Description
Citizen/Shuttle transport AI bugged
Windows
Steam
What is your game version?
228,003
Please explain your issue is in as much detail as possible.
I have 3 localized bases connected with tunnels: Start, SW, and Dimmsdale. SW & Dimmsdale both have 2 domes, one of Dimmsdale's being a mega dome. Each of these sites has a shuttle hub with 10 shuttles (and an extra 4 shuttles flying around, I don't know how that happened exactly but suppose that's another glitch).
Anyhow, when the mega dome got well developed suddenly this massive colonist shuffle started. A wave from the SW moved north to Dimmsdale, A wave from Dimsdale went south to the SW, and a wave from the start dome divided evenly and went to both sites. Thing is, none of them seemed to be using the shuttles despite only one of SW's domes being withing walking distance to Dimmsdale (and no other domes match that, also to not though that they weren't going to that dome, they were going to the other SW dome). So they all died. Whatever though, I need more shuttles right? No. Smaller waves of 1 or two colonists kept repeating and dieing on those routes so I started keeping an eye on my shuttles. Most of my shuttles are continuously idle.... So maybe more tunnels? no there are already tunnels shortening those distances.... And thing is the shuttles are picking up some of the colonists. I see them outside the domes but then colonists just run out underneath them and the nearby hub is still half full.
Can you replicate the issue?
Continuous glitch. Reloadign seemed to have helped, but eventually the suicide marches resumed.
Attachments
Citizen/Shuttle transport AI bugged
Windows
Steam
What is your game version?
228,003
Please explain your issue is in as much detail as possible.
I have 3 localized bases connected with tunnels: Start, SW, and Dimmsdale. SW & Dimmsdale both have 2 domes, one of Dimmsdale's being a mega dome. Each of these sites has a shuttle hub with 10 shuttles (and an extra 4 shuttles flying around, I don't know how that happened exactly but suppose that's another glitch).
Anyhow, when the mega dome got well developed suddenly this massive colonist shuffle started. A wave from the SW moved north to Dimmsdale, A wave from Dimsdale went south to the SW, and a wave from the start dome divided evenly and went to both sites. Thing is, none of them seemed to be using the shuttles despite only one of SW's domes being withing walking distance to Dimmsdale (and no other domes match that, also to not though that they weren't going to that dome, they were going to the other SW dome). So they all died. Whatever though, I need more shuttles right? No. Smaller waves of 1 or two colonists kept repeating and dieing on those routes so I started keeping an eye on my shuttles. Most of my shuttles are continuously idle.... So maybe more tunnels? no there are already tunnels shortening those distances.... And thing is the shuttles are picking up some of the colonists. I see them outside the domes but then colonists just run out underneath them and the nearby hub is still half full.
Can you replicate the issue?
Continuous glitch. Reloadign seemed to have helped, but eventually the suicide marches resumed.
Attachments
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