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DreadLindwyrm

Augustus of the North
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Jerusalem was a mistake. The collected nobles should never have accepted that combination!

As for the slavic black on red... Sure, I could allow a little leniency.

But I would like it to be a clean 5 and 2 system, with a bright red so that if you *do* put black on red (or vice versa) it's still visible.

My main problem was mutliple shades of the same colour making for some horrible combinations.

However, this could be tackled with which culture's CoA rules (and symbols) you take on.
If you're in one of the Western European groups you get Silver/White and Gold/Yellow as your metals group which then contrast with your five colours (Red, Black, Green, Purple, Blue).
If you're in the East European group, you can have black in either the metals or colours group, but cannot have black/black arms.

Other groups may vary, but rules should emphasise visibility and contrast.
 
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jmpnjkrbbt

Second Lieutenant
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The goal of the thread is simply to try to unify the suggestions and requests about this, not to add more pressure.
That's a very diplomatic way of describing a protest...

Imagine showing up to a business with a large group of people and saying we haven't gathered here to pressure you, just to unify our ideas of where your decisions as a business went wrong.

People are up in arms about about something which is basically inconsequential to game play. Meanwhile they're getting robbed by a 'meatier' dlc which doesn't really seem worth the price if you consider all the things in the free patch.
 
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DreadLindwyrm

Augustus of the North
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That's a very diplomatic way of describing a protest...

Imagine showing up to a business with a large group of people and saying we haven't gathered here to pressure you, just to unify our ideas of where your decisions as a business went wrong.

People are up in arms about about something which is basically inconsequential to game play. Meanwhile they're getting robbed by a 'meatier' dlc which doesn't really seem worth the price if you consider all the things in the free patch.
Perhaps it's not worth it to you.

But making and mixing cultures will be great. No more am I stuck with the predefined cultures that often don't apply to my empires, or that require me to convert my *old* empire cultures to land I've just taken, with the consequent instability back home.
I no longer risk losing my succession type because my culture has become a minority in my empire, and thus being pushed into changing culture.

I can now build an empire that has both culture and faith tuned to what **I** want my empire to do. All I'm really missing is a way to customise the government form, but that may come later.

We haven't seen much on the court yet, but that looks interesting.
The extra interactions will be very welcome, the treasures and artifacts are also something which I'm tentatively interested in, along with the interactions this might cause, especially if there are (for example) schemes or casus belli to obtain artifacts from other realms.
 
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