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Prebyster_Johannes

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Hello all, just tried Muscovy (abandoned after Circassia PUed me when my Tsar died randomly at 22 while not serving in the Army), tried Austria and the HRE is a hot mess. Austria was fun I just found the tiptoeing around electors and Imperial provinces a bit tedious. Did a Sweden got swarmed by HRE after stupidly annexing Holstein. France ended after a crafty Castille asked me to join their war and abandoned the alliance after an HRE Coalition declared on me, le sigh. Looking at Naples now are they viable? Start under Aragon and seem close enough to Europe but still have avenues to North Africa, Egypt, Ottomans. Seems like I'll have to get used to a navy with them and possibly try to understand trade. Are they a good option for a semi-competent player? I play IronMan only and the latest patch. Any other country suggestions? (Europe preferred since I finished a Persia game recently but am open to other ideas).
 

Siptah

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It‘s hard to judge what would make a good recommendation for you just from your short post.

It looks like you often get into AE trouble. Some Italian states like Naples, Florence, Venice or the Papal States are quite fun and not hard to play (would definitely recommend all of them). But Italy can easily get you into coalition trouble as well if you you ignore AE. If you are looking for a fun, rather easy blobbing without fearing coalitions I would recommend Bahmanis, Vijayanagar or England.
 
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st360

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1) You could had gotten out of the Circassia personal union fairly trivially.

2) You seem to have a problem with coalitions, so try subsaharan Africa or central Asia if you don't mind a poorer region.
 
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LazySiege

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Japan is an intresing country if you never played before. (Daimo start)
A horde near Ming is also something totaly diffrent. (Raze Mechanic, destroy ming)
A fun Archivment is "Surfing USA".
 
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Lykus Cerebros

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Do I need that Idea Group (forget it right now) to start colonizing? I've never tried colonization, seems daunting.
Portugal starts with an explorer.

So you technically can use the expansion idea group (it gives two colonists instead of one).

Exploration is still needed to get more explorers and extra colonial range so you should still get that as a first one group. Just that it's technically not necessary.

Make sure you grab as many island in the Atlantic as you can to slow down other colonizers.
 
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AvengedK1ng

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Portugal starts with an explorer.

So you technically can use the expansion idea group (it gives two colonists instead of one).

Exploration is still needed to get more explorers and extra colonial range so you should still get that as a first one group. Just that it's technically not necessary.

Make sure you grab as many island in the Atlantic as you can to slow down other colonizers.
You can explore as much as possible before explorer dies, then using further explorers from mission trees
Only issue with Expan first is you get ADM tech 7 slower so second idea group takes longer, but can use spare mil on fort barrages (can make them cost like 10 mil only with the flagship and naval doctrine) and on devving manpower
 
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MachopPower69

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I've been trying out an Indonesian nation, specifically one of the Clove Islanders. You get valuable goods, great missions (Leviathan only), easy availability to colonise, only threat is the colonisers in the late 1500's, early 1600's and you can also choose your own religion or flip to Alcheringia.
 

Daelh

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There is a tool tip on the bottom right on the peace deal screen that says if any and how many countries will join a coalition. Why don't you just try the nation's you've been playing again and keeping aggressive expansion in mind instead? You have been playing the easiest countries and failing so you probably need to try them again to learn the game.

If there is more than 5 countries in the tooltip getting more than 50 aggressive expansion a coalition might form. Just keep that in mind and try again. Quitting Muscowy because you got into a PU under a super weak nation seems like you have don't accept any adversity at all. Might just tell you this instantly, EU4 is not a game without adversity. Sometimes RNJesus is against you and you'll just have to keep grinding and turn things around. Getting out of a PU with Circassia for example would take you a grand total of five minutes. So, try the big nations again and keep aggressive expansion in mind when expanding and you'll be fine.
 
