milan. Brabant is similarly declined – an alliance with them won’t provide much benefit around this area of the map.

11/11/1399 - I join Genoa’s trade league. I can’t for the life of me remember whether this is a good/bad thing to do for someone wishing to become a trading power, so for now we’re in Genoa’s trade league.

15/11/1399 – You may have realised by this point that I haven’t hired any advisors. This, as you will soon see, is all part of my strategy, one in which - alright, I forgot.

1G.jpg


Two trade competition and a land tech advisor. These should help me both in tech advancement and trade – both interlinked.

23/12/1399 – The Palatinate offers an alliance. I accept, they’re a moderate German power and normally in my games they rise to quite a significant position in the HRE. They’re in a fairly close proximity too, so hopefully they’ll be useful.

10/02/1400 – 4/06/1400 Stability increases to +3. Nothing else really happens. Rebels are spawning everywhere but Switzerland. I shift my tech focus to Government Technology to try and get my first National Idea as quickly as possible – the slider tells me it’ll go up a level in June 1409. Eugh. Little too long for my taste, but trade will soon sort that out.


12/02/1400

1J.jpg


...

1N.jpg


...

1K.jpg


...

1O.jpg


...


Huh. Anyway, at the time I already had three merchants, so I figured getting another three was a waste. I settled for 1 extra merchant and an increase in overseas income.

In my haste to accept such a generous offer, I failed to recognise that I have no overseas provinces or overseas income.

facepalm.jpg


2/10/1400 – I conduct a population census in the capital, Bern, to receive some nice bonuses to the local tax, manpower and growth stats.

8/10/1400 – The two merchants I sent to Liguria are successful. Their income from the centre lowers the Government tech ‘level up’ date by two years.

18/12/1400 – Baden accepts our offer of an alliance. No-one else would have me – they must think I’m going to attract all of the local predators or something.

But not Baden. Baden’s got my back.

bash-bros.jpg


24/12/1400 – Baden breaks the alliance.


28/07/1401 – Feeling confident in both funds and costs, I set Liguria to low priority and let the AI send my merchants there. By the 28th, 5 succeed and dominate the centre. This cuts the Government tech back down by another two years, setting the completion date back to 1405.

28/10/1403 – Honestly, except Savoy accepting an alliance and a couple of merchants broaching Lubeck, absolutely nothing of significance happened. Oh, and Cologne guaranteed us. Not really sure why, but I’m sure the AI has a good reason.

...

But seriously, I have no idea why Cologne guaranteed me.

The Papal States sends me an alliance offer, which I accept. After Ferrara took Romagna they’re only a minor power in Italy, but I’ll be down there soon enough and I may need their help.

Oh, and there’s the new guy. I clicked ‘Vote Administrative Candidate’ but the guy took my order wrong.

1U.jpg


In any case he’s decent. He’ll also be useful for the immediate future.

6/11/1404 – Land tech level 4 is reached. I increase the army to a mighty 4,000 men – 3,000 infantry and 1,000 cavalry. Are you excited? I'm excited.

3/03/1405 – Finally! I get to pick my first NI. I pick Merchant Adventures. Should help with the monstrous merchant costs we’ve been facing so far. (-33% merchant cost)


---
 
Last edited:

Jaspume

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In other news, the AI displays just one of its many mysterious tactics.

1W.jpg


Extraordinary.

12/10/1405 - My income is starting to become a little too restraining. I decide to mint, just a little bit, to help me with the costs of increasing the army and the further funding of merchants. I also switch my research focus onto Trade technology, set for completion to level 4 in October, 1408.


03/01/1406 – I notice my cultural tradition, due to using magistrates I have no use for on such treats as festivals, is now pretty high. I use it to produce a level 3 Master of Mint, who should be able to help me manage the inflation I gain from my minting. I fire the less effective Trade advisor to make space for him.


4/08/1406 – After a while of sitting around, I notice my first real opportunity I’m willing to take advantage of. I need a third province, preferably one that’s well away from my homeland provinces so that, during a war, even if the enemy were to target my homeland or outlying province, my other provinces will be far enough away and behind a screen of other nations to ensure I can fight on without complete occupation. That third province, I decide, shall be Ancona, now besieged by rebels.

