Time to air another of my EU concerns. 
The AI seems to accept (or even prefer) distant or even landlocked provinces in peace negotiations. Most recently the esteemed yndenwal mentioned that Sweden looked like a Swiss Cheese in his French AAR. Sapura and others have had similar developments in their games.
IMHO, this is completely unacceptable. Every human player would prefer a bordering province or money to a landlocked or undefensible position somewhere else in Europe (colonies are another matter).
The way I see it there are two solutions to this problem:
1) The AI is tweaked to spurn landlocked or lone, distant European provinces in the peace talks. Instead it will ask for more money or bordering provinces.
2) Players are allowed to demand provinces they have not actually occupied, but it would require more victory stars. This would both be more realistic and help the AI acquire reasonable provinces.
I think this is a serious problem that requires a fix before the game ships.
(Take a look at Sapura's screenshot of France from his timeline report:
http://www.europa-universalis.com/forums/Forum6/HTML/000047.html )
The AI seems to accept (or even prefer) distant or even landlocked provinces in peace negotiations. Most recently the esteemed yndenwal mentioned that Sweden looked like a Swiss Cheese in his French AAR. Sapura and others have had similar developments in their games.
IMHO, this is completely unacceptable. Every human player would prefer a bordering province or money to a landlocked or undefensible position somewhere else in Europe (colonies are another matter).
The way I see it there are two solutions to this problem:
1) The AI is tweaked to spurn landlocked or lone, distant European provinces in the peace talks. Instead it will ask for more money or bordering provinces.
2) Players are allowed to demand provinces they have not actually occupied, but it would require more victory stars. This would both be more realistic and help the AI acquire reasonable provinces.
I think this is a serious problem that requires a fix before the game ships.
(Take a look at Sapura's screenshot of France from his timeline report:
http://www.europa-universalis.com/forums/Forum6/HTML/000047.html )