Sorry for being salty, but I couldn't help it after seeing that. I've counted, and 17 of them are moving around while only 13 of them are actually taking land. The battle plan AI is just unusable atm.
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Because I was expecting the AI could alleviate the micro a tiny bit so I could focus on other stuff. Moving into empty territory is like the most basic task and the AI still fails to do it properly, although as you've pointed out it's really nothing different to regular invasion for the AI.Is it necessary to use a battle-plan to conquer a "free-of-enemy-country"? Micro 6 -10 divisions and let them march.
Garrison command on enemy territory is better for this purpose. AI will try to take provinces more aggressively without taking front line into consideration this way.Because I was expecting the AI could alleviate the micro a tiny bit so I could focus on other stuff. Moving into empty territory is like the most basic task and the AI still fails to do it properly, although as you've pointed out it's really nothing different to regular invasion for the AI.
I especialy like how your troops are pointlessly marching through mountains. Tonight I watched a large portion of 48 divisions walking from one end of the front to the other through Russian mud.View attachment 593148
Sorry for being salty, but I couldn't help it after seeing that. I've counted, and 17 of them are moving around while only 13 of them are actually taking land. The battle plan AI is just unusable atm.
No, all of them were at the front, but then they decided to move sideways and in the meantime the front moved forward.10 of those 17 are not even at the front they cant take land what do you expect them to do?...set battleplan to aggressiv its the better option imho.
Wait a moment.Moving into empty territory is like the most basic task and the AI still fails to do it properly,
Well, it was spearhead actually. I only use spearhead because regular attack order always diverge from the original conquest plans shown by the arrow. I also don't think what the AI is doing is any safer, it's spreading out units and making individual provinces weaker and more susceptible to breakthrough. But then if it were to constantly re-calculate where best to send each units it'd cause so much lag that I guess they don't really have an alternative.Wait a moment.
The AI is not failing. The land will be taken, eventually.
But it is not taken in a fast manner, but in a very robust manner. It is taken in a way, that there is always a stable frontline without holes to be safe against counterpushes.
A offensive Line is always taking enemy territory in lines. You see it when you hover over a given order. It shows step by step the lines it will try to take.
So the automation is:
Take a line of new territory -> Establish a front -> Take a line of new territory
It could be better with a spearhead. That order tries to take all provinces along the Spearhead "at once".
Or setting divisions on agressive makes them move into empty tiles without having an order to. (Only the order execution has to be on.)
But I agree at the point: There is no good automation for taking empty land quickly.
I mean safer compared to other automated strategies.I also don't think what the AI is doing is any safer, it's spreading out units and making individual provinces weaker and more susceptible to breakthrough.
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So the automation is:
Take a line of new territory -> Establish a front -> Take a line of new territory
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Nobody said that you have to attack with all units all over the front with the same general and the same orders.Yeah; WWI tactics![]()
Nobody said that you have to attack with all units all over the front with the same general and the same orders.![]()
What I meant with "Take a line of new territory -> Establish a front -> Take a line of new territory" is that a unit that has pushed forward is helping it's left and right neighbour first to also push forward and is not advancing further alone.
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