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supermidas

Recruit
20 Badges
Mar 15, 2018
3
0
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Getting this error dump on game startup:
Code:
                    Render time 0:00:00:046
*** executable info
Name:              C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe
Timestamp:         5aa6b729
Date:              Mon Mar 12 10:21:45 2018


*** hardware info
CPU               Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
CPU count         4
Phys. Memory       3980 MBytes
Memory In Use      74%
Disk Free          38365 MBytes


*** OS info
OS:                Windows 7
Version:           6.1.7601 S
                    Render time 0:00:00:062
MyDocs folder:     C:\Users\Jesse\DOCUME~1\Surviving Mars
AppData folder:    C:\Users\Jesse\AppData\Roaming\Surviving Mars
Current folder:    C:/Program Files (x86)/Steam/steamapps/common/Surviving Mars


*** Debug::Init()


                    Render time 0:00:02:776
Steam initialized for user 'NEO' AppId 464920
Language: English
                    Render time 0:00:02:995
cannot read AppData/LocalStorage.lua: Path Not Found
                    Render time 0:00:10:483

*** RenderDevice::Init: started...

                    Render time 0:00:12:105
*** Texture headers: 7263 loaded, 0 newer, 115 ms

                    Render time 0:00:12:542
Failed to load DepthReduction.fx|COMPUTE|STEP_INITIAL (9c67a2f02af8c66666dad192c0beabfa) from shader cache: error handling is silent in this build



 =================[ CRASH ]=================

Writing minidump (if there's no 'Minidump Done' below, it crashed)
                    Render time 0:00:19:858
        Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
        ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Thread:            4472 "Render"
Module:            MarsSteam.exe
Address:           00000033:000000014011f640
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Read from location 0000000000000000
Scope:    Render
All thread scopes:
Render
IO Task
Audio Task
IO Task
CPU Task
CPU Task
CPU Task
Registers:
RAX=0000000000000000 CS=00000033 RIP=000000014011f640 EFLAGS=00010206
RBX=0000000026fe0b40 SS=0000002b RSP=000000000020f288 RBP=0000000000000000
RCX=0000000026fe0b40 DS=0000002b RSI=0000000026f70b80 FS=0053
RDX=0000000000000000 ES=0000002b RDI=00000000560ba130 GS=002b
R8=0000000000000000  R9=0000000000000000  R10=000000000364a400 R11=0000000000000003
R12=0000000006a32e08 R13=0000000140842740 R14=0000000026fe0b40 R15=0000000140310540