2D.jpg


01/09/1406 – I declare war for a -2 stability hit due to a lack of a casus belli. I also convert my leader into a general, a relatively talented one at that... 5 Fire, 2 shock and 2 maneuvre. Not bad at all!

The Palatinate and Savoy dishonour the alliance. I expected that. I haven’t built up trust with them by joining their wars, it’s out of the way and it’s a stab hit. Fair enough. The Papal States however decide to join in with the fun. I hadn’t anticipated this but their presence is welcome. I ensured, however, that I’d reach Ancona first through the use of military access through Ferrara and Milan.

2F.jpg


Even with the Pope mobile, Bonifacius IX cannot hope to match the supreme speed and skill of the Swiss army!

The rebels are swept aside, and the siege of Ancona is begun.

21/10/1406 – Holland offers an alliance and I accept, for no other reason really than to see how they develop. They have taken Gelre and with their trading capabilities they should make for an interesting ally, albeit a short lived one if they get into a war with France. I’m just too fragile.

The siege of Ancona progresses unremarkably, although Sicilian regiments land in Rome soon after and I hold off from assaulting the fortress several times due to the presence of rebels in neighbouring Aragonese Abruzzi. But eventually on the 3rd of April 1407, Ancona falls.

2J.jpg


The infamy makes me cringe at this point in the game, but it’ll have to do. Ancona isn’t a poor province, and I think we’ve just secured the future for Switzerland, if only for a little while longer. Sicily, however, won’t go down so easily.

2K.jpg


Ah. Well, when I said...

2L.jpg


Well what I meant was...

2M.jpg


*Cough*

In any case, with their main forces defeated, I begin to think beyond a simple White Peace...

2N.jpg


Nom nom nom...

---​

I realise this isn't ten years but I felt a little self conscious about how many images I was posting up in one go... in any case, next update tomorrow!
 
Last edited:

Ashantai

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I love the way you write this, especially the Picard face-palm. Very interested to see how the Swiss go...and I love your style too.

Following. :)
 

Dewirix

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The Swiss defending the Pope - what will they think of next?

You'll need some sort of navy if you want to cross to Sicily though. Maybe your merchants were trying to tell you something.
 

Range

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Very clear and crisp writing...I enjoyed it.

I'll be following.
 

Jaspume

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1407 - 1421

I really should have checked the war screen to check Sicily’s remaining armed forces before doing this, but ‘Eager McGee’ isn’t a title you earn by sitting around making rational decisions. I mean, there can’t be many left, right?

2O.jpg


See those Sicilian ships just off of the coast of Ancona? Yeah. I didn’t.

2P.jpg


Eventually the Sicilians were dealt with on the 25th of August, but the army had to be diverted from its course to Messina and it bought those sneaky islanders some valuable time.

1C.jpg


11/08/1407 – Some smugglers have been making trouble and I don’t have the money to stop them, firing off some nasty modifiers to trade and tax.

1D.jpg


04/09/1407 – An alliance with Tuscany in the early stages of the war – a timid attempt to increase influence in the region I’ve just bought a share in – comes to an unfortunate close as I laugh off a call to war.

1E.jpg
drunksailor2.jpg


5/10/1407 – The Papal fleet has been distracting the Sicilian navy for a while now and, whether intentionally or not, has drawn it away from Sicily itself... Apart from a few ships docked in Messina refusing to move for some, completely un-stereotypical, reason.

1F.jpg


23/10/1407 – Rebels besiege Ancona, but the Pope has it covered.
1G-1.jpg


16/05/1408 – Messina is besieged by a small siege force of 1,000 men, detached from the main force. The bulk of the army moves to Palermo. At the same time I gain the opportunity to move one of my sliders – I do so, toward defensive. Better forts, better siege capabilities and cheaper artillery in the future.

1I.jpg


01/07/1408 – Messina is captured with no interruption and the siege force moves back toward the capital of Sicily to rejoin the main force. Rebels pop up in Ancona however, so I wait until the 1,000 men reach Palermo so they can take over, while the main force moves back to Ancona.


01/11/1408 – I see 2,000 Sicilian infantry besiege Messina. No big deal, I tell myself.