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There is a tool tip on the bottom right on the peace deal screen that says if any and how many countries will join a coalition. Why don't you just try the nation's you've been playing again and keeping aggressive expansion in mind instead? You have been playing the easiest countries and failing so you probably need to try them again to learn the game.

If there is more than 5 countries in the tooltip getting more than 50 aggressive expansion a coalition might form. Just keep that in mind and try again. Quitting Muscowy because you got into a PU under a super weak nation seems like you have don't accept any adversity at all. Might just tell you this instantly, EU4 is not a game without adversity. Sometimes RNJesus is against you and you'll just have to keep grinding and turn things around. Getting out of a PU with Circassia for example would take you a grand total of five minutes. So, try the big nations again and keep aggressive expansion in mind when expanding and you'll be fine.
Sometimes it's the easiest countries you have trouble with, and there is the AI doing crazy stuff. In my Tidore game, the Great Horde formed the Golden Horde and vassalised Muscovy.
 
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Daelh

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Sometimes it's the easiest countries you have trouble with, and there is the AI doing crazy stuff. In my Tidore game, the Great Horde formed the Golden Horde and vassalised Muscovy.
Sure. Shit happens sometimes even with the Ottomans. But Great Horde forming Golden Horde would obviously not happen if the player was a neighbor. I love that it did happen though!
 

nobodyinparticular

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It‘s hard to judge what would make a good recommendation for you just from your short post.

It looks like you often get into AE trouble. Some Italian states like Naples, Florence, Venice or the Papal States are quite fun and not hard to play (would definitely recommend all of them). But Italy can easily get you into coalition trouble as well if you you ignore AE. If you are looking for a fun, rather easy blobbing without fearing coalitions I would recommend Bahmanis, Vijayanagar or England.
Can definitely vouch for the various Indian majors; Delhi, Bengal, Vijayanagar, Bahmanis... haven't tried Jaunpur though. The Indian subcontinent is IMO the second best region in the game after Europe.
 

Nostalgium

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Indian majors; Delhi,
Throwing my voice behind this, but with the caveat that the far easier way to start as Delhi is to actually start as Sirhind. An event fires very early (as in, within the first year of gameplay) that spawns free armies and a great general, and declares a Reconquest war on Delhi, which should be quite easily wrapped up, and you can form Delhi yourself once they're gone. Starting as actual Delhi puts you on the receiving end of this, and with a much worse starting ruler to boot.
 
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jamal bakr

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jianzhou to qing is one of the most fun short games (ending around 1520 or so, playing qing is a bore) for "landlocked" games you can play, definitely try it if you haven't yet. Very different feel than regular playstyle, you basically continuous hemorrhage money but absolutely massacre your enemies. No idea if you are still able to style on Ming with the new combat system, but in 1.32 and before you could stackwipe 3x, 4x as large armies so long as you attacked them on flat ground with a good general.


Portugal starts with an explorer.

So you technically can use the expansion idea group (it gives two colonists instead of one).

Exploration is still needed to get more explorers and extra colonial range so you should still get that as a first one group. Just that it's technically not necessary.

Make sure you grab as many island in the Atlantic as you can to slow down other colonizers.
Yeah, the gimmick is to use the opening explorer, then make a light ship flagship with the portuguese +exploration range on it. Its still bugged years later, and lets you explore always further than you did before REGARDLESS of your actual colonial range. So you can discover Japan still in 15th century. The idea then is you use your missions to get new explorers when your first one dies; you get two additional ones from missions. Personally, I don't like it as a tactic, opening with an admin group slows you down a lot in opening up your second idea group ESPECIALLY since you are going to be spending tons of admin coring the provinces you backstabbed Castile for.

making the el cheapo light ship flagship is still a good idea, lets you discover america before you even unlock your first idea group and start racking up splendor points, also fulfills a quest to give you perma claims on lower andalucia, which you want to take in your first war with castile.
 
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  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Mare Nostrum
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
Aztecs. Cusco if you want a more peaceful game. Expect a VERY different game in either case.