The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
After reading the Definitive Guide on the Echmer, I could see them just being a reskinned Dwemer race (In terms of their buildings, plus their names are likely Dwemer inspired so you could get away with just taking the Dwemer name list). Since they're basically a reverse version of the Falmer, being brought by the Dwemer from non-sentience to sentience, and what with the fact they inherited much from their Dwemer overlords including how to maintain the Dwemer tech they were left.If they live underground and are rare, as google seems to say. Sounds like they'd be falmer/goblin/bandit style events when you own yneslea provinces and have problems rather than a species?
it could be, either/or be a member OR have the province modifier and then have a province modifier?Way to keep society buildings after ruler death, or at least, a way for Nords to restore the Tongues as a part of their armies without having to force each heir to join the greybeards.
Could you please fix confirmation succession so that spouses are only valid choices if the ruler has no legitimate children? As it stands it tends to easily screw the player over because of the AI randomly voting for a spouse instead of the proper heir.
Fine enough letting them vote for the spouse whenever, but like that counting as a non-dynastic heir that ends the game is pretty bad. I think it should be like the spouse gets the top title, but lower titles pass on to children so you get to keep playingI prefer it how it is?