I'll start this thread with a question:
Do you think that the Germans had many casulties due to non-combat attrition while the French were all diseaseless and happy during WWI on the west front?
The answer is clearly no.
Supply and non-combat attrition modeling in Victoria seems to be very flawed, but a simple and hopefully easily-implementable fix is possible that would at least bring it up to EUII standards.
You see, in Victoria non-combat attrition (henceforth refered to as simply attrition) is modeled as though the units were foraging for supplies solely in the province they are in. This was the case at least partially in many battles in the era, but later on, most importantly in World War One, armies mostly obtained all supply directly from their homeland.
Here is my proposal. The attrition system would remain the same except for the following changes:
1. The only units that suffer attrition in friendly controlled (not owned!) provinces are those adajecent to enemy units.
2. The stacking limit (before an additional stacking penalty is incurred) is increased to say, roughly 10.
If there is any interest or chance that these ideas can be implemented, I will post some more detailed explanations and rational for them.
Do you think that the Germans had many casulties due to non-combat attrition while the French were all diseaseless and happy during WWI on the west front?
The answer is clearly no.
Supply and non-combat attrition modeling in Victoria seems to be very flawed, but a simple and hopefully easily-implementable fix is possible that would at least bring it up to EUII standards.
You see, in Victoria non-combat attrition (henceforth refered to as simply attrition) is modeled as though the units were foraging for supplies solely in the province they are in. This was the case at least partially in many battles in the era, but later on, most importantly in World War One, armies mostly obtained all supply directly from their homeland.
Here is my proposal. The attrition system would remain the same except for the following changes:
1. The only units that suffer attrition in friendly controlled (not owned!) provinces are those adajecent to enemy units.
2. The stacking limit (before an additional stacking penalty is incurred) is increased to say, roughly 10.
If there is any interest or chance that these ideas can be implemented, I will post some more detailed explanations and rational for them.