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Jon5738

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I have never really survived an entire game as France before but this is probably not going to be difficult after this point.

It is 1942 and Soviet has just mobilized but is not at war with Germany yet. Italy hasn't even gone to war with me yet either, I guess they are waiting for the Germans to crush the lines which will most likely not happen as I now have about 7 brigades of upgraded heavy tanks in my superior firepower attack divisions (HT, INF, INF, AT, ART).

So what I did was having one INF INF AT ART and one INF INF AT AA on each province along the border, all the mountaineers in the mountains in the south and one Chasseur and the bulk troops on the northern front.

It was almost a constant battle at Namour and Charleroi between 1939 and 1941 until I got about 2:1 ratio of the German attack units on the border after which they stopped attacking.

I would say getting all the relevant land doctrines and superior firepower was quite important. If you don't have superior firepower you will probably have to do awkward and possibly gamebreaking decisions on which units to put at what location.
 

marxianTJ

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Playing as France is quite fun especially if you try to limit yourself in certain "historical" ways - of course you can also totally conquer the world as France and totally crush Germany - even on Very Hard if you peruse Marco Antonio's youtube page you can find his LP there lol.

I just wish moving into Belgium wasn't glitched :(
 

Kadanz

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Actually I'm considering starting a french campaign. It's one of the countries that I haven't played a lot.
 

thexmassteam

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Gratz :)
I only try France one time and have been steam rolled :D
You will face Italy if SU dow germany, I think I read somewhere in the lua that germany will perform a call to arm at SU dow.
 

marxianTJ

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Having a state of war with Italy is pretty much your best bet.

It's best if you watch Marco's videos on the subject since, as far as I know, it's his idea, but it's quite effective.

Basically all you need to do is hold the line (let Belgium die), Germany will have only 1-2 divisions facing you once Belgium collapses, then you push into former Belgium to try and get yourself some nice river lines.

The reason you let Belgium die is because there's a "bug" in the game where if your units sit in allied territory they consume resources as if they were moving (so let's say that's roughly at x2 the normal rate). That means if you have any armor as France (which is basically the only way not to die) you will end up running out of gas within 1-2 years, and then your units will become useless - if you let your units sit in Belgium before its collapse. Furthermore, if you were able to defeat Germany and push *through* Belgium, being as they're your ally, all the territory you took from Germany would go to Belgium and not France.

He then takes the navy, and some spare troops to Japan and conquers the home Islands for a massive IC/MP/LS boost, that's not necessary unless you're playing at a very high difficulty or like the game to be easy lol.

The crux is, once Italy declares war on you (or you on them when you're ready) you knock them out in the Med by taking Sardinia, Sicily, and Libya - Germany will pour troops into Italy to reinforce the Alpine segment of the Maginot. Importantly, with troops in Sicily, many troops will go to the bottom of the Italian boot to block the strait - it's possible for you to hold there with a minimal investment of force (and even if they do manage to cross it won't matter soon enough...). You can also take Norway back if you wish, but it's not essential.

You then land a sizable force in Albania, and use that as a base to attack Venice. Venice will be lightly garrisoned, so the landing should be easy. Then you secure the only remaining Italian port East of Venice, and shove your army into the alps and make to establish a line to the Swiss border.

Now all of Germany's troops in Italy are being supplied from Rome....

You then make an amphibious landing to the port just North of Rome, and assault Rome... Now all of the Italian and German units inside Italy are going to run out of supply.

After you mop them up, you make a landing in either Denmark or the Netherlands (or both if you've got the troops) and that should thin the Germans out enough for you to start pushing them back economically - off of your landings in the Netherlands, (possibly) Denmark, your Belgian line, and your Italian line. Note also that Italy should be a GiE by now lol. You should be able to handle the Germans by then - but the possibility of defeat is still real if you end up taking a lot of hard fights and run yourself out of manpower. Divisions may end up shattering.

The other essential point to this strategy is to build as many HARM brigades as you can and attach them directly to your infantry brigades (what the French did IRL - which is often cited as a major contributing factor for their defeat). Ideally your main divisions will be 1xHarm + 3-4xINF brigades. As long as your HARM armor is up to date, the Germans should have a very hard time dislodging your divisions because of the wacky way piercing is done in this game. After you thin them because of the loss of Italy and the units in Italy, you are able to push them without running your MP pool dry (or at least not losing the war due to losing too many divisions to lack of MP).

The reason HARM works so well for France, and why their piercing makes your INF nearly invincible to boot, is because France starts the game with the very best armor techs in the game (they start with Medium armor already teched up). So it's *very* possible for you to start constructing HARM at a very early date if you research your armor ahead of time, and use the building of lesser tanks to boost your practical to make the research less expensive. In this way you can virtually guarantee that your HARM is 1 tech cycle ahead of whatever Germany's gun techs are - so they will be completely unable to pierce your HARM lol. Which makes your divisions *very* difficult to defeat. But don't get cocky, they can still throw units into you and bomb you enough to cause major damage, and to have you lose territories if you're not careful.

If you want to make it somewhat easier you can also spend some time influencing or couping Hungary to prevent them from joining the Axis early - less divisions to have to deal with.

I should also point out if France is too belligerent in this period bad things may happen (say you do the above quickly after the war breaks out and you defeat Germany before 1941, and go about attacking all of the Axis minors who didn't declare war on you - the USA will not join the allies and will instead join the Comintern because France will pose 200+ threat to them lol).
 
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Jon5738

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The reason you let Belgium die is because there's a "bug" in the game where if your units sit in allied territory they consume resources as if they were moving (so let's say that's roughly at x2 the normal rate). That means if you have any armor as France (which is basically the only way not to die) you will end up running out of gas within 1-2 years, and then your units will become useless - if you let your units sit in Belgium before its collapse.

Not sure I have experienced this issue, I am running low on crude but soon US will probably be on the team so...

Furthermore, if you were able to defeat Germany and push *through* Belgium, being as they're your ally, all the territory you took from Germany would go to Belgium and not France.

Is it still like that? I thought they changed that in one of the patches...if so I will probably push across the Rheinland. I have two radars set up along the border and several divisions with 4x MAR and 1 ENG. The main problems are the airforce, the tacky officers and the low manpower. I have 6 brigades of interceptors but the tech is way behind Germany and I probably need at least 12 in order to make a dent in the Luftwaffe.
 

marxianTJ

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It may be the *amount* of stuff you have there isn't as large as what I typically shove into those provinces, but I start absolutely hemorrhaging fuel and my IC to supply won;t go under 20 lol. I think the issue is actually WAD because your supplies are don't travel normally in allied territory - your units first suck up the local supply and then start teleporting supplies in from your capital (if you have a land link). I think they put in some modifier or something or other to mimic the supply tax in that situation, but it's a little high lol.

If you get lucky the British will *sometimes* take care of the Luftwaffe for you - France unfortunately doesn't really have the ability to build enough INTs until well after you start pushing into Germany - and mainly you'll be focusing on air and navy purely because those units only cost 1-5 mp a piece lol.

That is indeed the case with Belgium, if you push out of their territory Belgium will get it and not you. The only way for that not to be the case is if Belgium were to be France's puppet, or non-existent.

MRFs are actually really good for France - since they can also bomb decently, and you'll want your precious MPs to pack as much punch as possible - but don't really have the IC or LS to invest in effective TAC or CAS. You may as well start the work on a big AF if you intend to play further and take on Japan and/or the USSR.