The Pope helps take care of the rebels - who had taken Ancona a month ago – allowing the main Swiss force to return to the siege forces aid.

17/01/1409 – The main force engages the 2,000 infantry in Messina.

1L.jpg


Wait.

1n-2.jpg


Oh. Oh no.

Well, it’s not that bad. They only have 2,000 more men, right? Leonardo’s skill and the steely will of the Swiss forces can only lead to –

1O-2.jpg

xzibit-wtf.jpg


21/02/1409 – Leonardo retreats toward Palermo.

Sicily wasn’t accepting any terms of surrender other than White Peace at this point, and I was determined to keep going. The capture of Palermo will lend a serious weight to my negotiations and should end the war, but if the Sicilians can recapture Messina... we’ll just be right back where we started. So, then, if it’s a race they want, it’s a race they’ll get. Buckle your seat belts, Gentlemen, it’s about to get serious.

1P-2.jpg


29/06/1409 – And only 4 months later we capture Palermo!

1Q-2.jpg


30/06/1409 – Despite Sicily’s surprise military comeback (I suspect they were hiding/recruiting men on Malta – I failed to notice they’d captured the island when I went to war) they agree to become a glorious instrument of the burgeoning Swiss empire.

I really wanted to get something out of the conflict without the infamy of conquest – with only Messina to claim (and compared to Palermo, Messina isn’t much of a prize. I think it’s on equal terms with Ancona, but 16 infamy for two mediocre provinces isn’t worth it) I figured it wasn’t worth it. Vassals are essentially free troops and income without the infamy and rebellions of conquest, and very useful in large numbers.

Still, even with vassalisation my infamy is high; a little too high given my hungry, more powerful neighbours...

I decide on peace for the next few years. The next ten years would be relatively dull ones for the Swiss army (bar an uprising in two for Ancona), although elsewhere in Swiss and European society things weren’t quite so bland.

Trade


For a while now I had simply selected the next most valuable CoT on offer and set it to low priority for my traders as soon as the CoT above had been filled with my merchants. This had worked for a while, but it began to collapse around 1415 – 1416. Competition was getting fiercer and I was struggling to provide enough merchants to fight Switzerland’s corner.

2B.jpg


So, in 1419 I feel I’ve lost enough control over the top CoT’s that I should narrow my focus back to Lubeck and Venezia. Once I achieve control again, a wider, slower expansion will be in the works. For some reason, too, the cost for sending merchants has gone down. Not sure why... with merchants adventures they had gone down from 8/9 ducats to around 5 or 6. It’s a welcome change, regardless.

Infamy

01/01/1416 – Using newly acquired culture from the ‘Commission Portrait’ decision I create a level 2 ambassador, hiring him on the spot. He lowers my infamy by 0.10 every year (I think) and combined with my rulers regular reduction of my infamy provides a little more breathing room every year.

2C.jpg


05/12/1417 – However the big help came in 1417 when an event fired – ‘Heated Debates’ – where the members of the parliament are worried about my level of infamy effecting trade. For a mere 50 ducats I was permitted to lose 3 infamy. I, being the poorest man in Europe, could not afford this however, so I decided to fight the power and say no to the man.
It was near the year’s end, so I threw my minting up to full and waited for the year to end, taking me nice and clear over the 50 ducats mark and just a little inflation.

They don’t call me cheap for nothing.

Finally, besides a few tech levels, the one big event of the year was the Milanese – Savoyard – Genoese – Austrian war. It was as interesting a war as the title is catchy.

The Northern Italian War

Toward the end of 1412 I was getting worried. Milan had a hell of a lot more troops than me, and well over half were sitting on the Firenze-Ancona border. They had one of the largest armies in Europe, and I was expecting war any time soon as relation gradually deteriorated thanks to my infamy. Savoy, my once intimidating neighbour, was now a vassal of Milan thanks to the war that saw Tuscany annexed as seen earlier and now Nice also belonged to the growing Italian power.

I’m not exactly sure how the war started, but I think Milan may have declared war on Austria, who had excommunicated status – a useful casus belli. Despite having a larger army however, Milan was getting trounced, as was Savoy. Castille was allied with Milan, but the little help they sent were a few ragtag regiments marching through Aragon and France. Genoa dealt with Savoy, easily, in fact, thanks to the latter’s fall from grace both in military and economic power, thanks to the loss of Nice and effectively its sovereignty.