Stack:
20f288: 9d 4f cb 3f 01 00 00 00 30 ff 30 40 01 00 00 00  OË?....0ÿ0@....
20f298: 08 2e a3 06 00 00 00 00 70 c3 10 56 00 00 00 00  ..£.....pÃ.V....
20f2a8: 02 00 00 00 00 00 00 00 80 0b f7 26 00 00 00 00  ........€.÷&....
20f2b8: 64 97 11 40 01 00 00 00 00 a4 64 03 00 00 00 00  d—.@.....¤d.....
20f2c8: 30 a1 0b 56 00 00 00 00 f0 f6 fb c2 fe ff ff ff  0¡.V....ðöûÂþÿÿÿ
20f2d8: 02 00 00 00 00 00 00 00 78 c0 88 40 01 00 00 00  ........xÀˆ@....
20f2e8: 60 3e 12 40 01 00 00 00 80 0b f7 26 00 00 00 00  `>.@....€.÷&....
20f2f8: f0 f6 fb c2 fe ff ff ff 40 05 31 40 01 00 00 00  ðöûÂþÿÿÿ@.1@....
20f308: 08 2e a3 06 00 00 00 00 7f 9a 64 03 00 00 00 00  ..£.....šd.....
20f318: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f328: 00 00 00 00 00 00 00 00 20 f3 f8 26 00 00 00 00  ........ óø&....
20f338: 00 00 00 00 00 00 00 00 b0 f4 20 00 00 00 00 00  ........°ô .....
20f348: e3 01 05 40 01 00 00 00 10 f4 20 00 00 00 00 00  ã..@.....ô .....
20f358: 95 9a 64 03 00 00 00 00 50 f4 20 00 00 00 00 00  •šd.....Pô .....
20f368: 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f378: 60 f4 20 00 00 00 00 00 e0 19 a3 06 00 00 00 00  `ô .....à.£.....
20f388: 43 03 e7 3f 01 00 00 00 b0 f4 20 00 00 00 00 00  C.ç?....°ô .....
20f398: 20 f3 f8 26 00 00 00 00 01 00 00 00 00 00 00 00   óø&............
20f3a8: 00 00 00 00 00 00 00 00 1f 00 00 00 00 00 00 00  ................
20f3b8: 00 00 00 00 00 00 00 00 0f 00 00 00 00 00 00 00  ................
20f3c8: 2e 68 70 6b 00 00 00 00 02 00 00 00 00 00 00 00  .hpk............
20f3d8: 04 00 00 00 00 00 00 00 0f 00 00 00 00 00 00 00  ................
20f3e8: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f3f8: 5c 32 ba 3f 01 00 00 00 00 00 00 00 00 00 00 00  \2º?............
20f408: 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f418: a4 9e db 3f 01 00 00 00 00 00 00 00 00 00 00 00  ¤žÛ?............
20f428: 0f 00 00 00 00 00 00 00 00 33 64 31 31 00 00 00  .........3d11...
20f438: 08 2e a3 06 00 00 00 00 00 00 00 00 00 00 00 00  ..£.............
20f448: 0f 00 00 00 00 00 00 00 2a e0 d0 d4 e4 f7 00 00  ........*àÐÔä÷..
20f458: e7 42 ba 3f 01 00 00 00 01 00 00 00 00 00 00 00  çBº?............
20f468: 3d ab a3 06 00 00 00 00 00 00 00 00 00 00 00 00  =«£.............
20f478: 08 f5 20 00 00 00 00 00 50 22 f0 3f 01 00 00 00  .õ .....P"ð?....
20f488: cf 0b 05 40 01 00 00 00 e0 19 a3 06 00 00 00 00  Ï..@....à.£.....
20f498: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f4a8: 08 2e a3 06 00 00 00 00 80 4d 16 27 00 00 00 00  ..£.....€M.'....
20f4b8: 50 22 f0 3f 01 00 00 00 1a 00 00 00 00 00 00 00  P"ð?............
20f4c8: 1f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f4d8: 4f 23 f0 3f 01 00 00 00 e0 19 a3 06 00 00 00 00  O#ð?....à.£.....
20f4e8: 08 b4 a7 06 00 00 00 00 08 b4 a7 06 00 00 00 00  .´§......´§.....
20f4f8: 78 20 ad 06 00 00 00 00 17 00 00 00 00 00 00 00  x .............
20f508: e0 e8 83 03 00 00 00 00 e0 19 a3 06 00 00 00 00  àèƒ.....à.£.....
20f518: 17 00 00 00 00 00 00 00 1f 00 00 00 00 00 00 00  ................
20f528: 10 e9 83 03 00 00 00 00 01 00 00 00 00 00 00 00  .éƒ.............
20f538: 17 00 00 00 00 00 00 00 1f 00 00 00 00 00 00 00  ................
20f548: 9a e7 d0 d4 e4 f7 00 00 3d ab a3 06 00 00 00 00  šçÐÔä÷..=«£.....
20f558: 49 95 e4 3f 01 00 00 00 e0 19 a3 06 00 00 00 00  I•ä?....à.£.....
20f568: e0 19 a3 06 00 00 00 00 46 ab a3 06 00 00 00 00  à.£.....F«£.....
20f578: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
20f588: e0 19 a3 06 00 00 00 00 01 00 00 00 00 00 00 00  à.£.............
20f598: 3d ab a3 06 00 00 00 00 b0 f6 20 00 00 00 00 00  =«£.....°ö .....
20f5a8: 8f 52 e7 3f 01 00 00 00 4d db a4 06 00 00 00 00  Rç?....MÛ¤.....
20f5b8: 46 ab a3 06 00 00 00 00 00 00 00 00 00 00 00 00  F«£.............
20f5c8: 02 00 00 00 00 00 00 00 f0 1c 2c 40 01 00 00 00  ........ð.,@....
20f5d8: b7 71 e6 3f 01 00 00 00 08 2e a3 06 00 00 00 00  ·qæ?......£.....
20f5e8: 00 00 00 00 00 00 00 00 e0 19 a3 06 00 00 00 00  ........à.£.....
20f5f8: 01 00 00 00 00 00 00 00 90 f6 20 00 00 00 00 00  ........ö .....
20f608: b0 1a a3 06 00 00 00 00 00 10 00 00 00 00 00 00  °.£.............
20f618: 08 ec e6 3f 01 00 00 00 b0 1a a3 06 00 00 00 00  .ìæ?....°.£.....
20f628: 4b 1e e7 3f 01 00 00 00 41 ea b2 c8 00 00 00 00  K.ç?....Aê²È....
20f638: 9a 6d e7 3f 01 00 00 00 e0 19 a3 06 00 00 00 00  šmç?....à.£.....
20f648: e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  à...............
20f658: 0e 00 00 00 00 00 00 00 30 f7 20 00 00 00 00 00  ........0÷ .....
20f668: 4d df 19 40 01 00 00 00 d0 b3 a7 06 00 00 00 00  Mß.@....г§.....
20f678: 08 ec e6 3f 01 00 00 00 01 00 00 00 00 00 00 00  .ìæ?............


