From watching the World War Wednesday stream, I noticed two things (Minor) that can help ease of use for the game.
1. Strategic Bombing damage overlay map, or something. Daniel (Think that's his name) was having trouble trying to find where buildings were taking damage from. Having to go into each province. Is their a way to have a map view that tracks damage done by bombing, and partisans?
2. Ace Pilots: When each person got an Ace, they had to click through the roster of the airforce. Can't it have a little dot that appears the first time an Ace is produced? Seems counter intuitive to have to click through each wing to have to find that ace. Especially on a faster combat setting.
While I'm not a game designer, I thought maybe those simple suggestions might help! Thanks for reading this input.
1. Strategic Bombing damage overlay map, or something. Daniel (Think that's his name) was having trouble trying to find where buildings were taking damage from. Having to go into each province. Is their a way to have a map view that tracks damage done by bombing, and partisans?
2. Ace Pilots: When each person got an Ace, they had to click through the roster of the airforce. Can't it have a little dot that appears the first time an Ace is produced? Seems counter intuitive to have to click through each wing to have to find that ace. Especially on a faster combat setting.
While I'm not a game designer, I thought maybe those simple suggestions might help! Thanks for reading this input.
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