2E.jpg


By 1414, Milan was essentially defeated, with its central Italian territories out of reach from Austrian hands and the forces stationed in those territories unable to reach the north.

2F.jpg


9/11/1414 – Peace is signed with Milan. I’m not exactly sure how the war was started because Savoy was still in the war somehow. In any case, by December peace with them had also been signed – they had to annul all treaties with me.

...

Yeah, I don’t know why either. Strangely enough, the only thing I had with Savoy was military access in their territory... which was never annulled even two months on. Not sure how that works, but even the slightest aggression from the now testosterone filled Austria is worrying, particularly thanks to Aquileia’s frequent excommunications ruining all attempts on my part to suck up to his whiteness.

Other than these happenings, not a lot happened in the just over ten years between 1407 and 1420. A few events... a move toward Free Trade... and constantly mediocre rulers.

At the end of the two decades, my infamy stands at a peachy 4.5. Where do Switzerland’s fortunes lie now? Is war on the horizon? Will Austria or Milan strike first? I don’t know. No, really I don’t. I play as I update. Stop asking me questions I can’t answer!

---​
TonyJoe – Glad to see you’re on board!

Ashantai – Cheers. I quite like using the non-EU3 images if only to show my reaction/expression to the infrequent (read: frequent) moments of idiocy on my part! :D

Dewirix – I know, right? They told me EU3 was ahistorical but sometimes it’s ridiculous. I thought I’d need a navy too, though the AI and it’s sailors clearly didn’t agree.

Range – Cheers!
 
Last edited:

Qorten

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There has been, for almost half a year now, a new rule regarding pictures in AARland. You can have a maximum of 20 per update.
See this post. FYI, posting two updates immediately after one another, while not prohibited by the rules per se, is frowned upon, certainly should it be done to sidestep the picture rule.


As for the AAR itself I'd like to see I like the brevity and clearness of the writing. If you can survive any early Austrian/Burgundian/Milanese attack you're on your way for an excellent AAR.
 

Jaspume

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There has been, for almost half a year now, a new rule regarding pictures in AARland. You can have a maximum of 20 per update.
See this post. FYI, posting two updates immediately after one another, while not prohibited by the rules per se, is frowned upon, certainly should it be done to sidestep the picture rule.


As for the AAR itself I'd like to see I like the brevity and clearness of the writing. If you can survive any early Austrian/Burgundian/Milanese attack you're on your way for an excellent AAR.

Ah, that's what I was worried about. I remembered that rule from a while ago, but before when I used to press post/preview and I was over the limit, it'd tell me, so I expected the same this time...

No reason not to read the rules though, cheers for telling me mate. I'll take some out, and thanks!
 

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There used to be a hardcoded limit of thirty images. I don't know if that's still in place, but it certainly hasn't been adjusted to the twenty-picture limit of today. That's why you got a message before, but not anymore. :)
 

Dewirix

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Could have done without Austria expanding in Italy. Let's hope the decide to focus on Venice or Aquelia rather than Switzerland.

Do you plan on diplox-annexing Sicily at some point or will they always be your southern Italian enforcer?
 

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Sicily is quite a useful vassal. As Germany I kept them going for several centuries because they could muster quite a large navy and army which could sweep the med.
 

Range

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I wonder if you could have taken a loan to take that deal to lower your infamy down by 3?

Regardless, your infamy doesn't appear to be holding you back.
Great AAR...Cheers!

And, forgive me for adding a point...I think they also want us to tell the reader at the top of the post that there's a lot of screen shots in a given post.
 
Last edited:

Jaspume

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*Warning - Plenty of screenshots below!*

1421 - 1423

1A.jpg


01/02/1422 – I receive a diplomatic insult from Baden. I’m still confident from my last victory, so I check the troop levels of Baden and its allies – Baden has only 2,000 cavalry, Wurttemberg has 3,000 infantry and Lorraine only has 1,000 infantry. Looks easy enough. I decide to take advantage of a casus belli instead of improved relations with my neighbours. Let’s hope it pays off...