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe, loaded at 0x13fb20000, size 9999288 bytes
C:\Windows\SYSTEM32\ntdll.dll, loaded at 0x77490000, size 1732864 bytes
C:\Windows\system32\kernel32.dll, loaded at 0x77270000, size 1163264 bytes
C:\Windows\system32\KERNELBASE.dll, loaded at 0x7fefd480000, size 419840 bytes
C:\Windows\system32\USER32.dll, loaded at 0x77390000, size 1009152 bytes
C:\Windows\system32\GDI32.dll, loaded at 0x7fefd540000, size 405504 bytes
C:\Windows\system32\LPK.dll, loaded at 0x7fefe970000, size 41472 bytes
C:\Windows\system32\USP10.dll, loaded at 0x7fefd5b0000, size 806912 bytes
C:\Windows\system32\msvcrt.dll, loaded at 0x7feff3a0000, size 634880 bytes
C:\Windows\system32\COMDLG32.dll, loaded at 0x7feff1f0000, size 594432 bytes
C:\Windows\system32\SHLWAPI.dll, loaded at 0x7feff720000, size 448512 bytes
C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_a4d981ff711297b6\COMCTL32.dll, loaded at 0x7fefa6b0000, size 633856 bytes
C:\Windows\system32\ADVAPI32.dll, loaded at 0x7feff640000, size 880640 bytes
C:\Windows\SYSTEM32\sechost.dll, loaded at 0x7fefd680000, size 113664 bytes
C:\Windows\system32\RPCRT4.dll, loaded at 0x7fefe990000, size 1212928 bytes
C:\Windows\system32\SHELL32.dll, loaded at 0x7fefdbe0000, size 14183936 bytes
C:\Windows\system32\ole32.dll, loaded at 0x7feff440000, size 2065408 bytes
C:\Windows\system32\OLEAUT32.dll, loaded at 0x7fefd970000, size 876544 bytes
C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\pops_api.dll, loaded at 0x7fedb030000, size 4588544 bytes
C:\Windows\system32\WS2_32.dll, loaded at 0x7feff0f0000, size 296448 bytes
C:\Windows\system32\NSI.dll, loaded at 0x7fefe980000, size 13824 bytes
C:\Windows\system32\Normaliz.dll, loaded at 0x77660000, size 2560 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x7fefad90000, size 217600 bytes
C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\steam_api64.dll, loaded at 0x69a90000, size 235600 bytes
C:\Windows\system32\MSWSOCK.dll, loaded at 0x7fefc950000, size 327168 bytes
C:\Windows\system32\imagehlp.dll, loaded at 0x7feff1a0000, size 81408 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x7feeb890000, size 355328 bytes
C:\Windows\system32\PSAPI.DLL, loaded at 0x77650000, size 9216 bytes
C:\Windows\system32\WININET.dll, loaded at 0x7fefeca0000, size 3240960 bytes
C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll, loaded at 0x7fefd460000, size 4096 bytes
C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll, loaded at 0x7fefd430000, size 9728 bytes
C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll, loaded at 0x7fefd4f0000, size 3072 bytes
C:\Windows\system32\version.DLL, loaded at 0x7fefc310000, size 29184 bytes
C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll, loaded at 0x7fefd400000, size 2560 bytes
C:\Windows\system32\iertutil.dll, loaded at 0x7fefd6a0000, size 2899456 bytes
C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll, loaded at 0x7fefd3f0000, size 10752 bytes
C:\Windows\system32\USERENV.dll, loaded at 0x7fefd410000, size 109056 bytes
C:\Windows\system32\profapi.dll, loaded at 0x7fefd180000, size 44032 bytes
C:\Windows\system32\IMM32.dll, loaded at 0x7feff1c0000, size 167424 bytes
C:\Windows\system32\MSCTF.dll, loaded at 0x7feff290000, size 1068544 bytes
C:\Windows\system32\CRYPT32.dll, loaded at 0x7fefd1e0000, size 1483776 bytes
