Placing generator districts along the industrial ones would make more sense than building them on rural planets where there is little to power.
Placing generator districts along the industrial ones would make more sense than building them on rural planets where there is little to power.
www.futurity.org
Because the Money represents units of Energy that you are allowed to expend. Hence why they're Energy *Credits.* It's not that your money is batteries, it's that your money is *backed by batteries.* The Battery-Standard.Yeah I have no understanding of how you can convert electricity to money and fuel factories with energy credits gained from commerce. Moneymass Burners?
Because the Money represents units of Energy that you are allowed to expend. Hence why they're Energy *Credits.* It's not that your money is batteries, it's that your money is *backed by batteries.* The Battery-Standard.
Yet some events refer to "slots" you can put Energy Credits in, and others refer to Energy Credits as "chips".Because the Money represents units of Energy that you are allowed to expend. Hence why they're Energy *Credits.* It's not that your money is batteries, it's that your money is *backed by batteries.* The Battery-Standard.
As with most things in Stellaris, try not to think too hard about it, that way lies only migraines.Yet some events refer to "slots" you can put Energy Credits in, and others refer to Energy Credits as "chips".
And don't get me started on the idiocy where Gold converts directly into Energy Credits...
And better yet, this standardized energy credit currency is apparently known to you before you contact other civilizations. Agreed, best not think about it.Yet some events refer to "slots" you can put Energy Credits in, and others refer to Energy Credits as "chips".
And don't get me started on the idiocy where Gold converts directly into Energy Credits...
My favorite part of the standardized energy credit currency is that it was apparently *also* known to ancient precursor species, to the degree that there are events where you can just... put an Energy Credit into a comically large gumball machine and get a canister of alloys out.And better yet, this standardized energy credit currency is apparently known to you before you contact other civilizations. Agreed, best not think about it.
How do you transfer electrons faster than the speed at which electrons travel on their own in a vacuum?I've always operated on the assumption that energy transport is a solved problem and it's only credits when used as money. Anything else is a farce any way you slice it.
You don't, but other resources aren't taxed when used elsewhere either.How do you transfer electrons faster than the speed at which electrons travel on their own in a vacuum?
How is that efficient at all?
It should be as inefficient as the USA minting pennies, at the very least, but currently it's perfectly efficient.