1B.jpg


I notice last minute they’re guaranteed by The Palatinate. No big deal, I figure, they probably won’t be a problem.

The goals are to vassalise Baden as they’re only non-capital province isn’t particularly valuable and to vassalise Wurttemberg and take Konstanz. As for Lorraine, I’ll probably annex it. I intend to either fight The Palatinate to a stalemate, otherwise I’ll make the decision when I come to it. Sorted.
Finally I hire a new general with 2 shock. I have another go, netting John Frisch – 1 fire, 1 shock and 1 siege. He’ll do.

20/04/1422 – Armee von Bern finally reaches the capital and I declare war, Holland and the Papal State dishonouring the call, with Sicily honouring out of force more than love.

1C.jpg


Armee von Bern moves into Lothringen, capital of Lorraine, allowing the 2,000 infantry from Baden to move into Schwyz. I figure I should be done with Lorraine before they cause too much trouble, so it doesn’t bother me.

1D.jpg


1E.jpg


15/05/1422 – The 1,000 infantry are cleared out of Lorraine easily enough, though I notice something about the fort I really should have checked before.
With Baden and Wurttemberg sending freshly recruited troops into both Bern and Schwyz... I begin to worry. I realise I’m not going to be cracking that fort anytime soon, so I order the withdrawal of Armee von Bern toward the capital...

1F.jpg


...where they’re defeated. Ah. I really don’t need The Palatinate to intervene right now...

1G.jpg


26/07/1422 – ...and thankfully it doesn’t look like they’ll be doing much intervening any time soon. Hopefully that peace treaty will have hit them hard enough to have diminished their resources and forces...

1H.jpg

1I.jpg


01/09/1422 – After recovering in Milan from the defeat, Armee von Bern moves toward Tirol to skirt around the enemy forces and hit Wurttemberg and Baden in their homelands in a move unforeseen and unmatched by any general of the age... or would have been, if I didn’t cave at the last minute and have a crack at the 2,000 man siege force in Schwyz.

1J-1.jpg


11/10/1422 – I sware if they don’t – We won. We won! Thank God, for a minute there I thought I might be in trouble but then the manoeuvre and the attack and – oh. The war. God dam-

1K-2.jpg


05/11/1422 – Armee von Bern pursuits the defeated enemy and routs them at Breisgau. Things are starting to look just a little bit up.

01/02/1423
– After bugger all progress in the siege at Breisgau, the Armee moves into Baden itself. I decided that it may be better to gain as much war score as possible as quickly as I could and provide a threat to divert away Baden’s forces in Switzerland by attempting to cut the head off the snake. They also encounter some enemy allied forces – and rout them. My luck may be turning!

21/03/1423 – Castille offers an alliance - with their growing power in the Mediterranean, I gladly accept. It should help secure Ancona from future attacks.

1L-2.jpg


10/04/1423 – By the 10th of April, Bern falls to Baden. At this point I start to panic a little as the siege of Baden isn’t going quite as well as planned and my forces are being depleted rapidly through attrition and desperate attempts at cracking the fort. I move the Armee von Bern southwards toward Breisgau to begin a siege of the province – its closer to my nearest friendly province so should provide some reinforcement while still providing a blow to Baden.

8/06/1423 – To compound my panic, the one safeguard I had – Ancona, erupts in rebellion. Whatever luck I had seems to be turning against me instead!

1M-2.jpg


24/07/1423 – Karl von Baden I decides to attempt a relief of his homeland and moves away from Bern into Breisgau. Burgundy and its allies, seeing the chaos off of the border of modern France, also decide to take a piece and, in a stroke of luck, decide freeing Bern from occupation is the right way to go.

29/07/1423 – Baden and his relief force are routed and the siege continues.

1N-2.jpg


01/08/1423 – Kick a man while he’s down why don’t you?

1O-2.jpg


29/08/1423 – Burgundy makes peace with Lorraine. I consider them to have been effectively knocked out of the war by this point, but oh no. They will be back.

1P-2.jpg


14/10/1423 – Another-not-so-great-but-actually-not-all-that-bad-either leader. By this point the game is starting to look just a tad malicious.