C:\Windows\system32\MSASN1.dll, loaded at 0x7fefd190000, size 46592 bytes
C:\Windows\system32\X3DAudio1_7.dll, loaded at 0x6a650000, size 24920 bytes
C:\Windows\system32\SETUPAPI.dll, loaded at 0x7fefeac0000, size 1900544 bytes
C:\Windows\system32\CFGMGR32.dll, loaded at 0x7fefd500000, size 207872 bytes
C:\Windows\system32\DEVOBJ.dll, loaded at 0x7fefd440000, size 93184 bytes
C:\Windows\system32\HID.DLL, loaded at 0x7fefb5e0000, size 30208 bytes
C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll, loaded at 0x7fee3370000, size 1394976 bytes
C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL, loaded at 0x7fef45c0000, size 12128 bytes
C:\Program Files (x86)\Steam\steamclient64.dll, loaded at 0x61d00000, size 14398016 bytes
C:\Windows\system32\IPHLPAPI.DLL, loaded at 0x7fefa5b0000, size 145920 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x7fefa590000, size 26112 bytes
C:\Program Files (x86)\Steam\tier0_s64.dll, loaded at 0x646b0000, size 359712 bytes
C:\Program Files (x86)\Steam\vstdlib_s64.dll, loaded at 0x64640000, size 348960 bytes
C:\Windows\system32\Secur32.dll, loaded at 0x7fefcdd0000, size 28160 bytes
C:\Windows\system32\SSPICLI.DLL, loaded at 0x7fefcf90000, size 135680 bytes
C:\Windows\system32\cryptbase.dll, loaded at 0x7fefd020000, size 43520 bytes
C:\Windows\system32\PrxerDrv.dll, loaded at 0x7fefc320000, size 127144 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x7fefc300000, size 13312 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x7fefaa70000, size 70656 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x7fef27f0000, size 68096 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x7fef27d0000, size 86016 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x7fef27c0000, size 28672 bytes
C:\Windows\system32\wshbth.dll, loaded at 0x7fef27b0000, size 47104 bytes
C:\Program Files\Bonjour\mdnsNSP.dll, loaded at 0x6ea50000, size 133392 bytes
C:\Windows\system32\PrxerNsp.dll, loaded at 0x7fef46c0000, size 105128 bytes
C:\Windows\system32\DNSAPI.dll, loaded at 0x7fefc790000, size 357888 bytes
C:\Windows\System32\wship6.dll, loaded at 0x7fefc940000, size 13824 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x7fef46b0000, size 16384 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x7fefa420000, size 324096 bytes
                    Render time 0:00:19:874
C:\Windows\system32\uxtheme.dll, loaded at 0x7fefb9a0000, size 332288 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x7fefb5c0000, size 82944 bytes
C:\Windows\system32\d3d11.dll, loaded at 0x7feea3d0000, size 1887232 bytes
C:\Windows\system32\dxgi.dll, loaded at 0x7feeceb0000, size 363008 bytes
C:\Windows\system32\WINTRUST.dll, loaded at 0x7fefd1a0000, size 229376 bytes
C:\Windows\system32\igd10umd64.dll, loaded at 0x7fee70e0000, size 12859392 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x7fefcc30000, size 66048 bytes
Last 0 Gossips:


Available memory:
    physical: 786 MB
    virtual:  8387125 MB
    pagefile: 2935 MB

Process memory usage:  1295 MB
Process avg CPU usage: 3 %


*** Debug::Done()
Time (ms)    19874

What should I do here?
 

prof_doom

Sergeant
124 Badges
Mar 3, 2016
85
2
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If you're running it on Steam, go in and verify the integrity of the files.
I've had that fix a lot of things, especially on release days.