1Q-2.jpg

1R-1.jpg


04/11/1423 – Nevertheless, by the 4th of November, Breisgau falls to our forces, courtesy of Burgundy and its allies.

1S-1.jpg


20/11/1423 – On the 20th, the very last remnant of Baden’s forces surrender to Armee von Bern outside of Baden itself and a peace treaty is arranged. I figure again that the one province I can take isn’t worth the infamy, so settle on yet another vassal – I should be able to get a small chunk of land from Baden’s other two (minus Lorraine) stalwart allies later.

This, unfortunately, was actually the high point of the war.
---​

I’m finishing this update on 1423 due to the fact that A) This war has a few more downfalls yet to come and 2) So does the next war coming pretty much straight after. Also, sorry for no update yesterday; this was actually intended to be it but halfway through writing it I was invited out for a few drinks down the pub and I intended to write the rest when I got back home. 'A few drinks' however turned into an all nighter down town, so apologies for that.

Qorten: Ah, that's what I was thinking of. The last time I tried my hand at an AAR was some time ago. Cheers again for the heads up.

Dewirix: Definately could have done without them in Italy, although Austria pretty spectacularly falls from power pretty much straight after this war without me noticing one iota until my focus returned elsewhere.

As for Sicily, the plan was to keep them as a vassal until I was secure in Italy and then I'd consider diplo-annexing them, although as you'll soon see over the next few updates that plan has kind of gone to ruins.

Ashantai: Besides the infamy considerations that was also my thoughts on vassalising them as opposed to ruining them. Always useful having a few vassals at hand to keep an area locked down or give you support.

Range: I could've done, though I loathe taking loans for some reason. The thought didn't cross my mind at the time (when it really should have!). The infamy isn't too much of a problem, although it quickly dawned on me that my trade, I think, is suffering badly from it. After these next few conflicts I'm definately having a breather to re-establish myself in the trading spheres.

As for the screenshots, I'll start doing that, cheers!
 

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Vassals are good, especially in war...if of course you ask them to be your ally. I have about sixteen of them in my current AAR. They always answer the call to arms. And, vassals give you half their taxes at no cost to you...no additional cost for tech research and such.

Well played game...Cheers!
 

Dewirix

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Ah the fun of small state-small state warfare. Once you hit the sixteenth century you'll look back on this and wonder what all the fuss was about.

Given there's an even bigger war coming (and one which your comments suggest sees you losing Sicily as a vassal) I'm wondering if the alliance with Castille has anything to do with it. Looking forward to finding out!
 

Jaspume

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*Warning - Plenty of screenshots below!*

Late 1423 – August 1429


1A-1.jpg


22/11/1423 – Armee von Bern moves into Wurttemberg while Schwyz is besieged by a large force from The Palatinate.

14/12/1423 – The Papal State offers an alliance, which I take. Despite bailing out on the war they were a useful ally in Italy and with Ancona still under siege, they may turn out to be valuable.

1B-1.jpg


21/12/1423 – The siege of Schwyz ends soon after the alliance offer with The Palatinate capturing half of the homeland, and this time Burgundy is sitting in Konstanz and unlikely to come to our aid.

1C-1.jpg


12/02/1424 – Castille calls me to war against Algiers, allied with Tripoli, guaranteed by the Ottomans and protected by the Golden Horde. I accept, seeing as it’s unlikely they’ll bother with me. On the same day my last attempt at assaulting Wurttemberg itself fails and it’s obvious to see that, thanks to attrition and constant assaults, my armed forces simply cannot win this war as of present.

24/02/1424 – I enter a military alliance with Baden to take full advantage of their vassalage.

1D-1.jpg


01/04/1424 – Bern is taken by Lorraine while the Armee von Bern can simply look on. I told you they’d be back! I begin to mint considerably to keep myself afloat financially.

06/05/1424 – The inevitable finally occurs and Ancona falls to rebels, despite persistent attacks by the Pope.

1E-1.jpg
1F-1.jpg


11/05/1424 – Which leads, unfortunately, to my surrender to Wurttemberg on the 11th and Lorraine on the 16th. The surrender to Lorraine cost me the most in the diplomatic sphere – I couldn’t renew the alliance with Castille and had to renew access through Ferrara and Austria, the surrender to Wurttemberg cost me the most financially, leaving me on the verge of bankruptcy – both left me spectacularly out of manpower and will to fight on. The Palatinate still held Schwyz and at this point I wasn’t certain whether I’d manage to keep them from taking it.

13/06/1424 – An event forces me to choose between a slider change toward offense or defence, both costing a point in stability. I go with defence for the benefits I mentioned earlier in the AAR.

1G-2.jpg


13/02/1425 – At this point, what was left of the Armee von Bern was besieging Schwyz and the remaining enemy forces were in the capital – another race against the clock, as with Sicily, it seemed. Not so, however, as The Palatinate accepts a pretty meagre peace offering by myself. It would appear they really were exhausted from the war with Bavaria. Thank Paradox for the concede defeat feature! It also looked like Baden was going to get away scot free too – occupied by Burgundy, I was sure I was going to end up with an even smaller, bankrupt vassal out of a pretty disastrous war, but it appeared luck had finally decided to rear its head again as it signed a white peace with the looming blob.

1H-2.jpg


02/03/1425 – Now take a look at this screenshot. This is the last screenshot I have showing vaguely what was occurring in Austria – apparently at war with a resurgent Croatia, which along with a few other, less successful powers, had broken away from Hungary in an early war. Then only a few months later...

1I-2.jpg


01/06/1425 - ...Tirol is an independent state (You can just see it in the background. I didn’t even notice this until later, hence the lack of screenshots, but it gets even better. As a side note, Genoa offers an alliance which I accept – they have as much reason to hate Milan as I, are a fairly significant naval power in the Mediterranean despite the loss of Corsica to Castille (now occupied by the Ottomans) and are the head of the trade league I belong to. May as well, eh?

1J-2.jpg


04/11/1425 – Milan erupts in rebellion, I receive a 6 star Trader thanks to a move toward Free Trade and Austria, despite already having lost a war with Croatia, is still at war with Venice and now is split into two has gone to war with Ferrara (they may already have been as I think Ferrara was allied with Venice... but I’ll take anything to make my last war look less of a blunder!).

09/12/1425 – After I don’t know how long in rebellion, Ancona is finally retaken by both Papal and Swiss forces. Can’t say I missed the rebellious little blighters.

1K-3.jpg


14/02/1426 – And this, the independence of Karnten (or is it Steiermark? Damn my memory!), was what I was talking about before – Austria lost the war with Venice and Ferrara and are weaker than ever – yet still a threat to me. Those northern Italian lands do look ripe for the taking though... as does Tirol. This time however I think I’ll wait. Austria still has around 15,000 men in Northern Italy, unable to return to Austria itself.

For the next few years I kept things quiet. Tech levels were upgraded, merchants re-established themselves in trade centres after the disastrous effects of the war on trade, and I attempt to get my treasury on track again. Despite the defeat, Switzerland came out of the last war with a new vassal and, although short term effects were rampant, only a little beaten in the long run. I was set for a looong period of R & R.

1L-3.jpg


13/08/1429 – Ah.

---​

Range - Exactly, when I play a larger power I normally take richer/more strategic provinces for myself and vassalize everything else!

Dewirix - Let's hope I reach the sixteenth century! As for this next war, it does have something to do with Castille but I'm not on their side, unfortunately. For some reason I didn't think it'd be too much trouble to hold the alliance off until they gave up, but... well, you'll see. My main problem throughout these wars has been the disturbance of trade in turn disturbing tech research (which should be my main advantage as a small power) and little to no land force limits. Hopefully that'll all change after this war, though.
 

Dewirix

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I had a sneaking suspicion that Sicily might get attacked, but I figured that it wouldn't be Castille that did it. Didn't think they might be allied with Aragon.

They appear to be trying for the boring-yet-historically-plausible route to unite Spain. How disappointing.

Good luck with the next war. Your closing comments do seem to give cause for hope.
 

Range

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Good move...the poorer provinces only put a drag on your tech costs (pushing them higher) with no real advantages of annexing them.

War...so much for R&R.

As for Sicily...if Milan was in better shape they would have probably attacked Sicily, too.

Great report...keep it up!
 
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